After completing our first round of beta testing and receiving a large amount of valuable feedback, we have made an important decision regarding the launch of Modern Naval Warfare.
Modern Naval Warfare will initially release in Early Access.
Modern Naval Warfare is an ambitious simulation project. Our goal is to build the most accurate and realistic modern submarine simulator possible.
Following beta testing, it became clear that achieving the level of realism, depth, and technical detail expected by the naval simulation community requires direct collaboration with players throughout development.
This is not only about refining submarine systems and gameplay balance, but also about improving the broader experience around them: tutorials, onboarding, documentation, user interface, and overall accessibility without sacrificing complexity.
Why Early Access?
We believe Early Access is the best way to continue developing Modern Naval Warfare with direct community involvement while making the game available in a fully playable state.
Unlike many Early Access titles, Modern Naval Warfare launches with the core experience already implemented, including:
- Full Virginia-class submarine simulation with all major stations functional
- Complete playable dynamic campaign available from day one
- Fully implemented world systems, ocean simulation, and AI maritime traffic
- Extensive documentation and onboarding materials already included
The game is already playable from start to finish in its intended form.
During Early Access, our focus will be on refining and polishing the experience through community feedback, with particular attention to:
- systems balancing and campaign tuning
- performance optimization across a wider range of hardware
- UI and UX improvements
- onboarding and tutorial refinement
- expanded documentation
- localization support for major regions
- technical groundwork for future multiplayer functionality
Community involvement
Modern Naval Warfare is designed first and foremost as a deep technical simulation.
We are specifically looking for feedback from players passionate about realistic naval operations, tactical procedures, sonar systems, fire control systems, weapon envelopes and modern submarine warfare.
At the same time, we want to improve onboarding and learning materials for dedicated new players willing to invest time into mastering these systems.
We intend to actively involve the community throughout Early Access and remain open to all forms of constructive feedback.
Early Access plans
We are currently targeting an Early Access period of approximately 12 months.
This timeframe gives us room to process community feedback, refine complex systems, improve stability and performance, and continue polishing the overall experience until it meets our internal quality standards.
We currently have no plans to change the price between Early Access and full release.
More details regarding release timing and development milestones will be shared soon.
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