battalion-1944With the scars of warfare still littered all over its landscape, there are few exercises more worthwhile for a developer working on a game anchored around the defining battles of World War II than a trip to Normandy.

Throughout the development of Battalion 1944, the team behind it – the talented folk at Derby-based studio Bulkhead Interactive, who previously developed The Turing Test – have visited the north of France for inspiration. Indeed, their latest venture across the English Channel forms the basis of a brand new behind-the-scenes video that details both the development process, and exactly what the studio hopes to achieve come launch.

Throughout development it’s been so important for us to study every element of World War II,” details Howard Philpott – Creative Producer at Bulkhead Interactive. “The main thing for us is to really understand the brutality and the visceral nature of the Second World War. We’ve been working so damn hard just to make sure we can capture the intensity of these weapons, and making that translate to a mouse and keyboard. It’s been a challenge, but I feel like we’ve really nailed it.

The video sees the team take a look back at the personal impact working on Battalion 1944 has had on their lives, with Joe Brammer – Executive Producer and Director at Bulkhead Interactive – opening up about the positive influence the game has had on him during some difficult times in his personal life since development began.

With Battalion 1944, I’ve found a place where I can focus on something I really love doing,” says Brammer. “Sitting down, reading the forum, and seeing the Battalion 1944 community coming together has been quite something. With the game now close to coming out, there are only good things on the horizon.

This, however, is just the beginning. As revealed by Brammer in the video, Tuesday 9th January will see Bulkhead publish the game’s worldwide reveal trailer, building up to Battalion 1944’s release not long afterwards.

Bulkhead Interactive and Square Enix Collective can also reveal that Battalion 1944 will retail for £11.99/€14.99/$14.99. Keen-eyed observers will notice that’s actually less than the bottom tier during the game’s Kickstarter campaign. As a result, those who backed Battalion 1944 when it was just a spark in Brammer’s synapses, will be rewarded with unique-to-backers only skins and multiple cosmetic and vanity-focused loot crates.

The market has changed so much since we first started work on Battalion 1944, and as players we felt like we wanted to see a fairer approach to pricing in-development video games,” adds Brammer. “In an effort to have a better relationship with our community, Battalion 1944’s run in Early Access will see it priced as a game that’s still in development, and one that requires a growing community to help design and refine it. We also really want to reward the existing community who have been behind us since the beginning, so with this approach we want to give something back to the game’s first loyal supporters.

Bulkhead’s next big reveal is set for January 9th for the worldwide reveal of Battalion 1944’s latest gameplay trailer.

More game info available at the Battalion 1944  website.

Battalion 1944 First-Person Shooters | Donster | |

battlefield-bad-company-3Source: Blue’s News

A YouTuber named AlmightyDaq is attracting attention with a new video called Battlefield 2018 Leaked Insider information. According to this, the next installment in the military shooter series will be Battlefield: Bad Company 3. Believing this seems like a stretch at first, since this is only the third video posted to that channel in over a year. But this carries some extra credibility since one of the previous videos there is called Battlefield 2016 Leaked Insider information, which turned out to be a detailed and accurate prediction of DICE’s plans for Battlefield 1. VG247 offers this summary of details from the video:

Now, he claims he has insider information about DICE’s next Battlefield, which he’s confident is going to be Battlefield: Bad Company 3. According to his source, the game is going to take place in the mid and post-Vietnam War era, up to the Cold War.

There’s going to be a campaign, with missions taking place throughout these conflicts, though he adds it’s not going to be historically accurate. The choice of era could mean that the lovable squad from the first two games may not return, though he didn’t have anything to say about them.

Multiplayer will bring back the focus on tighter maps, compared to Battlefield 1 and 4’s all-out war themes with larger maps. Conquest, Rush, Operations, and even smaller modes like TDM ,and Domination are all returning.

The choice of the era will naturally affect the weapon roster, which, according to his source, will also feature Battlefield 4 levels of customisation. Vehicles include tanks, LAVs, helicopters.

There’s going to be at least one new mode, which he says is similar to Squad Obliteration from Battlefield 4, supporting ten players in 5v5. Maps will be comparable in size to Bad Company 2 maps like Harvest Day, Oasis, and Grand Bazaar from Battlefield 3. In short, small-to-medium maps offering condensed action.

The four main classes in Assault, Engineer, Support, and Recon are all returning. AlmightyDaq does say that Bad Company 2 may bring back the Battlepack system, but there’s no plan to add microtransactions, though he says the backlash Star Wars: Battlefront 2 received factored into this.

amd-radeon-software-adrenalin-editionSource: TechPowerUp!

AMD today released a major upgrade to its advanced software suite for Radeon graphics, Radeon Software Adrenalin Edition, designed to give gamers deeply immersive gameplay while engaging with their friends and the gaming community.

Radeon Software Adrenalin Edition introduces the all-new Radeon Overlay, a seamless user interface designed to enable gamers to monitor their GPU performance without ever leaving the game, tailor their gameplay to their unique preferences and connect with their friends, all in one place. AMD is also launching the AMD Link mobile app, being made available to millions of iOS and Android users. A powerful complement to Radeon desktop software, AMD Link serves as a “second screen” for monitoring GPU performance and PC system info, enabling gamers to easily share their greatest gaming moments, and keeping them informed about AMD’s latest updates. A wide range of features including Radeon Chill, Radeon WattMan, Enhanced Sync and Radeon ReLive – all part of Radeon Software Core Technologies – have also been updated to deliver expanded performance tuning and gaming optimizations.

The new Radeon Software Adrenalin Edition 17.12.1 drivers are available online at the AMD driver download page.

Hardware Video Cards | Donster | |

amd-radeon-software-adrenalin-editionSource: TechPowerUp!

AMD today unveiled its big annual driver releases for its consumer-graphics Radeon line, and the professional-graphics Radeon Pro and FirePro lines. The BAR (big annual release) for the latter is titled AMD Radeon Pro Adrenalin Edition 17.12.1 WHQL, and introduces a slew of new features that add value to the company’s FirePro and Radeon Pro graphics cards. Since its 2016 BAR (Radeon Pro Crimson ReLive), the company’s regular driver updates for enterprises achieved a predictable cadence of the 2nd Wednesday of the 2nd month of each quarter, capped off with a big annual release in December, besides prioritized 24×7 support. This, AMD claims, has been well received by its customers.

Read on…

 

Hardware Video Cards | Donster | |

call-of-duty-ww2-bravery-packBeginning 1st December With All Activision Proceeds Supporting the Call of Duty Endowment, a Non-Profit Fighting Veteran Unemployment and Underemployment

Activision Blizzard has announced the newest iteration in its award-winning in-game program to support the Call of Duty Endowment’s efforts to help unemployed veterans find high-quality careers in the United States and United Kingdom. The Call of Duty: WWII – Call of Duty Endowment (C.O.D.E.) Bravery Pack (PS4/XboxOne/PC), developed by Sledgehammer Games, includes a special Call of Duty Endowment in-game helmet, calling card and emblem.

The pack is available in the in-game store and the Sony and Microsoft online stores. For the first time, a personalization pack benefiting the Call of Duty Endowment will also be available at all GameStop stores across the U.S. as well as online through BestBuy.com and Amazon.com. One hundred percent of the proceeds received by Activision through the Bravery Pack will directly fund the Endowment’s mission to help veterans secure quality careers when they leave military service. More than 4,800 veterans have been placed in high quality jobs through Call of Duty® personalization packs to-date, which is a brigade-sized group of vets.

Through Activision’s previous calling card and personalization pack programs, we have raised more than $2.8 million towards helping veterans beat unemployment and underemployment as they transition back into civilian life,” said Dan Goldenberg, executive director of the Call of Duty Endowment. “We want to thank the studio team at Sledgehammer Games for their dedication in creating the Bravery Pack, and their continued devotion to the Endowment’s mission of supporting those who served in uniform. We’d also like to thank our partners Activision, Sony, Microsoft, GameStop, Amazon, and Best Buy for their invaluable support of our ongoing mission.

The Call of Duty Endowment is a non-profit foundation created in 2009 by Activision Blizzard CEO Bobby Kotick. With a mission to identify and fund the most effective and efficient employment-focused veteran-serving organizations, the Endowment was initially established in the U.S. with a goal to place 25,000 veterans in jobs by the end of 2018. That goal was met two years early, and has subsequently and ambitiously been revised to placing 50,000 veterans into high-quality jobs by 2019. To date, the Endowment has funded the job placement of more than 40,000 veterans. The program has also recently announced the expansion of its efforts to help veterans in the United Kingdom.

metro-exodusDebuting at The Game Awards, The Aurora reveals the bleak, deadly Winter of post-apocalyptic Moscow

Deep Silver and 4A Games today announced that Metro Exodus is set for release in Autumn 2018, on Xbox One, the all-in-one games and entertainment system from Microsoft, the PlayStation®4 computer entertainment system, and PC.

Revealed during The Game Awards, The Aurora Trailer offers a glimpse of post-apocalyptic Moscow – a hostile world locked in an endless nuclear winter. The desperate survivors who cling to existence beneath the surface in the ruins of the Metro have long given up hope of a life beyond Moscow… all except for one.

As Artyom, you must flee the Metro and lead a band of Spartan Rangers on an incredible, continent-spanning journey across post-apocalyptic Russia in search of a new life in the East. This thrilling story-line will span an entire calendar year through the changing seasons.

Inspired by the internationally best-selling novels Metro 2033 and Metro 2035 by Dmitry Glukhovsky, Metro Exodus continues Artyom’s story in the greatest Metro adventure yet.

We were overwhelmed by our fans’ reaction to the announcement of Metro Exodus at E3,” said Andriy Prokhorov, creative director and co-founder at 4A Games. “We’re sorry to have kept you waiting so long for further news, but you’ll be hearing a lot more from us in the months ahead.

And visit the official Metro Website to take a closer look at our first season – Winter.

First-Person Shooters Metro Exodus | Donster | |

world-war-zSource: Blue’s News

Indie developer Saber Interactive announces World War Z, a four-player co-op game based on the zombie infested film franchise. They plan this for release in 2018, well behind the 2013 release of the first movie but in advance of the planned 2019 release of World War Z 2. An official website is online for the project, offering this trailer. Here’s the plan:

Independent developer Saber Interactive has announced World War Z, a new four-player cooperative game inspired by Paramount Pictures’ blockbuster film franchise. Featuring massive swarms of zombies who rush their living prey, World War Z is in production for the PlayStation®4 computer entertainment system, Xbox One and Windows PC.

“World War Z is a name synonymous with heart-pounding fear and action, and we’re excited to finally capture that energy in a fast-paced and gruesome experience crafted specifically for modern consoles and PC,” said Saber Interactive CEO Matt Karch.

World War Z’s co-op campaign focuses on unique survivor stories and missions around the globe, including New York, Moscow and Jerusalem. Use traps, barriers and the environment strategically to stay alive while unleashing a storm of firepower with a variety of weapons on the unrelenting hordes of the undead.

“Saber has tons of experience working on high-quality games and they’ve done a great job capturing the massive, frantic hordes of ‘zekes’ that sets our franchise apart,” said Bil Bertini, Executive Vice President of Worldwide Licensing for Paramount Pictures. “They have created a fiercely original experience in the rich universe of World War Z that fans are sure to love.”

World War Z is expected to release in 2018.

Action/Strategy World War Z | Donster | |

nvidia-titan-vBy Ryan Smith & Nate Oh @ AnandTech

Out of nowhere, NVIDIA has revealed the NVIDIA Titan V today at the 2017 Neural Information Processing Systems conference, with CEO Jen-Hsun Huang flashing out the card on stage. A mere 7 months after Volta was announced with the Tesla V100 accelerator and the GV100 GPU inside it, NVIDIA continues its breakneck pace by releasing the GV100-powered Titan V, available for sale today. Aimed at a decidedly more compute-oriented market than ever before, the 815 mm2 behemoth die that is GV100 is now available to the broader public.

Read on…

Hardware Video Cards | Donster | |

nvidia-geforce-logoSource: TechPowerUp!

NVIDIA today released GeForce 388.59 WHQL drivers, hot on the heels of its surprise GeForce TITAN V flagship graphics card launch. These drivers add official support for the TITAN V, and are game-ready for “Fallout 4 VR.” The drivers address a flickering issue with 120 Hz G-SYNC display-equipped gaming notebooks.

You can download the new GeForce 388.59 WHQL Game Ready Graphics Drivers from GeForce Experience and GeForce.com.

Hardware Video Cards | Donster | |

historical-article-pacific-trampsThe story of the B-17s that arrived over Hawaii during the Japanese attack has been told many times, but what happened to them?

By Steve Birdsall @ Aviation History Magazine

On December 7, 1941, 12 unarmed B-17s on their way to reinforce the Philippines arrived over Oahu to find Pearl Harbor and Hickam Field under attack.

Six, led by Major Truman Landon, were from the 19th Bomb Group’s 38th Reconnaissance Squadron. Two of them, Landon’s 41-2413 and 41-2408 piloted by Lieutenant Karl Barthelmess, were brand-new B-17Es. The other four were obsolescent B-17Cs that would never see combat again. Following were six B-17Es from the 88th Reconnaissance Squadron, 7th Bomb Group, led by Captain Richard Carmichael in 41-2429.

Carmichael decided to fly northeast, “just off the ground,” and try Bellows Field. At Bellows he encountered more chaos, and at Kaneohe and Wheeler too. With little choice left he turned into the wind, lowered the landing gear and flaps and, in a near stall, dragged the Flying Fortress onto the runway of the short auxiliary strip at Haleiwa. Lieutenant Harold Chaffin had landed there five minutes earlier in 41-2430. Lieutenants Robert Thacker in 41-2432, Harry Brandon in 41-2433 and David Rawls in 41-2434 braved Japanese and friendly fire to land at Hickam. Lieutenant Robert Ramsey, Brandon’s copilot, recalled “getting shooted at, muchly, by both countries.” Lieutenant Frank Bostrom in 41-2416 landed on a golf course at Kahuku. One B-17C was destroyed on landing and another dam­­­­­­aged beyond repair, but all eight B-17Es and two B-17Cs were safely down by the time the Navy issued orders to “cease firing on B-17s at­­tempt­­­­ing to land at Hickam.”

Read on…

Military History | Donster | |