Source: UbiBlog
Get ready to return to Bolivia, because Ghost War – the new PvP mode for Ghost Recon: Wildlands – is coming in a free update this fall, with a 4v4 team deathmatch open beta on all platforms later this summer. In the new Ghost War mode, teams will fight to get a foothold in the country after the fall of the Santa Blanca Cartel. These teams will choose from a roster of specialized classes, including Scout, Sniper, Tank, and more. Each class will have its own strengths, weaknesses, and dedicated perks, so players will have to consider their combat strategy and pick a team composition that supports their playstyle. They will then take to the battlefield in open-environment maps, ranging from mountains and deserts to jungles and forests. As matches play out in all kinds of weather and at all times of day, players will have to marshal their knowledge of the Wildlands to help them claim victory.
“Our objective with Ghost War was to build upon the main game’s elements of co-op teamplay and open, tactical gameplay,” said Lead Game Designer Lucian Istrate. “To expand the tactical toolset, the team has added a new suppression system that affects your vision while you’re under heavy fire, and implemented new sound markers to help players locate their enemies’ position. Istrate cautions that “all of these elements will make team play, communication, and strategic skills more crucial than ever.”
Ghost War was designed from the ground up with the community in mind. Similar to the pre-launch period of Ghost Recon: Wildlands, the team in Ubisoft Paris brought a select group of community members to the studio to gather critical feedback during the development process. Visit the Ghost Recon news page to see some early impressions from our community members who got their hands on the new PvP mode.
Watch the Ghost Recon: Wildlands – Ghost War PVP Trailer HERE.
Players looking to get a slice of the action before launch can join an open beta that will be available on all platforms later this summer. For the latest beta info, visit ghostrecon.com.
Today marks a momentous occasion for Just Cause 3 – the hardworking community mod team over at Nanos are finally ready to unleash their unofficial JC3 Multiplayer Mod on PC.
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Burden of Command is a new WWII Tactical/Historical/Leadership/RPG game in development by Green Tree Games. Burden of Command puts you into a leadership role, where you make command decisions that will win or lose a battle, save the lives of your men, or let them die. Green Tree Games has put together an impressive group of veterans, military historians, novelists, and psychology experts to develop Burden of Command.
Rebellion has released the Deathstorm Part 3: Obliteration DLC and the version 1.5.0 patch for their latest FPS title, Sniper Elite 4. Deathstorm Part 3: Obliteration is the final chapter in a new three-part campaign for Sniper Elite 4, taking fans back to World War 2 Germany for the first time since Sniper Elite V2 in 2012.
By Joseph Conner @ Historynet.com
War Thunder’s Italian Air Force has successfully concluded closed testing. Initially introduced with Update 1.69 Regia Aeronautica, all regular aircraft of the game’s sixth major nation can now be unlocked by all players, with the top jet fighters; Fiat G.91 and G.91R/1 being the last to finish their trials.
Matrix Games has announced that Carrier Deck, its fast paced time management game where you will play as the Air Officer on board a CVN-76 in the midst of active war, has been updated to version 1.1.2. This update brings a lot of improvements and changes, making the game better than ever! Now, you can launch missions in any order (you do not have to do them in the order of the mission queue). As a balancing act to that, the mission queue has been reduced to 3 slots.