“We’re going to rip out their living goddamned guts and use them to grease the treads of our tanks”
Sherman Commander lets you put general Patton’s words into action
Sherman Commander is the latest offering in the simulation genre that has just been announced by Iron Wolf Studio S.A. In this tactical tank simulation, the player will take the role of a Sherman tank platoon commander and lead his men across the most famous World War II theatres of operation.
Sherman Commander will bring a whole new perspective on realism in tactical armored warfare simulation, presenting the tank as a slow, lumbering war machine that required the effort of the entire crew to operate. The player will lead his forces from the commander’s seat, with a realistic first-person view through optical sights in the commander’s cupola, as well as from the tactical map.
Watch gameplay trailer for Sherman Commander
The game will put a lot of emphasis on the primary role of the Sherman tank, i.e. infantry support. Therefore, the player will often assist and cooperate with various infantry units to achieve tactical advantage in battle. Game mechanics will put emphasis on the most crucial aspects of fire and maneuver tactics, such as reconnaissance, suppression fire, soft and hard cover, morale, flanking, and more.
Sherman Commander will also feature tank duels against more heavily armored and harder-hitting enemy vehicles. Being the underdog in those match-ups will require a thoughtful approach, as each mistake may and will have dire consequences.
Sherman Commander will feature various battlefields and combat situations across many theatres, and will pit the player against a dynamic AI that will attempt to outmaneuver and put them on the defensive. A sweeping campaign mode will take the player from the sands of Africa to the cobblestones of German cities, forging and testing their commanding skills in the heat of battle.
More information about Sherman Commander is available on the games official Steam page.
As announced during the last Tea Time, the release of Combat Mission Cold War has been officially postponed to the beginning of June. This is to allow the implementation of the PBEM system for multiplayer.
A new episode of the Warplan Pacific Tour is now available. Find out how the use of ports has been made easier and more flexible. We are also going to be discussing in detail naval blockades and how naval blockades function. Lastly, we are also covering how naval leadership interacts with ground combat, including how naval leaders can affect nearby ground battles and how ports can draw (or not draw) supply from a ground source.
Source:
Source:
Update 0.10.3 also brings the release of the full Italian Battleships tech tree, alongside visual and UI updates.
The latest Early Access update for Comanche features a brand new single-player mode called “Conflicts” which offers challenging missions to master. Conflicts Mode is a set of various single-player missions, separate from the story campaign. In each mission, you will have to fulfill specific requirements in order to get all of the medals for that particular challenge. Only after earning all of the medals, will you be able to unlock the next mission.
From extreme-range distances to up-close-and-personal, CI Games’ setting for SGWC 2 offers plenty of ways to approach your targets.