Task Force Admiral – Vol.1: American Carrier Battles Launches in Early Access on January 27th

task-force-admiral-vol1-american-carrier-battles-logo-2MicroProse is proud to announce that Task Force Admiral – Vol.1: American Carrier Battles, the long-awaited 3D command simulation of US Navy carrier operations in 1942, will launch in Early Access on Steam on January 27th.

To mark this milestone, a new public demo of Task Force Admiral is available now on Steam, giving players their first opportunity to experience the game’s distinctive approach to carrier warfare and real-time naval command.

This new version of the demo includes the following features:

• Two single scenarios (one historical, one variant with a new guest).

• A functional Battle Generator using the scenarios’ assets.

• Take control of your friendly fighters in 1st- and 3rd-person view to defend the skies over your Task Force!

• Compatibility with Tacview to review and assess your accomplishments.

• Updated gameplay and graphics.

Task Force Admiral Vol.1: American Carrier Battles is a single-player experience centered on the command of an early Pacific War US Navy carrier task force. As the overall commander, you are in charge of seeking the destruction of the enemy naval forces and preventing your opponent, the Japanese Navy, from accomplishing its objectives. To achieve your aims, you have at your disposal the most fearsome sea projection weapon known to Man in 1942: your carrier air groups and the task forces that support them.

As a carrier task force admiral in this pioneering age of air/naval warfare, assume the mantle of retribution in this innovative interpretation of a classic topic, as the first title in a new series that will further explore and develop the genre. Forget about the limitations of the past, and let the best of wargaming and simulation blend and blossom together in this new take on command at sea! Re-live the great battles of the first year of the Pacific War as if you were there yourself. In here there is no dice roll, no artificial skill-tree, no arbitrary stats, selective fog of war or supernatural crystal-clear communications. It is real-time crisis management for you, realism and historicity without concession, as little abstraction as can be, and loads of action, suspense and refreshing gameplay packed in the same single computer software.