Strategy and Wargaming

veterans-napoleonic-warsToday we’re sharing our fourth Dev Blog for Veterans: Napoleonic Wars! This time, we are excited to showcase new game mechanics, new unit art, and new historical maps we are working on.

Army Management, New Unit Portraits, and Maps Showcase

A major focus for us has been preparation before the battle. We are introducing Pre-Battle Army Management. You can now visit the Arsenal to buy new weapons and equip your infantry, cavalry, and artillery, and manage your soldiers in the Barracks to make sure your army is ready for war.

We are also bringing more personality to your army with new Unit Portraits. When you select your troops, you will now see detailed 2D art for different types of soldiers, officers, and cavalry. Alongside this, we are working hard on new environments and sharing an early look at four historical battlefields: the Battle of Mondovì, the Battle of Arcole, the Battle of Lodi with its famous bridge, and the Battle of Rivoli, which introduces winter landscapes and snow.

Finally, we are adding Night Missions, where you will have to command your army in the dark. This creates a very different atmosphere, with musket flashes lighting up the night battlefield.

Wishlist the game on Steam now.

battlespace-commandMicroProse is proud to announce the signing of Battlespace Command, a large-scale real-time strategy and warfare simulation game depicting the full spectrum of modern combat across land, air, and sea.

Alongside the announcement, a new trailer has been released, offering a first look at the game’s vast battlefields, combined arms warfare, and deeply simulated modern battlespace.

Battlespace Command places players in command of modern military operations on an unprecedented scale. Infantry squads, armored assaults, helicopters, drones, electronic warfare systems, strategic bombers, naval forces, cruise missiles, and ballistic weapons all operate together in a unified real-time simulation where positioning, coordination, and information dominance determine victory.

Built around massive maps generated from real-world geographic data, Battlespace Command aims to deliver a grounded and authentic portrayal of modern warfare while remaining accessible and engaging as a real-time strategy experience.

Unlike traditional RTS games built around compressed battlefields and abstracted mechanics, Battlespace Command simulates every unit directly on the battlefield. Artillery batteries fire from their real positions, aircraft conduct long-range strike missions across hundreds of kilometers, and radar coverage, communication links, and electronic warfare all play critical roles in combat operations.

The game also places a major emphasis on immersion and battlefield visualization, allowing players to seamlessly transition between operational command and cinematic battlefield views as their orders unfold in real time.

Battlespace Command is designed as a long-term platform for modern warfare enthusiasts, with extensive support planned for user-generated content, including modding tools, custom mission creation, and Steam Workshop integration.

Key Features

  • Massive real-world scale battlefields spanning up to thousands of kilometers
  • Full-spectrum combined arms warfare across land, air, and sea
  • Hundreds of units and weapon types, including infantry, tanks, drones, aircraft, warships, submarines, and missile systems
  • Detailed simulation of radar, sensors, electronic warfare, and communication networks
  • Seamless transition between operational command and immersive battlefield views
  • Realistic engagement ranges, movement speeds, and battlefield pacing
  • Destructible environments and enterable buildings for infantry combat
  • Large-scale AI capable of executing coordinated strategic operations
  • 50+ modern nations represented, with additional content planned
  • Powerful mission editor for custom scenarios and operations
  • Extensive mod support for units, maps, nations, and gameplay systems
  • Planned Steam Workshop integration for sharing community-created content

Wishlist the game today on Steam!

company-of-heroes-3Relic Entertainment has just launched Company of Heroes 3: Dare & Destroy. This new Battlegroup DLC is now available on Steam for $24.99 USD | £19.49 GBP | €22.99 EUR. The DLC delivers four new Battlegroups – one for each faction – alongside new Cosmetics and a 2.4.0 game update featuring balance changes and gameplay improvements. Dare & Destroy expands Multiplayer and Co-Op/Skirmish vs. A.I. gameplay with powerful new units, elite forces, specialized vehicles, and all-new tactical options for veteran commanders and returning players alike.

Company of Heroes 3: Dare & Destroy Launch Trailer

Battlegroups are supplemental forces that players bring into battle, granting access to distinct abilities and strategic choices that shape how each match is played. In Dare & Destroy, each faction receives a new battlegroup designed to introduce fresh tactics and new ways to approach combat.

Company of Heroes 3: Dare & Destroy is available now on PC via Steam. The accompanying 2.4.0 update is free for all Company of Heroes 3 players.

panzer-corps-2-allied-operations-italy-vol1The new DLC for the acclaimed title Panzer Corps 2 receives its 16th DLC as the game keeps going strong. This is the first DLC on the Italian front developed by the Italian Team, Volcanite. Panzer Corps 2: Allied Operations – Italy: Vol.1 marks the opening chapter of a grand new Allied trilogy that follows the liberation of Italy from the beaches of Sicily to the final victory on the Italian mainland.

Panzer Corps 2: Allied Operations – Italy: Vol.1 Gameplay Trailer

Players will command the combined British and American armies during one of the most ambitious military operations of World War II: Operation Husky, the Allied invasion of Sicily. The campaign recreates the largest amphibious landing in history up to that point, where the Axis war machine began its irreversible collapse. Players must overcome determined Italian and German resistance, executing coordinated offensives that will shape the future of the entire Italian campaign.

Allied Operations – Italy: Vol.1 introduces an evolving dual-campaign system where the British and American offensives unfold simultaneously before merging into a single Allied force. Players can combine British and American core armies into one powerful fighting force, leveraging each faction’s unique strengths while adapting to dynamic battlefield conditions.

The campaign also introduces Commendation Points, earned through bonus objectives and varying victory levels. These points can be spent on valuable rewards including captured enemy equipment, prototype vehicles, and even historical officers who can join the player’s ranks.

Historical heroes and authentic wartime operations further enhance the experience, recreating key moments from the Sicilian campaign with historically inspired objectives and tactical challenges.

Key Features

  • Command of the Allied forces during the invasion of Sicily
  • Leading of British, American, Canadian, and Free French units
  • Two parallel campaigns that merge into a unified offensive
  • Veteran core forces and heroes throughout the trilogy
  • Merging of British and American core armies into a single force
  • Commendation Points Dynamic
  • Meaningful consequences that persist between missions
  • Relive historically inspired battles and operations
  • Option to disable the turn limit for a customized gameplay experience

Purchase Panzer Corps 2: Allied Operations – Italy: Vol.1 on Slitherine or on Steam.

hearts-of-iron-iv-thunder-at-our-gatesThe global crisis reaches all corners of the map. No one is safe from the ambitions and appetites of empire builders. Defend Southeast Asia from growing threats in Hearts of Iron IV: Thunder At Our Gates, a new Theater Pack for Paradox Interactive’s best-selling strategy wargame about the years around World War II. Coming on 11 June, Thunder At Our Gates adds new national focus trees for key nations in Asia and the South Pacific, including Australia, Siam and the Dutch East Indies. Use your resources to turn your minor powers into mighty fortresses, able to hold off distant but hungry nations or carve out your own empire. This pack also includes two new ways to organize and empower your military forces.

Hearts of Iron IV: Thunder at Our Gates Official Announcement Trailer

Features of Hearts of Iron IV: Thunder At Our Gates include:

New Australian Content:

  • Balance the domestic needs of a nation still reeling from the Great Depression against the demands of a British alliance still valued by much of the population.
  • Influence the course of elections to deal with current priorities.
  • Navigate treacherous political waters following the Canberra Air Disaster.
  • Face the challenges presented by a small and scattered population while at war.
  • Develop Australia’s rich natural resources.
  • Follow alternate historical paths of Australia First nationalism or anti-war Communism.

New Siamese Focus Tree:

  • Balance or choose between civilian and military domination of the government, pushing for constitutional safeguards or a military coup.
  • Industrialize Siam, expanding national teak and rubber reserves while developing road and rail infrastructure.
  • Submit to foreign domination, saving strength for a later date, or resist the imperial powers.
  • Prospect for new resources to fuel your developing nation.
  • Conquer your neighbors and embrace the traditional path of the old Rattanakosin Kingdom of your ancestors.

New Dutch East Indian Content:

  • Develop a wartime economy based on rich and valuable rubber and oil reserves to overcome your lack of factories.
  • Pursue autonomy from the Netherlands following the Soetardjo Petition or stay loyal to the Dutch crown.
  • Explore special military focus trees to demonstrate co-operation between Dutch and East Indian forces.
  • If Occupied, take advantage of Japanese decline and seize the initiative to pursue revolution and independence.

Ship Captains:

  • Divisional commanders are now available for the naval game in the form of Ship Captains. Award them medals to improve their performance, and promote them to Admirals to lead your fleets to victory.

Army Headquarters:

  • Deploy Generals to the field to greatly enhance the performance of nearby units, but with the risk of capture in the field. Imprisoned generals can be liberated through a new Raid option.

This Theater Pack will be accompanied by a free update that includes many game changes, including the Regimental Support feature, introducing new ways to attach support units to your divisions, including several new regimental support companies. Hearts of Iron IV: Thunder At Our Gates will be available on 11 June 2026 on Steam for the suggested retail price of $19.99/£16.75 /€19.99.

icbm-escalationSlitherine has fully reworked the game’s AI. This is a fundamental overhaul, heavily driven by community feedback and incorporating many player-suggested tactics and improvements.

The new AI is more strategic, adaptive, and less predictable in its behavior. Depending on the selected difficulty, it creates constant pressure and makes the world feel truly “alive”, with territories frequently changing hands through ongoing regional conflicts.

It now handles diplomacy, conventional warfare, and nuclear escalation in a far more balanced and coherent way. Conflicts can evolve naturally over time – from early conventional engagements, through limited nuclear use, and ultimately into high-stakes, full-scale nuclear endgame scenarios.

In addition to these gameplay improvements, the update also delivers significant performance optimizations, resulting in a smoother and more consistent overall experience.

S.N.A.R.E. Campaign free content and discounts

Additionally, we are releasing the S.N.A.R.E. campaign for free. A series of five missions set across the decades (1960, 1980, 2000, 2020 and 2040), focused on heavy nuclear warfare.

To celebrate, the entire ICBM series is available at a discount for a limited time. Don’t miss the chance to enter this nuclear world or complete your collection.

ICBM: Escalation is also available for 20% off until May 25th on Steam.

sudden-strike-5Fresh off the heels of its April release, the acclaimed real-time strategy title sets its sights on quality-of-life update, Co-op Mode, DLC, and the Scenario Editor

Following its successful global launch on April 23, Sudden Strike 5 continues to gain momentum, and the battlefield is far from quiet. Today, Kalypso Media and Kite Games announced that a lineup of new content and game improvements are already in motion, reinforcing the team’s long-term commitment to evolving the Sudden Strike experience shaped by both developer vision and player input.

The first addition arriving to the game will be a quality-of-life update that will incorporate player feedback and requests from the community to include overall gameplay experience improvements and bug fixes. Following this, Co-op Mode will be introduced. Its addition will open the door for players and their favorite strategy-gaming plus one, to coordinate battlefield tactics across the entire campaign together as a fortified RTS team.

Next, a DLC will bring forth an exciting and currently classified six-mission campaign. Complete details of the upcoming DLC campaign, its release date and price will be revealed soon. Lastly, the Scenario Editor will round out the content additions outlined in the roadmap, offering players the ability to create and engage in player-generated content.

An exciting year is underway for Sudden Strike 5! Stay tuned to Kalypso Media channels as more details on each of these additions will be revealed in the coming months. Sudden Strike 5 is available now on Steam, the Epic Games Store and the Kalypso Media Store.

europa-universalis-vHeir to the Caesars and bastion of the faith, the Eastern Roman Empire of the late medieval world is at a crossroads. Decades of decline and retreat mean that only a strong hand can reverse the fate of a fading empire. In Fate of the Phoenix, the throne is yours. Rise from the ashes of failure and renew the fortunes of Byzantium.

Europa Universalis V: Fate of the Phoenix is the first immersion pack for Paradox Interactive’s best-selling historical grand strategy game about the late medieval and early modern era. Focused on the Byzantine Empire, Fate of the Phoenix adds more historical content to the heirs of Rome, including a new disaster and unique color that brings the challenges of the time to life as you write new histories of this fading giant.

Release trailer for Europa Universalis V: Fate of the Phoenix

Europa Universalis V: Fate of the Phoenix is now available on Steam for the suggested retail price of $9.99/£8.49/€9.99. It is also available as a part of the Europa Universalis V: Premium Edition.

theatre-of-war-rearmedFulqrum Publishing has officially announced Theatre of War: Rearmed for PC, bringing the complete Theatre of War series together in one definitive package, unified on the latest version of its original engine, created by a solo developer. The game’s first public playtest will begin on May 7 during Steam’s World War 2 Sale, a themed event focused on WWII games.

Theatre of War Rearmed – Announcement and Playtest Teaser

Theatre of War: Rearmed combines the full legacy of the series into a single experience, including Theatre of War with LEHR and Liberation Belarus, Theatre of War 2: Africa 1943 with Centauro, Theatre of War 2: Kursk 1943 with Battle for Caen and Theatre of War 3: Korea.

The war, rearmed
With Theatre of War: Rearmed, Fulqrum Publishing is bringing the entire series onto the latest version of its original engine, creating a shared technical foundation across gameplay, controls and interface. Almost every game mechanic has been revised and improved, with better performance and stability, refreshed visuals and effects, redesigned high-resolution UI support and refined controls and camera behavior for modern systems.

Rather than replacing the original identity of the series, Theatre of War: Rearmed preserves its tactical depth while refining it into a more cohesive modern package. The core experience remains focused on realistic battlefield systems, including detailed ballistics, armor penetration, damage simulation, terrain-influenced vehicle behavior and infantry reacting dynamically to combat conditions.

A complete battlefield experience
Spanning Europe, North Africa, and Korea, Theatre of War: Rearmed presents the full scope of the franchise as one connected experience. The game includes over 100 missions across multiple campaigns and a dynamic strategic mode, giving players the freedom to approach the battlefield through long-form operations or shorter tactical engagements based on their preferred style of play.

The game also preserves and expands the systems that made the series enduringly replayable, including multiplayer, mission editing, modding support and open resources. Steam achievements are also part of the updated package, adding another layer of progression for returning players and newcomers alike.

Playtest invitation
The first public playtest for Theatre of War: Rearmed begins on May 7 during Steam’s World War 2 Sale. Players are invited to visit the game’s Steam page and request access to the playtest to be among the first to experience the rebirth of classic tactical strategy series.

The playtest version offers a focused slice of the full game, including 11 missions across three campaigns, 2 standalone scenarios and 9 tutorial missions introducing the core systems and mechanics. Multiplayer will also be available, with 11 maps designed for both competitive and cooperative tactical battles. This setup gives players an early chance to experience the updated controls, technical improvements and battlefield systems ahead of release.

Key features

  • Complete Theatre of War series unified on the latest version of its original engine
  • Over 100 missions across multiple campaigns and a dynamic strategic mode
  • Realistic tactical combat with advanced ballistics and damage systems
  • Improved AI across infantry, vehicles, artillery and aircraft
  • Expanded gameplay systems including engineering, towing and repairs
  • 64-bit upgrade with major performance and stability improvements
  • Enhanced 3D models, textures, visuals, lighting, shaders and effects
  • Redesigned UI with full high-resolution support
  • New and updated sound effects. New music
  • Large multiplayer component with maps for up to 8 players
  • Mission generator for additional replayability
  • Full modding support with editor and open resources
  • Steam achievements

Join the playtest and wishlist the game on Steam.

radio-commander-pacific-41Transmission from the Pacific #1

Tora!, Tora!, Tora!

The Theater of War

The Pacific War encompassed the largest area of any episode of World War II. It was full of violent strikes, twists and turns, and the heroism of all the fighting soldiers. It was also a campaign where fleets clashed on one side, and on the other, jungle warfare requiring soldier action took place. Radio Commander Pacific ’41 takes us back to the struggle for islands in the Pacific from 1941 to 1945. The Pacific Theater featured vast distances, the need to capture individual islands, a fierce and often fanatical defense, the need for landings, the use of naval artillery, and more.

Player Role

The player takes on the immersive role of a commander during a conflict in which radio communication was crucial. Using only the radio voice communication, you must understand a situation and build the picture on your own, based solely on what your units are reporting. You don’t have a magic click moving tokens for you. You have to do it yourself. You don’t have automatic graphics and animations to make your work easier, as you might often see in other games. It’s just you, the map, and the radio. Use a radio to be a commander.

And based on the situational awareness you’ve built, you must communicate your intentions to your subordinate units, also via radio. You must independently make calculations, such as losses, the location of your own units, their situation, time to arrival, and ammunition levels. You must anticipate and react to enemy actions.

Create a battle plan, implement it, and act on changing enemy actions. Provide support to your units. All this is done exclusively via voice radio communication. Commands and reports are standardized, allowing for faster communication with your subordinates. You have a range of units at your disposal, from infantry to airplanes.

But the battle plan is in the commander’s head… in your head.

Wishlist the game on Steam and Slitherine.