Strategy and Wargaming

company-of-heroes-definitive-editionRelic Entertainment announces Company of Heroes – Definitive Edition, a comprehensive modernization of the landmark 2006 real-time strategy game that redefined the genre. Launching Fall 2026, the Definitive Edition brings one of the highest-rated strategy games of all time into the modern era, fully enhanced for Today’s hardware while staying true to the gritty atmosphere, squad-level tactics, and immersive WWII battlefields that made the original a classic.

Company of Heroes – Definitive Edition Announcement Trailer

The Definitive Edition includes all content in the base game and Opposing Fronts and Tales of Valor expansions, delivering three cinematic campaigns, four unique armies, and more than 50 multiplayer & skirmish maps.

At the heart of the Definitive Edition is a commitment to preserving what made Company of Heroes iconic. The game has been fully upgraded to a 64-bit platform to support modern systems, with faithfully enhanced visuals — including improved lighting, shadows, water, and reflections — while maintaining the original art direction and tone. Improved rendering features and increased draw distance bring greater battlefield immersion without compromising the look and feel players remember.

The iconic squad-based gameplay, destructible environments, and cinematic WWII storytelling remain intact.

Modernized for Today’s Players

The Definitive Edition introduces a range of quality-of-life and technical improvements for both new players and returning veterans:

  • Enhanced A.I. delivers a more dynamic and challenging experience, with a new Ruthless difficulty option for the most hardened strategists
  • Modernized User Interface and controls, including grid key support and fully customizable hotkeys
  • Gameplay improvements such as vehicle reversing and automatic unit reinforcement at HQ
  • Widescreen and ultrawide support with an optimized HUD and screen layout
  • Full mod compatibility, supporting a 20-year catalogue of community-created content

Celebrating 20 Years of Company of Heroes

The Definitive Edition serves as the centerpiece of a franchise-wide 20th Anniversary celebration. As part of the 20th Anniversary, Relic will also be introducing exciting new modes and content for Company of Heroes 3, as well as a series of community initiatives honoring two decades of strategic innovation.

Company of Heroes – Definitive Edition is set to release Fall 2026 on PC. Release date and pricing details will be announced at a later date.

Check out the Steam Listing HERE.

headquarters-cold-war-dperation-pacifyThe Cold War turns hot.

Command the forces of the USSR in Headquarters: Cold War – Operation Pacify, the first DLC for Headquarters: Cold War on June 18th.

Set in Northern Germany near Hamburg, Operation Pacify places you at the center of a rapidly escalating conflict. Soviet intelligence has uncovered the existence of a secret NATO nuclear missile launch facility, and what begins as a suppression mission quickly evolves into a desperate race to locate, secure, and control a weapon capable of shifting the global balance of power.

Fight through five challenging missions featuring evolving objectives, diverse battlefields, and the constant threat of escalation.

New USSR Campaign: Operation Pacify
Take command of Soviet forces in a new 5-mission narrative campaign featuring:

  • Hunting down classified NATO intelligence
  • Assaulting heavily defended research facilities
  • Holding the line against relentless counterattacks
  • Breaking through fortified defenses to seize a nuclear missile silo

Every mission introduces new tactical challenges, including urban warfare, river crossings, defensive operations, and large-scale assaults against entrenched enemy positions.

New Units for NATO and USSR
Expand your arsenal with 16 new units — 8 for NATO and 8 for the USSR — introducing new tactical opportunities and battlefield strategies.

NATO Forces

  • FIM-92 Stinger – Anti-air infantry
  • M202A1 FLASH – Long-range incendiary infantry
  • LAV-25 – Recon vehicle
  • Challenger 1 – Main battle tank
  • M270 MLRS – Rocket artillery
  • MIM-104 Patriot – Advanced AA system
  • M3 Bradley (ITOW) – Infantry fighting vehicle
  • Sikorsky MH-53 – Heavy helicopter

USSR Forces

  • 9K34 Strela-3 – Anti-air infantry
  • RPO Rys – Long-range incendiary infantry
  • BRM-1K – Recon vehicle
  • T-80B – Main battle tank
  • BM-27 Uragan – Rocket artillery
  • Buk missile system – Advanced AA system
  • BMP-2 (ATGM) – Infantry fighting vehicle
  • Mil Mi-26 – Heavy helicopter

New Infantry Classes

Anti-Air Infantry
Portable missile-equipped infantry squads capable of ambushing enemy helicopters from forests and urban terrain, bringing mobile anti-air tactics directly to the frontline.

Long-Range Incendiary Infantry
Armed with devastating multi-shot incendiary rocket launchers, these units excel at area denial and close infantry engagements.

Key Features

  • New 5-mission USSR campaign
  • 16 new NATO and USSR units
  • 2 new infantry classes
  • New environments and mission-specific assets
  • Expanded strategic depth and replayability

Coming June 18th on Steam.

radio-commander-pacific-41Player Units

Infantry/Marines

Infantry is the basic branch of the military. It is the most flexible and versatile. It can attack, defend, assault, or retreat. All of these options should be used according to the situation. Infantry under heavy fire (airstrike or artillery) will have a debuff (less accuracy, worse sight and movement speed) applied for a period of time. Marines are better infantry overall. They are faster, have better sight, more hp, stamina and firepower.

Infantry/Marines can have one of specializations: reconnaissance, flamethrower, or anti-tank. A recon unit can detect enemies from further away, they are faster and harder to detect. On the other hand they are also weaker (less hp and firepower). A unit equipped with flamethrowers is great at close distances, especially vs infantry in fortifications, but its slower and have less hp. A unit equipped with anti-tank guns is able to do serious damage to enemy tanks (standard infantry will do a lot less damage to tanks). They are slower than standard infantry.

Tanks

Tanks are very powerful. They have great durability, firepower, range and speed. They can place a small smoke screen at their locations. They are a great boost in every encounter, but they have their limitations. They have limited fuel and ammo. Run out of any of it and they will be rendered almost useless.

Tanks are maneuverable, but the terrain has its own challenges. Tanks cannot pass through dense forests or jungles. They must use roads there. Armor provides cover and a gun provides firepower. However, tanks are are not invincible. Therefore, it is important to ensure cover by infantry.

Destroyer/Artillery Support

Artillery support is provided by the Navy. A destroyer will be available for some missions. Artillery support has saved troops from trouble more than once in history. It’s worth using this support, but there are a few things to watch out for. After a salvo, the guns must be cooled. This takes time. The ship’s ammunition supply is not infinite. The enemy may have coastal guns. They pose a threat to your ship, as do naval mines.

Destroyer has 3 types of shells: standard, smoke, and agitation. Standard shells deal damage to everyone within the area of attack. Smoke shells create a smoke large smoke-screen at the target location, allowing ground units to advance or retreat more safely. Agitation shells constantly lower morale of every enemy in range for a period of time. Destroyer can also place a smaller smoke-screen at their location.

Oh… the artillery officer’s callsign is “Argument.” It seems appropriate.

Aviation

There is aviation in the game. Bomber and reconnaissance aircraft are available in some scenarios. Aircraft take off from an aircraft carrier. You are assigned several aircraft for the mission. Their number is not infinite.

It takes some time to prepare the planes to take off. Planes cannot fly at night. Reconnaissance aircraft will circle the battlefield, and you can redirect them to another area. This is a very powerful scouting tool. Enemies detected by recon planes will be more visible to our ground units. The flight will continue until the fuel reaches critical level and the planes will have to return to the carrier. You will be assigned bombers to carry out airstrikes. After dropping their bombs, they return to the aircraft carrier to rearm. Planes are very vulnerable to anti-aircraft fire. The enemy may have such guns.

Wishlist the game on Steam and the Slitherine website.

gary-grigsbys-war-in-the-east-2Matrix Games has released update v01.04.16 for Gary Grigsby’s War in the East 2. You can download the update HERE.

Highlights:

  • Minor bug fixing update, including fixes to some specific combat resolution situations
  • Many data changes across the board for both Soviet and Axis forces, including updates to several scenarios

You can buy the game on Steam or the Matrix Games website.

veterans-napoleonic-warsToday we’re sharing our fourth Dev Blog for Veterans: Napoleonic Wars! This time, we are excited to showcase new game mechanics, new unit art, and new historical maps we are working on.

Army Management, New Unit Portraits, and Maps Showcase

A major focus for us has been preparation before the battle. We are introducing Pre-Battle Army Management. You can now visit the Arsenal to buy new weapons and equip your infantry, cavalry, and artillery, and manage your soldiers in the Barracks to make sure your army is ready for war.

We are also bringing more personality to your army with new Unit Portraits. When you select your troops, you will now see detailed 2D art for different types of soldiers, officers, and cavalry. Alongside this, we are working hard on new environments and sharing an early look at four historical battlefields: the Battle of Mondovì, the Battle of Arcole, the Battle of Lodi with its famous bridge, and the Battle of Rivoli, which introduces winter landscapes and snow.

Finally, we are adding Night Missions, where you will have to command your army in the dark. This creates a very different atmosphere, with musket flashes lighting up the night battlefield.

Wishlist the game on Steam now.

battlespace-commandMicroProse is proud to announce the signing of Battlespace Command, a large-scale real-time strategy and warfare simulation game depicting the full spectrum of modern combat across land, air, and sea.

Alongside the announcement, a new trailer has been released, offering a first look at the game’s vast battlefields, combined arms warfare, and deeply simulated modern battlespace.

Battlespace Command places players in command of modern military operations on an unprecedented scale. Infantry squads, armored assaults, helicopters, drones, electronic warfare systems, strategic bombers, naval forces, cruise missiles, and ballistic weapons all operate together in a unified real-time simulation where positioning, coordination, and information dominance determine victory.

Built around massive maps generated from real-world geographic data, Battlespace Command aims to deliver a grounded and authentic portrayal of modern warfare while remaining accessible and engaging as a real-time strategy experience.

Unlike traditional RTS games built around compressed battlefields and abstracted mechanics, Battlespace Command simulates every unit directly on the battlefield. Artillery batteries fire from their real positions, aircraft conduct long-range strike missions across hundreds of kilometers, and radar coverage, communication links, and electronic warfare all play critical roles in combat operations.

The game also places a major emphasis on immersion and battlefield visualization, allowing players to seamlessly transition between operational command and cinematic battlefield views as their orders unfold in real time.

Battlespace Command is designed as a long-term platform for modern warfare enthusiasts, with extensive support planned for user-generated content, including modding tools, custom mission creation, and Steam Workshop integration.

Key Features

  • Massive real-world scale battlefields spanning up to thousands of kilometers
  • Full-spectrum combined arms warfare across land, air, and sea
  • Hundreds of units and weapon types, including infantry, tanks, drones, aircraft, warships, submarines, and missile systems
  • Detailed simulation of radar, sensors, electronic warfare, and communication networks
  • Seamless transition between operational command and immersive battlefield views
  • Realistic engagement ranges, movement speeds, and battlefield pacing
  • Destructible environments and enterable buildings for infantry combat
  • Large-scale AI capable of executing coordinated strategic operations
  • 50+ modern nations represented, with additional content planned
  • Powerful mission editor for custom scenarios and operations
  • Extensive mod support for units, maps, nations, and gameplay systems
  • Planned Steam Workshop integration for sharing community-created content

Wishlist the game today on Steam!

company-of-heroes-3Relic Entertainment has just launched Company of Heroes 3: Dare & Destroy. This new Battlegroup DLC is now available on Steam for $24.99 USD | £19.49 GBP | €22.99 EUR. The DLC delivers four new Battlegroups – one for each faction – alongside new Cosmetics and a 2.4.0 game update featuring balance changes and gameplay improvements. Dare & Destroy expands Multiplayer and Co-Op/Skirmish vs. A.I. gameplay with powerful new units, elite forces, specialized vehicles, and all-new tactical options for veteran commanders and returning players alike.

Company of Heroes 3: Dare & Destroy Launch Trailer

Battlegroups are supplemental forces that players bring into battle, granting access to distinct abilities and strategic choices that shape how each match is played. In Dare & Destroy, each faction receives a new battlegroup designed to introduce fresh tactics and new ways to approach combat.

Company of Heroes 3: Dare & Destroy is available now on PC via Steam. The accompanying 2.4.0 update is free for all Company of Heroes 3 players.

panzer-corps-2-allied-operations-italy-vol1The new DLC for the acclaimed title Panzer Corps 2 receives its 16th DLC as the game keeps going strong. This is the first DLC on the Italian front developed by the Italian Team, Volcanite. Panzer Corps 2: Allied Operations – Italy: Vol.1 marks the opening chapter of a grand new Allied trilogy that follows the liberation of Italy from the beaches of Sicily to the final victory on the Italian mainland.

Panzer Corps 2: Allied Operations – Italy: Vol.1 Gameplay Trailer

Players will command the combined British and American armies during one of the most ambitious military operations of World War II: Operation Husky, the Allied invasion of Sicily. The campaign recreates the largest amphibious landing in history up to that point, where the Axis war machine began its irreversible collapse. Players must overcome determined Italian and German resistance, executing coordinated offensives that will shape the future of the entire Italian campaign.

Allied Operations – Italy: Vol.1 introduces an evolving dual-campaign system where the British and American offensives unfold simultaneously before merging into a single Allied force. Players can combine British and American core armies into one powerful fighting force, leveraging each faction’s unique strengths while adapting to dynamic battlefield conditions.

The campaign also introduces Commendation Points, earned through bonus objectives and varying victory levels. These points can be spent on valuable rewards including captured enemy equipment, prototype vehicles, and even historical officers who can join the player’s ranks.

Historical heroes and authentic wartime operations further enhance the experience, recreating key moments from the Sicilian campaign with historically inspired objectives and tactical challenges.

Key Features

  • Command of the Allied forces during the invasion of Sicily
  • Leading of British, American, Canadian, and Free French units
  • Two parallel campaigns that merge into a unified offensive
  • Veteran core forces and heroes throughout the trilogy
  • Merging of British and American core armies into a single force
  • Commendation Points Dynamic
  • Meaningful consequences that persist between missions
  • Relive historically inspired battles and operations
  • Option to disable the turn limit for a customized gameplay experience

Purchase Panzer Corps 2: Allied Operations – Italy: Vol.1 on Slitherine or on Steam.

hearts-of-iron-iv-thunder-at-our-gatesThe global crisis reaches all corners of the map. No one is safe from the ambitions and appetites of empire builders. Defend Southeast Asia from growing threats in Hearts of Iron IV: Thunder At Our Gates, a new Theater Pack for Paradox Interactive’s best-selling strategy wargame about the years around World War II. Coming on 11 June, Thunder At Our Gates adds new national focus trees for key nations in Asia and the South Pacific, including Australia, Siam and the Dutch East Indies. Use your resources to turn your minor powers into mighty fortresses, able to hold off distant but hungry nations or carve out your own empire. This pack also includes two new ways to organize and empower your military forces.

Hearts of Iron IV: Thunder at Our Gates Official Announcement Trailer

Features of Hearts of Iron IV: Thunder At Our Gates include:

New Australian Content:

  • Balance the domestic needs of a nation still reeling from the Great Depression against the demands of a British alliance still valued by much of the population.
  • Influence the course of elections to deal with current priorities.
  • Navigate treacherous political waters following the Canberra Air Disaster.
  • Face the challenges presented by a small and scattered population while at war.
  • Develop Australia’s rich natural resources.
  • Follow alternate historical paths of Australia First nationalism or anti-war Communism.

New Siamese Focus Tree:

  • Balance or choose between civilian and military domination of the government, pushing for constitutional safeguards or a military coup.
  • Industrialize Siam, expanding national teak and rubber reserves while developing road and rail infrastructure.
  • Submit to foreign domination, saving strength for a later date, or resist the imperial powers.
  • Prospect for new resources to fuel your developing nation.
  • Conquer your neighbors and embrace the traditional path of the old Rattanakosin Kingdom of your ancestors.

New Dutch East Indian Content:

  • Develop a wartime economy based on rich and valuable rubber and oil reserves to overcome your lack of factories.
  • Pursue autonomy from the Netherlands following the Soetardjo Petition or stay loyal to the Dutch crown.
  • Explore special military focus trees to demonstrate co-operation between Dutch and East Indian forces.
  • If Occupied, take advantage of Japanese decline and seize the initiative to pursue revolution and independence.

Ship Captains:

  • Divisional commanders are now available for the naval game in the form of Ship Captains. Award them medals to improve their performance, and promote them to Admirals to lead your fleets to victory.

Army Headquarters:

  • Deploy Generals to the field to greatly enhance the performance of nearby units, but with the risk of capture in the field. Imprisoned generals can be liberated through a new Raid option.

This Theater Pack will be accompanied by a free update that includes many game changes, including the Regimental Support feature, introducing new ways to attach support units to your divisions, including several new regimental support companies. Hearts of Iron IV: Thunder At Our Gates will be available on 11 June 2026 on Steam for the suggested retail price of $19.99/£16.75 /€19.99.

icbm-escalationSlitherine has fully reworked the game’s AI. This is a fundamental overhaul, heavily driven by community feedback and incorporating many player-suggested tactics and improvements.

The new AI is more strategic, adaptive, and less predictable in its behavior. Depending on the selected difficulty, it creates constant pressure and makes the world feel truly “alive”, with territories frequently changing hands through ongoing regional conflicts.

It now handles diplomacy, conventional warfare, and nuclear escalation in a far more balanced and coherent way. Conflicts can evolve naturally over time – from early conventional engagements, through limited nuclear use, and ultimately into high-stakes, full-scale nuclear endgame scenarios.

In addition to these gameplay improvements, the update also delivers significant performance optimizations, resulting in a smoother and more consistent overall experience.

S.N.A.R.E. Campaign free content and discounts

Additionally, we are releasing the S.N.A.R.E. campaign for free. A series of five missions set across the decades (1960, 1980, 2000, 2020 and 2040), focused on heavy nuclear warfare.

To celebrate, the entire ICBM series is available at a discount for a limited time. Don’t miss the chance to enter this nuclear world or complete your collection.

ICBM: Escalation is also available for 20% off until May 25th on Steam.