radio-commander-pacific-41During Slitherine Next, the biannual event showcasing all the latest news about the publisher’s future projects, the future of the series was unveiled.

After the first successful title, Radio Commander: Vietnam ‘64, the publisher acquired the franchise in December 2025, diving into the effort to highlight these hidden gems.

Prepare your maps, sharpen your instincts, and await further orders. The battlefield is changing, and victory will belong to those who can make cunning decisions with incomplete information.

Radio Commander: Pacific ’41 is entering the headquarters. The next chapter in the Radio Commander franchise expands the original concept into the vast and unforgiving Pacific War. Here, commanders will not witness the fighting firsthand. There is no direct view of the battlefield, only reports, static-filled transmissions, and the burden of command.

Can you fight a war without ever looking at the field?

Lead operations across the Pacific by interpreting fragmented intelligence, issuing radio commands, coordinating tactical missions, and making decisions entirely from the operations room.

Radio Commander: Pacific ’41 Gameplay Video

This time you won’t fly, you’ll command.

Radio Commander: Battle of Britain ’40 has been officially announced.

This new chapter transports players into the heart of RAF Fighter Command during one of history’s most critical air campaigns. From inside the operations room, commanders will direct the defense of Britain through radar contacts, intelligence reports, and delayed communications, never stepping into the cockpit.

This is Radio Commander at its core, but the stakes are higher than ever, managing squadron deployments, fuel reserves, resources management, pilot fatigue, and morale. Featuring a full historical campaign covering the opening German offensive through the Blitz, the game delivers a deeply immersive and historically grounded experience.

All units are advised: wishlists are now open.

Radio Commander: Battle of Britain ’40 Gameplay Video

While both titles share the Radio Commander series soul, placing players in the role of a commander operating through incomplete information and radio communications, they each explore distinct historical theaters and operational challenges.

Radio Commander: Pacific ’41 transports players to the vast Pacific Theater of World War II, where they must coordinate complex operations across multiple tactical missions. In contrast, Radio Commander: Battle of Britain ’40 focuses on the defense of British skies, placing players in charge of Britain’s integrated air defense network, adding logistic and management elements.

By adapting the core Radio Commander experience to these very different conflicts, each title delivers a unique command perspective.

drone-sectorMicroProse has released Drone Sector to Early Access on Steam, and you can purchase the game for 10% off for the next week. Drone Sector is a futuristic tactical gunship command game that blends the overwhelming firepower of close air support with real-time squad command. Inspired by platforms such as the AC-130 gunship and MQ-9 Reaper drone, players provide overwatch from above, guide allied troops through hostile territory, and complete high-risk combat objectives using advanced weaponry and battlefield awareness.

Watch the official Early Access launch trailer HERE.

Action/Strategy Drone Sector | Donster | |

forgotten-but-unbrokenThe Hero System arrives alongside major performance improvements, controller enhancements, and extensive gameplay improvements.

Major Update 1.2.5 has arrived, bringing one of the biggest improvements to Forgotten But Unbroken since release. Alongside the brand-new Hero System, you will find significant optimisation work, gameplay refinements, controller improvements, balancing changes, and a long list of fixes across the entire game.

Get the full changelog to Update 1.2.5 HERE.

Forgotten But Unbroken is available now on Steam.

battlefield-6Electronic Arts Inc. and Battlefield Studios today revealed a first look at Battlefield 6™ and Battlefield REDSEC, delivering the franchise’s largest seasonal update to date with Naval Warfare, new content, and a meticulously crafted knockout Top Gun crossover experience in partnership with Paramount Games Studio. The update will include the F-18/Super Hornet and iconic F-14 Tomcat, fan-favorite characters from Top Gun, as well as two new modes inspired by the franchise’s iconic aerial combat.

Three characters from Top Gun come to life in-game, fully voiced by their original performers: Lt. Bradley “Rooster” Bradshaw (Miles Teller), Lt. Robert “Bob” Floyd (Lewis Pullman), Adm. Solomon “Warlock” Bates (Charles Parnell), with Top Gun-inspired character skins and cosmetics available in-game.

Carrier Strike is a new Battlefield 6 mode debuting during this collaboration that pits naval, air, and ground forces against one another as teams seek to destroy the enemy aircraft carrier in a showdown creating an incredible blending of Battlefield and Top Gun’s defining characteristics.

“Battlefield is very intense, whether you’re in the sky or on the ground or fighting in the sea” said Lewis Pullman, “In that way, it’s a perfect pairing with Top Gun.”

Players can also jump into a new Gauntlet mission for Battlefield REDSEC, a jets-only combat mission set on a reworked version of Tsuru Reef, where they compete to be the best of the best.

“Jets. Adrenaline. The drive to be the best. Battlefield’s unmatched sense of scale is the perfect way to bring Top Gun’s iconic and cinematic aerial combat to life.” says Ryan McArthur, Executive Producer. “We can’t wait for our players to experience the update when it hits on August 18 but our collaboration is also just a piece of Battlefield 6’s biggest season yet.”

Season 4 officially kicks off on July 21 with Phase 1 (Pacific Front) introducing the biggest map in Battlefield 6 yet, Tsuru Reef. This massive Pacific theater battleground features vast air and sea spaces as well as naval aircraft carriers with operational flight decks, and the introduction of our new Dynamic Wave System. This system adds a new dimension to ocean combat, where waves affect boat movement, player aim, and line of sight, allowing players to strategically ambush, flank, and use as cover in firefights.

Phase 2 (Top Gun) debuts on August 18th with Battlefield and Top Gun’s collaboration content alongside a reimagining of one of Battlefield’s classic maps, Wake Island. The final phase of Season 4 (Tidal Strike) releases on September 15 and includes a collection event offering rewards for those who complete naval-based contracts and challenges.

“When Battlefield 6 launched, it had a strong core of content that we’ve grown over time, using feedback from the community to make the game even better,” says Byron Beede, General Manager of Battlefield. “With the addition of Naval Warfare, our Top Gun collaboration, our largest map, and so much more, Season 4 is our biggest update yet and is the perfect opportunity for players old and new to dive in.”

Season 4 will also see the release of several eagerly anticipated updates to the game. Battlefield Studios is rolling out a series of quality-of-life updates, with Spectator Mode and the Portal Custom Lobby launching this season.

Visit Battlefield.com or Steam for more information.

veterans-napoleonic-warsToday we’re sharing a behind-the-scenes look at the Egyptian battlefield taking shape in Veterans: Napoleonic Wars, our real-time tactics wargame set in the Napoleonic era. Our new Steam post covers the desert environment, a brand-new campaign mechanic, and the forces players will face on the sands.

In the Egyptian setting, the environment itself becomes a tactical factor. Dunes slow down unit movement and force players to plan their approach routes carefully, while a shimmering heat haze – implemented as a post-processing effect – brings the scorching desert atmosphere to every battle.

The heat, however, is more than a visual effect. We’re introducing a heat fatigue mechanic to the campaign: units accumulate fatigue as they take part in missions, and exhausted soldiers become less effective in battle. Players can restore their troops by rotating units into the reserve or by issuing increased water rations – turning water into a strategic resource that is earned in battle, purchased with reputation or money, or gained by completing side objectives. Camel-mounted units are immune to the heat, a natural advantage of a mount born for the desert.

We’re also introducing two new factions. The Mamluks field a cavalry-centered army in three weights – light, regular, and heavy horsemen – supported by Fellahin peasant infantry, camel riders, and artillery. The Ottoman Empire brings a more structured force, with infantry ranging from Arnaut irregulars through regular Nizam troops to the famed Janissaries, alongside Deli light horsemen, Sipahi cavalry, artillery, and supply units.

Among the highlights are our dromedary camel units: each camel carries a two-man crew, with one soldier controlling the mount while the other fires – and both fighting in melee. Functionally filling the role of cavalry, these units feature unique animations and a range of visual styles, from familiar French uniforms to variants incorporating elements of traditional desert clothing.

On the technical side, we’ve shared our optimization-first approach: the battlefield is built entirely from low-poly objects, with high-detail models sculpted in ZBrush and baked into normal map textures – keeping in-game assets lightweight while preserving a rich, detailed look.

Add to you Wishlist now on Steam.

About Veterans: Napoleonic Wars
Experience the ultimate Napoleonic Wars Wargame where every volley matters. Command history and turn the tides of war in this immersive Real-Time Strategy experience. Quick decisions and keen tactical formations are the only things that stand between your troops and victory.

rising-storm2-vietnam-logoDeveloper and publisher Tripwire Interactive today announced the release of a new quality-of-life (QoL) focused update for Rising Storm 2: Vietnam, the asymmetrical, tactical FPS released on PC via Steam and the Epic Games Store in 2017 and supported with years of free content updates post-launch. Patch 1.7.0, now available to download for free, implements a variety of VOIP fixes for server connectivity, squashes bugs preventing mic muting in some instances and adds the ability to choose the audio input device from the in-engine menu. The patch also addresses an exploit that had allowed players to gain infinite ammo scenarios. For a detailed list of fixes and changes, read the official patch notes.

To celebrate the new QoL update, the game is currently available to purchase through Steam for a 90% discount off the regular price of $24.99 for the Standard Edition and $29.99 for the Digital Deluxe Edition through July 26. All available DLC is also on sale during that time to varying depths of discount. Rising Storm 2: Vietnam will ambush various upcoming summer sales with similar discounts. Be sure to visit Tripwire socials for up to the minute sales intel.

About Rising Storm 2: Vietnam
The sequel to smash-hit Rising Storm, Rising Storm 2: Vietnam brings the franchise into the era of modern weaponry of fully automatic rifles and man-portable grenade launchers. Players can engage in massive 64 player battles waging asymmetrical combat, with Southern Forces including the US and ARVN having access to aircraft and a wide array of powerful weaponry, and the NVA and VC making up the Northern Forces who offset their lack of modern firepower with guerrilla tactics, leveraging booby traps and their “home field advantage” to hide and quickly navigate the battlefield. Featuring over 20 maps, more than 50 weapons, three distinct game modes, from years of continued post-launch support including content updates and improvements, Rising Storm 2: Vietnam balances tactical realism and accessibility to deliver an approachable yet challenging first-person-shooter experience.

battlefield-6Today, Battlefield Studios released its Season 4 Naval Gameplay Trailer, giving players their first look at the arrival of Naval Warfare, launching July 21, 2026. This trailer showcases the large-scale sea based combat in action across the new maps coming to the battlefield.

Watch the Battlefield 6 Season 4 Naval Official Gameplay Trailer HERE.

Deploy to Tsuru Reef, our biggest battlefield yet, where sprawling islands, dynamic waves, boats, jets, helicopters, and ground vehicles collide in massive battles. Command the coastline with the RCB-90 Patrol Boat or race through the surf in the 7.7m NSW RHIB.

Expand your arsenal with four new weapons, including a new sniper rifle, then climb the ranks in a brand-new Ranked Battle Royale season packed with fresh rewards. And later in the season, Wake Island returns.

Visit Battlefield.com or Steam for more game information.

strategic-command-world-war-i-battles-for-ypresMatrix Games have announced that Strategic Command: World War I – Battles for Ypres is now available for $14.99.

Strategic Command: World War I – Battles for Ypres Gameplay Trailer

The DLC contains six fast-paced campaigns covering all the major Battles of Ypres. Face historically inspired scenarios with a progressive introduction of WWI technologies and tactics, including artillery, gas, tanks and aircraft.

Designed for both accessibility and depth, these divisional-level scenarios emphasize meaningful decision-making, risk management and replayability. Commit reserves at the right moment, exploit breakthroughs, or hold the line against overwhelming odds, every choice can determine victory or defeat.

Gaijin Entertainment announces that the third stage of closed beta testing for infantry battles in the military online action game War Thunder will begin in July. Participants will be able to try out the new “Kivu” location, designed for large-scale battles with up to 128 players simultaneously.

Watch the Infantry CBT#3 Trailer HERE.

The new map is four times larger than previous infantry locations and is inspired by the landscapes of Central Africa. It is built around battles for five capture points. During this testing phase, players will encounter a wide range of modern military hardware, including M1A2 SEP V2 and T-90M main battle tanks, AH-64A and Mi-28N helicopters, 2S6 and LAV-AD air defense systems, as well as modern small arms used by the USA and Russia.

To support large-scale engagements on “Kivu,” new gameplay rules for bigger maps are being tested. Players will be able to respawn not only at their base but also at capture points already secured by their team, making movement across the vast battlefield more dynamic. War Thunder will also introduce its first troop transport vehicles — light cars capable of carrying up to five soldiers at once — allowing faster deployment to key objectives. In addition, new UAV control range settings have been added for large-scale battles.

Arcade Battles will return to infantry combat during this third testing phase. The marker display logic has been reworked: markers are now shown only when a player has a direct line of sight to an enemy model, and they disappear when the target is obscured by smoke, explosions, trees, other obstacles, or is at extreme distance. This change improves readability in Arcade mode while preserving the importance of cover and concealment. Movement speed has also been adjusted — heavily equipped soldiers move faster than in Realistic Battles, making the mode more dynamic.

Significant changes have also been made to soldier classes. Weapon presets have been revised, and specialized equipment such as RPGs, MANPADS, and drones is no longer available to every soldier. As a result, players will need to choose more carefully between the four available classes and tailor their loadouts to the situation on the battlefield.

Players who have not yet joined the test can apply for access on the official War Thunder website.

MMORPGs War Thunder | Donster | |

strategic-command-world-war-i-battles-for-ypresMatrix Games have announced that the DLC Battle for Ypres for Strategic Command WWI will release on July 14th.

Take command in one of the Great War’s most fiercely contested regions, fighting for control of the Ypres Salient.

Experience six fast-paced, divisional-level campaigns spanning 1914 to 1918, from the desperate defense of First Ypres to the final Allied advance in Flanders. Face the introduction of new warfare elements, including gas attacks, creeping barrages, tanks and aircraft. You will need to adapt your strategy in each scenario, balancing risk, timing, and resources to secure victory in intense battles.

More game information is available on the Battle for Ypres webpage.