Firefly Studios has just released a new expansion pack — Stronghold Kingdoms: Island Warfare. Currently available on PC and Mac, with a redesigned mobile version set for release in the coming months, Stronghold Kingdoms has introduced another heavily-requested feature in the form of player ships and a new game mode. View the launch trailer here.
The lords of Stronghold Kingdoms can now turn the ocean red by waging bloody war across 38 tropical islands with new, changing sea conditions! Players must fight for a single kingly throne avoiding rough seas and the occasional hurricane as they attack, scout and trade across 18 provinces and 99 separate counties.
Conditions change daily with tail winds, rough seas, violent storms either slowing or accelerating the progress of attacks, trade ships and scouting parties as they move between islands. Attacking forces may catch a strong tailwind and obliterate their enemies in the blink of an eye. Traders can double their earnings in a single day by all casting off while conditions are favourable. Scouts on the other hand could be so heavily delayed by storms at sea that, upon returning home, find their actions have sparked a conflict that has destroyed their home!
Releasing soon after Stronghold Kingdoms: Global Conflict, Island Warfare introduces fresh changes to the game’s most basic mechanics for hundreds of thousands of monthly active players. The top requested feature by players since the release of the ‘Global Conflict’ world map, Island Warfare renders old strategies irrelevant in a new mode where the movement of your forces is impossible to predict beyond current sea conditions. The first in a series of updates in 2016, Island Warfare paves the way for both a new events system and the release of Stronghold Kingdoms on iOS and Android.
Players can download and play Stronghold Kingdoms: Island Warfare for free at the official Stronghold Kingdoms website.
Obsidian Entertainment and Paradox Interactive today revealed several forthcoming updates to Pillars of Eternity, the award-winning title backed by dedicated fans of classic role-playing games (RPGs). Later this month, alongside the release of the game’s second expansion, The White March – Part 2, Obsidian will make new updates to the gameplay and features of Pillars of Eternity available for all players. These updates will include a streamlined combat UI, updates to the in-game Stronghold and portions of the game world, a new “Story Time” game mode, and improvements to a broad variety of in-game features such as knockout injuries that change the difficulty during combat. Version “3.0” of the game will arrive as a free update to all players of Pillars of Eternity on February 16, 2016, the same day as the release of The White March – Part 2. Full details on all upcoming changes are available in a new developer video, available
Sim155 Ltd, developer of the flight and naval combat simulator Combat Air Patrol 2, has announced that the DX11 C++ conversion is complete and they are now moving on to steam integration, TrackIR support and gameplay polishing and tweaking. Faye Scio of Sim155 Ltd said the conversion has increased performance noticeably and the development team has it running well on there in house testing laptop. “We are confident it’s going to be a smooth experience, even if you don’t have a top end gaming machine” Faye Scio reported.
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Specialist wargaming developer The Lordz Games Studio and Check Your 6! board game developer Scott Fisher are happy to announce an exclusive licence deal to bring the multiple award winning and popular set of WWII air combat rules and scenario books to the digital gaming arena.
Battalion 1944 recaptures the core of classic multiplayer shooters and propels WW2 into the next generation. Battalion 1944 utilizes the most advanced industry technology to create a visceral and heart-thumping multiplayer experience that has been crafted by the designers who have grown up playing Medal of Honor and Call of Duty 2.
THE FIRST OF FOUR MAJOR CONTENT UPDATES INTRODUCES NEW OPERATORS, A NEW MAP AND MORE
To win a war, armies might be not enough. You need political skills as well, allowing you to change the balance of power in your favour, forge new alliances and isolate the enemy.
The Meeting is Called to Order: Conclave Has Arrived