Scramble: Battle of Britain

scramble-battle-of-britainSlitherine has released the second flight school video for its turn-based tactical dogfighting game Scramble: Battle of Britain.

Watch Flight School, Episode #2 “Gameplay Phases” HERE.

Dogfights are by their very nature chaotic and unpredictable. Pilots are competing for advantage with their lives at stake. They must execute complex maneuvers with split-second timing to gain a tactical advantage over deadly opponents. Aircraft fly at high speed in close proximity and an understanding of the entire airpace is essential – one wrong move could be fatal.

Scramble simplifies the chaos of a dogfight into short, digestible chunks of action. Maneuvers that can be disorienting in a real-time flight game progress at a pace you can understand. The turn-based design of Scramble ensures you will never lose sight of a target and that you always have a chance to check your six; Scramble helps with the Observe and Orient steps of the OODA loop, and aces will be made of the tacticians who Decide and Act with the most proficiency.

Read more about Flight School Episode #2 HERE.

scramble-battle-of-britainSlitherine has released the first flight school video for its turn-based tactical dogfighting game Scramble: Battle of Britain.

The Battle of Britain opened in the summer of 1940 over the waters of the English Channel with precise, harassing attacks on shipping convoys, and eventually blossomed into massive raids of hundreds of twin-engined bombers targeting cities and industry.

Legends were made for cutting-edge airframes like the Spitfire and Me109, while more established, heavier types like the Stuka and Bf110 proved far more vulnerable than in previous conflicts. The Royal Air Force demonstrated that a nation could, indeed, mount a meaningful defense against heavy bombers with a force of disciplined and practiced fighter pilots equipped with fast, nimble planes.

Watch Flight School, Episode #1 “Airplanes” HERE.

In Scramble, players will pilot the most prominent fighter planes of the Luftwaffe and RAF and employ them in fighter patrols, bomber escorts, and raid interceptions.

The initial release will include 4 playable fighters and 5 AI bombers:

RAF Fighters
Supermarine Spitfire
Hawker Hurricane

Luftwaffe Fighters
Messerschmitt 109
Messerschmitt 110

AI RAF Bombers
Bristol Blenheim

AI Luftwaffe Bombers
Junkers 87 “Stuka”
Dornier 17
Junkers 88
Heinkel 111

Spitfires are quick and agile and can hold a high angle of attack. The Me109 can dive and roll faster than any aircraft in the game. Hurricanes pull the tightest sustained turn and can sustain more punishment than the other single-engine fighters. The Bf110 is the slowest fighter in Scramble, but its heavy armament and tail gunner make it dangerous from two directions.

The dogfights of Scramble simulate with real-time physics, and every aircraft is uniquely modeled with aerodynamics and mechanical subsystems that respond procedurally to location-based damage.

Bombers in Scramble are larger, slower, and better armored than any fighters, and full of subsystems and components to be riddled with bullets. Players will relish the sight of an unescorted group of sluggish single-engine Stukas or the undergunned Bristol Blenheims. Formations of Do17s and Ju88s may have enough pace to escape distracted predators, and even a single He111 sports enough turret gunners to defend itself against predictable attacks.

Click here for more game information.

scramble-battle-of-britainMatrix Games announces Scramble: Battle of BritainScramble: Battle of Britain is a simultaneous turn-based dogfighting game. Set in a 3D airspace, the game features fast-paced, tactical combat with dynamic flight physics. Each turn is divided into three phases: planning phase, action phase, and review phase. Survey the aerial battlefield, plan your flight paths, execute spectacular manoeuvres, scrub through time to assess battle damage, and defeat your enemies through masterful tactics and captivating aerobatics.

Click here for more game information.