enlistedPlayers will be getting more content, improved gameplay and a revamped progression system

Gaijin Entertainment announces that the military online shooter Enlisted (PC, PlayStation 5, Xbox Series X|S) has almost finished its Closed Beta Testing phase. The game will be ready for the influx of armies of new players from April, 8th. The updated version of Enlisted will feature a completely new meta game system, as well as new missions, vehicles and weapons.

Enlisted players control infantry squads, tank crews or aircraft pilots that fight together in the epic battles that re-enact the most famous battles from World War II. Two huge campaigns (Battle for Moscow and Invasion of Normandy) were introduced during the Closed Beta Test, and they already included dozens of air and ground military vehicles. The update will bring more interesting historically accurate war machines, i.e. US P-38J fighter, Soviet RM-50 mortar, German Pz.Kpfw. IV Ausf. H. tank and others. Enlisted will be getting regular updates in the future, bringing new content and whole new campaigns.

Hundreds of changes were implemented in the game based on CBT player feedback and battle data. These include improving soldier AI, polishing weapons and vehicle balance, tweaking the maximum number of soldiers in various class squads. The progression system will be significantly reformed, the influence of random mechanics will be decreased and players will get more control over the leveling up process. Completing battle tasks to move forward through the Battle Pass levels will be rewarded with unique weapons and high level soldiers, as well as vehicle skins, experience boosters, in-game currency and more.

The PlayStation 5 version of Enlisted works at 4K@60FPS and is practically identical to PC and Xbox Series X|S variants.

You can follow the latest Enlisted Closed Beta Test and other news on the official website of the game: Enlisted.net.

Enlisted MMORPGs | Donster | |

amd-radeon-software-adrenalin-2020Source: TechPowerUp!

AMD today released the Radeon Software Adrenalin 21.3.2 beta drivers. The drivers come with optimization for “Outriders,” “Evil Genius 2: World Domination,” and the DirectX Raytracing update for “DiRT 5.” A handful issues have also been fixed. Radeon RX 6700 series GPUs incorrectly reporting clock speeds in the Performance tab of Radeon Software, has been fixed. Artifacts noted with shadows in “Insurgency: Sandstorm,” has been fixed. A bug with desktop resolution changing after a power cycle, on certain displays, has been fixed. Screen blacking out when playing games in the borderless fullscreen mode with FreeSync enabled on RX 6000 series GPUs, has been fixed.

The Radeon Software Adrenalin 21.3.2 beta drivers are available online at the AMD driver download page.

Hardware Video Cards | Donster | |
Hardware | Donster | |

gary-grigsbys-war-in-the-east-2Starting in 1941, Gary Grigsby’s War in the East 2 covers one of the most brutal conflicts in human history. This bitter fight to the end between the Third Reich and the Soviet Union, is lovingly modelled and detailed from the highest strategic overview to the smallest logistical decision. GGWiiE2 is a complete overhaul of the first game. It is richer, more historical, more encompassing and is the most accurate representation of this conflict ever conceived.

Interface improvements, including new art and re-organized screens allow you to discover and access the games rich strategic layer more easily.

Flexible movement, road and rail modelling allows unparalleled realism in how units flow towards or from the frontlines in the conflict. Details such as road quality, the quality of your transport, the weather, the condition of the men and much more determines if those critical supplies will arrive on time.

Discover the history underpinning each and every unit and weapon that was used and how it fits into the grand scheme of the overall conflict, in the games built-in encyclopaedia. Armed with your new knowledge, devise new ways of putting those units and weapons into action on the biggest strategic map yet.

It is not just the game itself that has been dramatically improved. The game comes with an exceptional tutorial and 520-page comprehensive manual, to help new players understand the depth and complexity that underpins how real war is fought and won. The A.I. has also been improved, so veterans of the first game will also relish new challenges in an expansive campaign that covers everything from Barbarossa to the fall of Berlin.

Gary Grigsby’s War in the East 2 has arrived in the Matrix store and is now available for purchase and download HERE.

amd-radeon-software-adrenalin-2020Source: TechPowerUp!

AMD has released the Radeon Software Adrenalin 21.3.1 WHQL drivers. These drivers are identical in every way to the 21.3.1 beta drivers from March 18; except with WHQL signing. So, you get “DOOM Eternal: The Ancient Gods Part Two” optimization, support for the recently debuted Radeon RX 6700 series graphics cards, a performance stress test included inside the Performance tab of Radeon Software; four new Vulkan API extensions, and capability updates to Radeon Anti-Lag and Radeon Boost; which now come with support for DirectX 12 and VRS, respectively. The lists of fixed and known issues remain identical, too.

The Radeon Software Adrenalin 21.3.1 WHQL drivers are available online at the AMD driver download page.

Hardware Video Cards | Donster | |

six-days-in-fallujahBy John Papadopoulos @ DSOGaming

Victura and Highwire Games, have released the first gameplay trailer for Six Days in Falljuah. Six Days in Falljuah is a tactical first-person shooter with procedurally generated mission spaces based on real-life events from 2004’s Second Battle for Fallujah in the Iraq War.

Victura and Highwire have spent more than three years building unique technologies and game mechanics that bring players closer to the uncertainty and tactics of modern combat than other video games have explored.

Over 100 Marines, Soldiers, and Iraqi civilians who were present during the Second Battle for Fallujah have shared their personal stories, photographs, and video recordings with the development team. The game gives these stories voice through gameplay and first-person accounts captured in original documentary interview footage. Six Days in Fallujah aims to be the most authentic military shooter to date and to tell these military and civilian stories with the integrity they deserve.

The game currently targets a 2021 release date.

stronghold-warlordsFirst post-launch update goes live on Steam and GOG, with a full spring and summer content roadmap revealing Sun Tzu, new units, maps and missions

Firefly Studios has just released their first update for Stronghold: Warlords, adding an extreme difficulty mode, increased troop limits, a new map, AI improvements, balance changes and bug fixes. The castle sim developer also revealed the first part of Warlords’ post-release content roadmap introducing new a AI character and playable unit, as well as extra single player missions and warlords:

Patch Notes
Roadmap Reveal Trailer

This first phase in our overall roadmap of updates for Warlords covers the spring and early summer period” said Nick Tannahill, Marketing Director and resident castle lover at Firefly Studios. “We have additional smaller patches planned of course and then more to come in the second half of the year, however everything covered in our announcement will be added to the game free for all players”.

Firefly’s content roadmap for Stronghold: Warlords is divided into two separate tracks, creatively titled minor and major updates. Minor updates, starting today with the addition of Extreme Difficulty and numerous AI improvements, will be aimed at improving core gameplay and adding smaller features. Later on players can expect further AI updates, stability improvements, more maps, fixes, quality of life features and series staple features, such as controllable AI invasions in Free Build mode.

When it comes to major updates for the spring and early summer period, two substantial content additions are scheduled as part of the game’s initial roadmap. As requested in post-release feedback, Stronghold: Warlords will first receive a new AI character in the form of Sun Tzu. Available in skirmish mode, multiplayer and all future updates, Sun Tzu will provide players with fresh armies to battle, castles to besiege and tactics to outmaneuver. Following this a larger ‘Skirmish Trail #1’ update is planned for the early summer. The game’s first skirmish trail update will add 10 single player missions, a new unit in the Samurai Lancer and two warlords with unique abilities. The Beetle Warlord in particular is a response to player feedback, introducing the power to heal battlefield units using the new Field Hospital structure. Both major updates, as well as future planned content additions, will aim to improve the content on offer in the core game in both single player and multiplayer modes.

Stronghold: Warlords is now available on Steam and GOG, with a Special Edition including a digital art book, new soundtrack by series composer Robert L. Euvino, ‘Making Of’ documentary and a copy of Stronghold HD.

Visit the official Stronghold: Warlords website for more game information.

warplan-pacificWarplan Pacific, the second game in the Warplan series, will be released on April 29th.

Warplan Pacific is an operational level wargame that covers the events of 1941 to 1945 for every nation involved in the battle for the Pacific.

The game has up to 62 countries potentially involving themselves in the conflict. Each of these is given the care and detail you’d expect from a Warplan series game, so be sure to keep that in mind as you are planning your strategy.

If you are hungry for more information on Warplan Pacific, you can check out our product page on Matrix Games HERE.

Hardware | Donster | |

warplan-pacificThe second episode of the Warplan Pacific weekly tour with Alvaro Sousa is now available: this week, we unveil more details on the games new scale and how it impacts some game mechanics, such as port supply interdiction, and port supply range.

We also cover changes to airfield placement and how to use engineering specialties to make the most out of them.

Episode #2 – Port Supply and Airfields

Visit the Warplan Pacific website for more game information.