sudden-strike-4Propaganda-inspired artwork designed by renowned artist Robert Simon

The legendary World War II Real-Time-Strategy series Sudden Strike returns to Windows PC, and premiers for the first time on consoles with a PlayStation 4 release, in just a few weeks! Today, Kalypso Media is excited to show you the awesome bonuses that the physical “Day One Edition” of Sudden Strike 4 will feature at retail! For an exclusive preview of the alternative covers, check out the teaser trailer on YouTube here.

Acclaimed for his work on Emmy award winning TV show Game of Thrones as well as video games such as Killzone: Shadow Fall and Ryse: Son of Rome, the extremely talented artist, Robert Simon, has collaborated with Kalypso to define Sudden Strike 4’s distinctive art style.

The “Day One Edition” of Sudden Strike 4 on Windows PC and PlayStation 4 will feature three of Mr. Simon’s World War II propaganda poster inspired oil paintings in-box as reversible bonus covers, themed after each of the three factions featured in Sudden Strike 4 — Western Allies, German and Soviet.

The Sudden Strike 4 Day One Edition for Windows PC includes the ‘Battle of Kursk’ Skirmish map, a digital artbook and a digital soundtrack. These bonuses are also available digitally via Steam for Windows PC, Linux and Mac. Additionally, there is currently a 15% pre-order discount available on Steam that includes immediate access to both the beta test version of Sudden Strike 4 and the original Sudden Strike Trilogy. Steam customers can also download the free Sudden Strike Quiz app on iOS and Android devices to unlock further stackable pre-order discounts for a potential total of up to 25% off.

About Sudden Strike 4
Developed as a fully-fledged series entry and not a remake or reboot, Sudden Strike 4 sends you off on three extensive campaigns set amongst the battlefields of World War II. Commanding the British and American, German or Soviet armies, you will lead over 100 different units into battle, including the German Heinkel He111 bomber, the Russian T-34 tank, the British Hawker Typhoon fighter plane and even the notorious German Panzerkampfwagen VI “Tiger”.

Sudden Strike 4 is scheduled for a worldwide release on Steam on 11th August 2017, as well as via retail and the PlayStation Store in UK and European export territories. The North American retail and PlayStation Store release will then follow on Tuesday, 15th August.

To find out more about Sudden Strike 4, and to pre-purchase, please visit the official game page on Steam.

nvidia-geforce-logoSource: TechPowerUp!

NVIDIA today released the latest version of their GeForce drivers, which enable your green-powered card to run smoothly and without issues. This latest driver release is a Game-Ready one, which aims to enable the smoothest possible experience on recently-released game titles. The focus for this 384.94 version of NVIDIA’s GeForce drivers was on Lawbreakers and the official release of ARK: Survival Evolved. In addition, under the “Game Ready VR” moniker, NVIDIA is also providing the “optimal gaming experience for EVE: Valkyrie’s “Ultra” graphics update.”

SLI profiles for ARK: Survival Evolved, IL-2: Sturmovik: Battle of Stalingrad and Lawbreakers were added or updated, and 3D Vision profiles were updated for “Hellblade: Senua’s Sacrifice” (Not Recommended), Lawbreakers (Fair), and ARK: Survival Evolved (Not Recommended).

You can download the new GeForce 384.94 WHQL drivers from GeForce Experience and GeForce.com.

Hardware Video Cards | Donster | |

ghost-recon-wildlands-logoSource: UbiBlog

Get ready to return to Bolivia, because Ghost War – the new PvP mode for Ghost Recon: Wildlands – is coming in a free update this fall, with a 4v4 team deathmatch open beta on all platforms later this summer. In the new Ghost War mode, teams will fight to get a foothold in the country after the fall of the Santa Blanca Cartel. These teams will choose from a roster of specialized classes, including Scout, Sniper, Tank, and more. Each class will have its own strengths, weaknesses, and dedicated perks, so players will have to consider their combat strategy and pick a team composition that supports their playstyle. They will then take to the battlefield in open-environment maps, ranging from mountains and deserts to jungles and forests. As matches play out in all kinds of weather and at all times of day, players will have to marshal their knowledge of the Wildlands to help them claim victory.

Our objective with Ghost War was to build upon the main game’s elements of co-op teamplay and open, tactical gameplay,” said Lead Game Designer Lucian Istrate. “To expand the tactical toolset, the team has added a new suppression system that affects your vision while you’re under heavy fire, and implemented new sound markers to help players locate their enemies’ position. Istrate cautions that “all of these elements will make team play, communication, and strategic skills more crucial than ever.

Ghost War was designed from the ground up with the community in mind. Similar to the pre-launch period of Ghost Recon: Wildlands, the team in Ubisoft Paris brought a select group of community members to the studio to gather critical feedback during the development process. Visit the Ghost Recon news page to see some early impressions from our community members who got their hands on the new PvP mode.

Watch the Ghost Recon: Wildlands – Ghost War PVP Trailer HERE.

Players looking to get a slice of the action before launch can join an open beta that will be available on all platforms later this summer. For the latest beta info, visit ghostrecon.com.

just-cause-3-logoToday marks a momentous occasion for Just Cause 3 – the hardworking community mod team over at Nanos are finally ready to unleash their unofficial JC3 Multiplayer Mod on PC.

Working independently from Square Enix, Nanos are a small team of programmers who have dedicated their spare time to developing a brand new Nanos Multiplayer Framework. Just Cause 3 proved to be the perfect game to test this platform and after a successful trial period, the Nanos team are ready to release their JC3 Multiplayer Mod on Steam.

Still in its early form, the JC3 Multiplayer Mod provides players access to different servers, each with unique characteristics. Offering a dedicated space for fans to enjoy modes such as Team Death Match, Free Roam, Custom Races, and more!

Aside from enjoying the numerous modes that already exist, those proficient with javascript, html, css etc. can also alter the game’s parameters to create their very own modes. This can build anything they like, from simple vehicle enhancements, to more spectacular creations that can alter the JC3 world entirely.

The mod is now available for free to everyone who already owns Just Cause 3 on PC. For further information and to downloaded the JC3 Multiplayer Mod, head to the steam page now. For those that do not already own Just Cause 3, the game is available to purchase here via Steam.

The JC3 Multiplayer Mod Launch Trailer can be viewed here.

More game information available at the official Just Cause 3 website.

call-of-duty-wwiiSource: Blue’s News

A new trailer from Activision introduces the latest iteration of the Nazi zombies from World War II that you never read about in fake history. The clip runs nearly two minutes, offering a cinematic introduction to all the undead you will have to kill when Call of Duty: WWII is released in November. Here’s word:

Sledgehammer Games delivers an original and terrifying new co-op survival experience in Call of Duty®: WWII Nazi Zombies. Players will embark on a chilling and mysterious journey through a snowy Bavarian village in Mittelburg, Germany, as they attempt to recover priceless works of art stolen by the Axis powers in World War II. This village holds a shadowy secret key to an unimaginable and monstrous power. Nothing is as it seems in this zombies horror, as a dark and sinister plot unfolds to unleash an invincible Nazi army of the dead.

Hardware | Donster | |

burden-of-commandBurden of Command is a new WWII Tactical/Historical/Leadership/RPG game in development by Green Tree Games. Burden of Command puts you into a leadership role, where you make command decisions that will win or lose a battle, save the lives of your men, or let them die. Green Tree Games has put together an impressive group of veterans, military historians, novelists, and psychology experts to develop Burden of Command.

Check out the Burden of Command Official Teaser Trailer via YouTube.

To learn much, much more about Burden of Command, please take a visit to the games official website at http://burdenofcommand.com/

Take a look at a full depth interview by Charles Ellis at The Wargamer with Luke Hughes, the Project Lead at Green Tree Games.

Then stop by Rock, Paper, Shotgun for a game preview by Tim Stone.

And if you just want to sit back, pop open a cold one and listen to an great 15 minute audio review by thehistoricalgamer, just click HERE (via YouTube).

Burden of Command is expected to be released in 2018.

sniper-elite-4Rebellion has released the Deathstorm Part 3: Obliteration DLC and the version 1.5.0 patch for their latest FPS title, Sniper Elite 4. Deathstorm Part 3: Obliteration is the final chapter in a new three-part campaign for Sniper Elite 4, taking fans back to World War 2 Germany for the first time since Sniper Elite V2 in 2012.

It’s in the Bavarian town of Steigerloch, in the heartland of Germany, where the abominable nuclear project known as Deathstorm is being researched. A heavily guarded underground complex is rumoured to lie hidden beneath the sleepy town’s hilltop church, with suspicious vehicle activity suggesting the Nazis are planning something big – and soon. Elite agent Karl Fairburne must draw on all his skills to neutralize the facility and bring Deathstorm down, once and for all.

The 1.5.0 patch includes the LOCK AND LOAD weapons pack featuring three new weapons.

And that’s on top of tons of FREE extras, including the new AUTHENTIC PLUS difficulty mode, the new “Facility” map for Survival mode and the new “Bunker” map for competitive multiplayer.

A complete list of all the Sniper Elite 4 1.5.0 patch content can be found HERE.

The Sniper Elite 4 – Deathstorm Part 3: Obliteration DLC is available for purchase via Steam for $6.99. And the new Sniper Elite 4 – Lock and Load Weapons Pack is also available for purchase via Steam for $3.99. Included in the Lock and Load Weapons pack is the firepower of the SVT, M30 Drilling and Mauser M712 rifles.

fields-of-glory-2The AI for Field of Glory II has been developed by building on the knowledge gained from developing the generally praised AI for Pike and Shot and Sengoku Jidai.

Deployment
For non-preset scenarios, it is important that the AI can deploy its army in a sensible formation, taking account of the prevailing terrain. Generally speaking, most ancient armies would deploy with an infantry centre in one or more lines. (Usually three for Romans, usually only one for Hellenistic armies). They would then have cavalry on both wings and perhaps in reserve, plus light troops both in the centre and on the wings. Except for cavalry armies, the “autodeploy” routine therefore starts with the infantry centre, in one or more solid lines. If the army has a mixture of heavy and medium foot, it will deploy the heavy foot where the terrain is most open, and the medium foot where it is most uneven. This takes into account not just the deployment line but also the map in front of where the line will advance.

If it is possible to rest one flank of the infantry on a river or a coastline, it will do so.

Cavalry are then assigned to each wing depending on the amount of adverse terrain on each wing. More cavalry will be deployed on an open wing than on one with lots of rough or difficult terrain or a river. Some cavalry may be assigned to a reserve behind the infantry.

Light troops are then assigned in a similar way to the cavalry, but more light foot will be deployed on the wing with more terrain, and more light horse on the more open wing.

For cavalry armies, the cavalry is divided into centre and two wings, and the usually weak infantry deployed at the back in reserve.

Read the full A.I. Developers Diary HERE.

American Dead After D-Day LandingsBy Joseph Conner @ Historynet.com

The new soldiers arriving at Building 341 at Fort Warren, Wyoming, in November 1943 were blissfully unaware of what the future held. Told they were a “GR outfit,” they speculated on what that meant. Maybe guerilla raiders, one suggested. They liked the sound of that. The next day, their commanding officer, Captain Thomas A. Rowntree, snapped them to attention and informed the men that they were now the 612th Graves Registration Company.

You could hear the sucking in of breaths and the gasps of disbelief and feel a sudden numbness,” recalled Private Thomas J. Dowling. “It was a job that had to be done in war; it was certainly no disgrace, but it was something you always thought about being done by someone else.

Read on…

Military History | Donster | |