Strategy and Wargaming

company-of-heroes-2-the-british-forces-logoSource: PC Gamer

Here’s the last in Relic’s series of videos introducing the new units of Company of Heroes 2′s upcoming multiplayer expandalone, The British Forces. This time, it’s all about emplacements—that’s your mortars, your anti-tank guns, and your AA. Basically, all the stuff designed to make other stuff explode. Company of Heroes 2: The British Forces will be out on September 3.

company-of-heroes-2-the-british-forces-logoSource: Blue’s News

A new “Know Your Units” trailer introduces the Centaur, a tank in Company of Heroes 2: The British Forces, the upcoming standalone RTS expansion. Word is:

“In this third installment in the series of four “Know Your Units” videos for Company of Heroes 2: The British Forces, Relic unveils the Centaur tank. Featuring twin 20 mm Polsten guns, the Centaur helps control the battlefield by serving as an excellent anti-aircraft and anti-infantry tank.”

company-of-heroes-2-the-british-forces-logoSource: Blue’s News

A new trailer from Company of Heroes 2: The British Forces is a “know your units” feature profiling the sniper in the upcoming standalone World War II RTS expansion. They explain these snipers are not just to take out individual soldiers:

“In addition to targeting infantry troops on the battlefield, the sniper has two additional capabilities: the ability to order all 25 pound howitzers in the area to fire on a designated target, and armor piercing rounds that can damage, or even destroy, select vehicles on the battlefield.”

You can view the trailer here.

pike-and-shot-campaigns-box“Never do any enemy a small injury for they are like a snake which is half beaten and it will strike back the first chance it gets.” – Niccolò Machiavelli

Boots are pounding the ground for days. Dirty and grimy soldiers are marching in the ranks with the sergeants trying (mostly in vain) to keep them disciplined. Too many days have passed since the last plundered town and now food is starting to run out. The men are nervous. Suddenly a cry from the head of the column. Scouting cavalry have spotted enemy heavy pikemen formations supported by artillery.

It is time to spill some blood!

Pike and Shot: Campaigns is a brand new all-in-one package. It includes the Pike and Shot base game and the Tercio to Salvo expansion, plus 21 new skirmish army lists for the rest of Europe during the period of the Italian Wars (1494-1559) covering the armies of England, Scotland, Denmark, Sweden, German States, Austria, Hungary, Transylvania, the Ottoman Empire, Poland-Lithuania and Russia!

But the main new feature is the strategic map system, implemented to allow you to lead your armies to victory over an entire theatre of operations, taking into account strategic considerations such as terrain, available manpower, supply, attrition, sieges and economic damage.

Pike and Shot: Campaigns includes 4 campaigns:

  • Gustavus Adolphus, set in the “Swedish phase” of the Thirty Years War, allows you to play as Swedes or Imperialists.
  • English Civil War allows you to play as Royalists or Parliamentarians.
  • Great Turkish War, set in the period of the famous Siege and Battle of Vienna in 1683, allows you to play as Austria and Poland or as the Ottoman Empire.
  • Pike and Shot allows you to match any two armies from 1494 to 1648 in a struggle for dominance.
  • With Pike and Shot: Campaigns the infamous Iron Century with all of its military innovations is depicted at its best!

If you already own Pike and Shot and Tercio to Salvo, prepare for a great promotion. The game launches on August 13th!

Get more information about the game from the official Product Page.

company-of-heroes-2-the-british-forces-logoSource: Blue’s News

This video is the first developer diary for Company of Heroes 2: The British Forces, the recently announced World War II standalone RTS expansion. The clip features Relic’s Quinn Duffy offering an overview of the British perspective on World War II and how their “unique character and military doctrine influenced the design and development of Company of Heroes 2: The British Forces.”

Also, a new Company of Heroes 2: The British Forces - Know Your Units (Churchill Tank) Trailer has been released. You can view the trailer here.

Matrix Games and WarfareSims have updated Command: Modern Air/Naval Operations to version 1.08. This is a very huge update (over 20 pages!) with new features, fixes, additions and the databse completely incremented!

Some of the highlights of the new free update:

  • New toys to try out: Anti-torpedo torpedoes and related torpedo-warning systems, new warhead types such as “superfrags”, new weapon types such as “Contact explosive” (for the discerning saboteur or suicide terrorist), a brand-new ship type (Mobile Offshore Base (aka “Battle Island”)), and more.
  • User interface enhancements: Players can now observe the engagement arcs of a unit mount, permission-dependent color of targeting vectors, coastline/border fade-out on zoom (as in GE), the manual weapon allocation window can present to the player the “soft” restrictions (WRA/WCS/other doctrine settings), various tweaks to mission editor UI. etc.
  • Simulation improvements: Major speed boost on large scenarios, more accurate uncertainty areas for long-range passive detections (SOSUS, ESM etc.), reliable sub battery recharge, improved sub-captain AI on chasing after unreachable targets, snap-up/down limits for AAW guided weapons, side-firing gunships (e.g. AC-130) now manouvering properly, more realistic UNREP transfer rates, speed-dependent aircraft IR signatures (that supercruise may now really cost you if the enemy has decent IRSTs), tweaks to damage modelling related to light-caliber automatic weapons, realistic “no scan while painting” limitation on older mechanical radars, and more.
  • Scenario Editor improvements: “Can Auto-track civilians” side-level ability, Lua speed enhancements and more.
  • Updated & rebuilt versions of all official scenarios, plus a new scenario addition to the official-bundled scenarios (Pyrpolitis 1-14, from the community scenario pack).
  • A brand-new series of tutorial videos by Baloogan.

But the changelog is very long so be sure to check it here.

You can download the patch from here.

Get more information on Command: Modern Air/Naval Operations from its official product page.

The kurultai has concluded and good news, my lord! You have been chosen the Great Khan! Paradox Development Studio arms you with new territories, new armies and new ways of ruling the restless hordes at your disposal in Horse Lords, the newest expansion to Crusader Kings II, our best-selling medieval strategy simulation.

Lead grand armies to victories on the steppes of Asia as you cut new paths towards the wealth of the Silk Road, India and Europe. Force mighty foreign potentates to become your tributaries and manage the cutthroat rivalries and feuds of nomadic society as only a Great Khan can.

Horse Lords introduces a wide range of new tools and mechanics to add even greater variety to what is already one of the most diverse titles in strategy gaming history.

  • Larger Map: The steppes of Central Asia are now open for you to conquer or develop.
  • New rules for nomads: Now distinct from other pagan tribes, the Mongol and Turkic nomads draw strength from open pastures and large populations.
  • Clan management: Struggle alongside rival clans within your nomadic nation, even launching civil wars to keep your khan on top.
  • Tributaries: Vassals are often a lot of trouble, so why not simply force a conquered enemy to send u a load of gold every now and then?
  • The Silk Road: This great historical trading route linked the Mediterranean and the Far East. Exploit its wealth or pillage its trade posts.
  • Forts: New temporary structures you can build to hold enemy territory while your army marches onward.

And more! Crusader Kings II: Horse Lords is available now from major digital retailers.

For more information on Crusader Kings IIclick here.

blitzkrieg3-logoNival, an independent game developer renowned for their strategy games, have announced the largest update so far for Blitzkrieg 3 in the form of the new and much requested PvP mode: Active Defense.

Blitzkrieg 3′s multiplayer is a simulated front line, in which one player attacks the key points of an opponent’s fortified garrison while the other player defends them. Up until now, the multiplayer mode in Blitzkrieg 3 was always “asynchronous” where the defending side was chosen from players currently offline. After feedback from its community, Nival has now introduced real time PvP to Blitzkrieg 3, where both players – attacking and defending – are directly controlling their units in real time.

“We were looking for some really fresh ideas for the continuation of the Blitzkrieg 3 series, and the “attack-defense” tactical scheme as the basis for online battles seemed to be an interesting solution”, commented Sergey Orlovskiy, founder and CEO of Nival. Orlovskiy continued, “While in a real war sides are never put in symmetrical conditions, the PvP modes in games invariably present abstract duels in which opponents fight in equal conditions. The only wide-known exception to this so far has been CounterStrike and we thought that implementing this tactical scheme as the basis for online battles not in a shooter but in a strategy genre might be that fresh idea that will breath new life in to the RTS genre.”

In this sizeable update the in-game matchmaker will look for players online initially. If players are not able to directly control the defense of their garrison the AI will do it for you, exactly as it was before.

Blitzkrieg 3 is currently in Steam Early Access and the playing community continues to provide valuable input and feedback in to the development of the game.

The Early Access launch trailer can be viewed here.

For more information on Blitzkrieg 3 head to the games official website.

company-of-heroes-2-the-british-forces-logoStandalone Multiplayer Army Pack Enhances the Depth of Company of Heroes 2

SEGA of America, Inc. and SEGA Europe Ltd. today announced Company of Heroes 2: The British Forces from Relic Entertainment  - an all-new standalone multiplayer army pack launching September 3, 2015 for $12.99, £9.99, €12.99. The British Forces features 15 new units, six new commanders with unique abilities and a total of eight new multiplayer maps portraying historic battlefield locations representing the shattered infrastructure seen throughout Europe at the end of World War II.

An authentic representation of the British army, The British Forces brings to life the iconic vehicles, weapons and multicultural makeup of World War II’s longest standing Allied force. The portrayal of the British army also extends to how their fighting style was implemented into the overall game design. With a military tactical doctrine that balanced mobility and defense, The British Forces gives players a choice in how they progress through the tech tree. They can either follow an ‘anvil’ approach by adopting powerful defensive positions through the use of emplacements or they can take an aggressive ‘hammer’ approach by using fast, hard-hitting units to wreak havoc on the battlefield.

Additionally, coinciding with The British Forces’ release, every title in the Company of Heroes 2 catalogue will receive a major design upgrade that will greatly improve the overall balance of all five factions featured in Company of Heroes 2. The game also features animation and visual improvements to most infantry units in the game, which further increase the authenticity of Company of Heroes 2.

“The British Army has been one of the most requested factions since we first announced Company of Heroes 2 three years ago. The British were a major player in WWII and we are excited to bring their unique makeup and overall tactical doctrine to the Company of Heroes 2 battlefield,” said Greg Wilson, Executive Producer at Relic Entertainment. “Finally, every player – whether they are new to the franchise or a long standing fan – can play The British Forces and have a compelling multiplayer experience with an army that can certainly go toe-to-toe with every other faction in the game.”

The British Forces will be available from September 3, 2015 as a stand-alone package that is the perfect entry point into the vibrant Company of Heroes 2 community. New players will also have access to all pre-existing Company of Heroes 2 maps via auto-match as well as the ability to battle against all other existing factions.

Pre-order on Steam to receive a 10% discount. Owners of any Company of Heroes game will receive a 20% discount. The pre-order incentive will be live from July 9, 10AM PST/6PM BST/7PM CET.

Click here to view the announcement trailer.

For more information on Company of Heroes 2, please visit the games official website.

First published in 1998, this legendary series of operational wargames has seen six releases, including the latest Operational Art of War III, released to the wargaming audience in 2006. Now, as we conclude The Operational Art of War III, we are also taking a new step to continue the series into the future. Publisher Matrix Games and the TOAW Development Team have been working behind the scenes for nearly two years to take this landmark brand to new heights.

First, a long-promised update… with development for The Operational Art of War once again in full swing, many months of development both past and present have allowed us to complete the final update for The Operational Art of War III, version 3.4.1.9! This update allows us to bring the TOAW community a parting gift for TOAW III, including a feature enhancement, quite a few bug fixes and new and revised scenarios, while also laying the groundwork for a new release, The Operational Art of War IV.

The Operational Art of War IV started as an update intended to be TOAW III version 3.5, but when we were able to re-start full development on the series, it allowed us to do much more in the way of significant improvements than we had originally considered and it kept growing until it became a full release plan. As a result, we’ve invested the time and resources to continue the series while also continuing support for TOAW III and the TOAW community in the form of this update. As many bug fixes as possible, basically anything that was not too tightly intertwined with new features and code, were removed from the Operational Art of War IV process and are included in this 3.4.1.9 release.

The Operational Art of War IV will fully support modern computer hardware and operating systems. This will make it more user-friendly and able to scale to higher resolutions, especially in terms of font and button size. It reorganizes and adds functionality to many very useful screens and dialogs to make them more informative and easier to use. Once released, TOAW IV will continue to be supported for some time, hopefully leading to many more updates and improvements. TOAW IV will be the new base point for the TOAW series and future updates will be based on this new release.

For a complete list of changes for the 3.4.1.9 update, check here.

(You can download the patch here)

Get more information about TOAW III from its official product page.