TaleWorlds Entertainment today announced the release of a major new patch for both Mount & Blade II: Bannerlord and War Sails, its naval expansion [WS v1.2 / BL v1.4]. The updates introduce a wealth of new content and improvements across both titles, marking the latest milestone in TaleWorlds’ ongoing commitment to expanding and evolving both Bannerlord and the War Sails experience.
Mount & Blade II: Bannerlord – War Sails – Accolades Trailer
SEABORNE VILLAGE RAIDS (War Sails)
The centrepiece of the War Sails update v1.2 is the introduction of Seaborne Village Raids – a brand new feature that brings the brutal coastal assault tactics of the Viking era to both the Campaign and Mission gameplay. Players and AI lords can now launch or defend raids on coastal settlements directly from the sea or rivers, requiring shallow draft ships and a crew of at least 15 troops. Village militia will assess the balance of power and either stand and fight – triggering a seaborne village raid mission – or yield, allowing looting to begin immediately. The feature deepens naval strategy, increases lord activity at sea, and introduces new fleet considerations that add fresh layers to campaign planning.
Mount & Blade II: Bannerlord – War Sails – Seaborne Village Raids Trailer
Mount & Blade II: Bannerlord Updates
- HIDEOUTS – Improved hideout gameplay with more flexible stealth options and distinct rewards for stealth and assault approaches.
- DIPLOMACY – Overhauled diplomacy featuring smarter wars, deeper alliances, trade agreements, and meaningful consequences that reflect the evolving political landscape.
- BATTLES & SIEGES – Refined combat with more forgiving outcomes, smarter AI, and improved unit balance.
- ARMY CHANGES – Armies now require a more substantial force to form and will disband more quickly if too weak to attack, resulting in fewer but stronger armies on the map. This also leaves more noble parties free to respond to threats, strengthening settlement defence – while auto-resolved sieges now take twice as long, giving reinforcements time to arrive.
War Sails Updates
- SEABORNE VILLAGE RAIDS – Coastal villages can now be raided directly from the sea or rivers, with village militia either standing their ground or yielding – triggering different outcomes across both Campaign and Mission gameplay.
- INCREASED NAVAL ACTIVITY – Enemy nobles now actively target coastal ports and sea lanes during wartime, while rebalanced AI drives greater naval travel across all factions – increasing the frequency of meaningful encounters at sea.
- NAVAL BATTLE MISSION CHANGES – Naval battles have been refined for a smoother, more engaging experience. Players can now delegate control of their ship to the crew, freeing them to move and fight independently.
- NEW ROLES & WANDERERS – Two new naval party roles bring more options to crew management, alongside three new Nord wanderer types.
- 2 NEW SHIPS – The Battanian Barlinnger, a slower, sturdier vessel built for larger engagements with strong ranged capabilities, and the Nord Battle Knarr, a reinforced ship designed to carry ballistae and larger crews.
- NEW BODY ARMORS & HELMETS – Two new body armours – the Reinforced Mail Coat and the Nordic Long Heavy Mail – arrive alongside nine new Nord helmets, including the Nordic Spectacle Helmet and the Brass Vendel Helmet.
Watch the full Development Update Video for a complete breakdown HERE.
The patch is available now for all PC players via Steam. Mount & Blade II: Bannerlord and War Sails are available worldwide on Steam, Epic Games Store, and GoG.
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