NEW VIDEO LOOKS AT PERFORMANCE CAPTURE BRINGING CHARACTERS TO LIFE
The fourth – and penultimate – entry in the Just Cause 3 Dev Diary series takes a look at the story and missions driving Just Cause 3’ s explosive action.
In Just Cause 3, Rico Rodriguez returns to his homeland – the Mediterranean island of Medici. Far from the paradise it might appear on the surface, Medici is ruled by the dictator General Di Ravello, who uses the island’s resources to further his plans of world domination. Thankfully, Rico is no stranger to removing tyrannous dictators from power, and takes charge of the rebellion.
“Our missions are an excuse for you to try cool things,” explains Francesco Antolini, Principal Designer at Avalanche Studios. “…we’ve kept the same philosophy from the rest of the game which leaves the player free to experiment and reach their goals however they prefer.”
As well as highlighting the story and events leading up to the start of the game, the video takes a look at characters and the technologies behind them. In the video, there’s a fantastic insight into performance capture and the camera tech Avalanche Studios has used in bringing Just Cause 3’s cast to life.
Watch the ‘Episode 4 – Story & Missions’ dev diary here.
More game information available at the Just Cause 3 website.
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