Book Review

Fighter Group: The 352nd "Blue-Nosed Bastards" in World War II
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Paradox Interactive Expands Publishing Business with Paradox Books
Posted by Donster on: 2013-03-29 14:28:24 in category: Game News [ Print ]
New E-book Initiative Will Publish “A Year with Mojang: Behind the Scenes of Minecraft” and Other Books Later This Year
Paradox Interactive, the global PC strategy games publisher behind critically acclaimed games Crusader Kings II, War of the Roses and Magicka, today announced they are branching out to book publishing with a new e-book initiative called “Paradox Books”.
“We’ve spent more than a decade creating and telling compelling stories through our computer games, stories that have engaged and captivated people from all parts of the globe, and books are just another medium to get those stories out there and engage with our audience,” said Fredrik Wester, CEO of Paradox Interactive. “Add to that the fact that our company was founded on pen and paper role-playing games and books, and that we have several published authors amongst our ranks here at Paradox, so this felt like a very natural progression for us.”
Three books will be available under Paradox Books initially, and several more have been signed and will be distributed later in the year. The books will broach everything from biographical behind the scenes books to game strategy guides to fiction and novels. The inaugural round of books to be made available will include:
- “The Communist Campaign in Karelia - A Hearts of Iron III Strategy Guide” - Narrative Strategy Guide
- “A Year with Mojang: Behind the Scenes of Minecraft” - Behind the scenes, Biography
- “Coriolis” - Hard-boiled Crime Noir
For more information please visit the Books by Paradox Webpage.
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Rogue System - Ship Startup Video
Posted by Donster on: 2013-02-25 16:49:35 in category: Game News [ Print ]
Digits Crossed Interactive (DCI), a newly-formed independent game development studio, has released a new video for Rogue System a new Space Combat Simulator that blends the classic space combat gameplay of the 90’s with the detail and fidelity of a modern “hardcore” flight simulator. The is is the first in a series of 3 videos demonstrating a manual ship start, and an overview of systems.
Rogue System’s blend of the flight and space combat genres creates a unique experience by allowing players to take control of their ship at a system by system level. Players will need to know their ship inside and out to get the most out of it at all times, especially when systems start failing due to damage.
WATCH VIDEO IN HD (Hosted by YouTube - 09:33)
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Digits Crossed Interactive, LLC Introduces Rogue System; goes to Kickstarter
Posted by Donster on: 2013-02-15 13:49:22 in category: Game News [ Print ]
Digits Crossed Interactive (DCI), a newly-formed independent game development studio, is pleased to introduce Rogue System--a new Space Combat Simulator that blends the classic space combat gameplay of the 90’s with the detail and fidelity of a modern “hardcore” flight simulator.
“The past few months have been a whirlwind,” said Michael Juliano, owner and founder of DCI. “Between forming DCI and handling all that it entails, getting the media together for Rogue System’s formal unveiling, and trying to get the word out about its Kickstarter campaign, I’ve barely been able to keep up.”
Rogue System’s blend of the flight and space combat genres creates a unique experience by allowing players to take control of their ship at a system by system level. Players will need to know their ship inside and out to get the most out of it at all times, especially when systems start failing due to damage.
Digits Crossed Interactive has created a Kickstarter “campaign” in an effort to obtain the necessary funding to build an efficient development team to take Rogue System into the next stage of production. The campaign began today and will run for the next 35 days.
Digits Crossed Interactive, LLC was formed on January 2, 2013. Its founder, Michael Juliano, has 14 years’ experience in the game development industry. To learn more about it and Rogue System, please visit www.RogueSystemSim.com. To learn more about DCI’s Kickstarter campaign, please visit: http://www.youtube.com/watch?v=lZOwZNvOhP4. Kickstarter, Inc was launched in 2009 to help many types of creative projects find financial support via “crowd funding”.
For more information, please visit www.kickstarter.com.
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Warbirdsim & Flight Replicas Announce P-51K & Bf 109K "Dogfight Series" for FSX
Posted by Donster on: 2012-09-27 15:43:23 in category: Game News [ Print ]
Warbirdsim and Flight Replicas have joined forces to bring back together the European Combatants in the shape of The North American P-51, in one of the last of the D model aircraft and using the later Aeroproducts propeller to give it the K designation and from our friend at Flight Replicas, the final production version of the Bf 109, also the K series (Kurfürst), powered by the DB 605D engine with 1,973 HP this was introduced in the autumn of 1944. Externally very similar to the later models of the Bf 109G series, a large number of internal changes and aerodynamic improvements were made to improve its effectiveness and to correct existing issues. This meant it was a good match for the latest Allied and Soviet fighters. The Bf 109's outstanding rate of climb was superior to all Allied counterparts including the P-51D Mustang, Spitfire XIV and Tempest V.
These aircraft are modeled in stunning high detail and accuracy and give the user an appreciation of these top-of-the-line fighters that were very closely matched in many aspects of performance, and were regarded as the equal of one another when flown by pilots of equal skill. So sharpen those skills, you'll need them.
For more information and screenshots, please visit Warbirdsim.com.
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Take On Helicopters and Arma 2 Join Forces in a New Update
Posted by Donster on: 2012-09-13 16:41:34 in category: Game News [ Print ]
Armacopters - With the release of update 1.06 (codenamed Downtown), Bohemia Interactive has rearmed its latest game Take On Helicopters. Aside a large number of fixes, improvements and optimizations to the core engine, the new Downtown update also implements a major new free DLC called Take On Helicopters: Rearmed. This DLC offers a convenient way for people owning titles suchs as Arma 2, Arma 2: Operation Arrowhead, Arma 2: Combined Operations to get that content into Take On Helicopters.
Additionally, a number of fixes and improvements to the core technology, which had recently been applied to other Bohemia Interactive games via the Operation Arrowhead beta patch program, have been ported across to Take On Helicopters - resulting in a significant performance boost when flying over densely populated areas such as Seattle Downtown, plus increased stability in the multiplayer code.
PRESS RELEASE/DOWNLOAD INSTALLER
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Paradox Interactive Releases Ship Simulator Extremes Customs Vessel Free DLC
Posted by Donster on: 2012-09-07 15:59:37 in category: Game News [ Print ]
Customs Vessel available now
Ahoy Mateys! It’s Ship Simulator Extremes 2nd anniversary and to celebrate Paradox Interactive and developer VSTEP are offering players the brand new DLC Customs Vessel for free!
Customs Vessel tasks players with the role of a maritime customs officer, responsible for upholding the law and ensuring nothing fishy gets smuggled into the harbor. Piloting a brand new customs ship named Zilvermeeuw players will embark on two exciting missions which include searching vessels for contraband as well as high speed sea chases to apprehend ships evading inspection.
VSTEP developed Customs Vessel with guidance from The Port of Rotterdam Customs Authority and the Customs & Tax Museum in Rotterdam to ensure the most realistic gaming experience.
Customs Vessel is now available to download for free from www.shipsim.com and selected digital distribution sites including the Steam Store.
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Microsoft Flight Grounded
Posted by Donster on: 2012-07-26 16:52:40 in category: Game News [ Print ]
Source: Blue's News
Microsoft has cancelled development of Microsoft Flight, as well as Project Columbia, described as "a Kinect interactive TV project designed for children" by Kotaku. The site originally reported that the entire Vancouver studio responsible for these games was being shut down, but an update from MS clarifies that these projects are at an end, but not the studio itself. Here's the official statement:
Microsoft Studios is always evaluating its portfolio of products to determine what is best for gamers, families and the company, and this decision was the result of the natural ebb and flow of our portfolio management. Many factors were considered in the difficult decision to stop development on "Microsoft Flight" and "Project Columbia," but we feel it will help us better align with our long-term goals and development plans. For "Microsoft Flight," we will continue to support the community that has embraced the title and the game will still be available to download for free at http://www.microsoft.com/games/flight/.
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Ship Simulator Extremes Collection Released - Screens & Trailer
Posted by Donster on: 2012-06-19 16:21:05 in category: Game News [ Print ]
(Champagne for launching ceremony unfortunately not included)
Paradox Interactive and developer VSTEP have today released the most complete Ship Simulator gaming experience to date in Ship Simulator Extremes Collection, available via retail and all major digital distribution platforms with a recommended retail price of €29.99/$29.99.
Featuring Ship Simulator Extremes, ALL previously released add-on and DLC content, Ship Simulator Extremes Collection is the ultimate gaming experience for every aspiring mariner. This comprehensive collection features hundreds of hours of maritime seafaring realism as you captain an extensive range of accurately recreated sea craft of all sizes.
The collection gives you maximum access to everything ever released for this best-selling ship simulator, making this a must for every simulation fan! And to commemorate the release, Paradox Interactive and VSTEP have released a salty wave of brand new screenshots!
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Call of Duty Trial Settlement Reached
Posted by Donster on: 2012-05-31 17:58:26 in category: Game News [ Print ]
All claims dismissed as lawyers reach an undisclosed agreement
By Mike Jackson for CVG UK
The legal fight between Activision and former Infinity Ward bosses Jason West and Vince Zampella has ended.
A settlement has been reached, putting an end to over two years of fierce litigation between the publisher, the former Modern Warfare co-creators and the 40 former Infinity Ward employees that joined them in the dispute. West and Zampella's attorney confirmed the settlement, the terms of which went undisclosed, in court today.
"All parties have reached a settlement in the dispute, the terms of which are strictly confidential," is the official response, according to the Twitter feed of LA Times' Ben Fritz.
Read more...
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EA-DICE Frostbite Titles in 2013 Will Require 64-bit Windows
Posted by Donster on: 2012-05-25 16:13:47 in category: Game News [ Print ]
Source: techPowerUp!
While content-creation and media transcoding applications have transitioned to native x86-64 applications that can take advantage of large amounts of system and video memory, a similar transition by game developers has been rather slow. Very few PC games ship with 64-bit executables, as most games are ported from game consoles anyway, which have slim system requirements.
EA-DICE has been behind developing games that take advantage of the latest PC technologies (such as DirectX 11), and according to a lead developer and rendering architect with the studio, Johan Andersson, games that are driven by Frostbite engine, which are slated for 2013, will require 64-bit operating systems, these games will not run on 32-bit Windows, or in 32-bit mode, on 64-bit Windows, but with full-fledged 64-bit executables. The 64-bit address-space would allow games to take advantage of system memory over 4 GB, and more importantly, high amounts of video memory, as 2 GB and 3 GB become standard with performance-segment graphics cards.
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Activision & Electronic Arts Settle Modern Warfare War
Posted by Donster on: 2012-05-17 17:22:53 in category: Game News [ Print ]
Source: Blue's News
Activision and Electronic Arts have reached an out-of-court settlement in their portion of the legal battle over EA's hiring of Jason West and Vince Zampella, reports Bloomberg. The case involving the two former bosses at Call of Duty developer Infinity Ward is still scheduled to be heard in court, though the attorney for the pair suggests today's settlement reflects on that case.
"Activision dragged EA into the case hoping to distract from Activision’s wretched conduct towards West and Zampella," Robert Schwartz, a lawyer for the two developers, said in an e- mailed statement. "In dismissing EA today, Activision admits that it was never going to convince anyone that EA conspired with West and Zampella to breach their contracts or did anything else improper."
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Zampella, West Now Want Over $1 Billion in Damages from Activision
Posted by Donster on: 2012-05-17 17:22:26 in category: Game News [ Print ]
By Fred Dutton @ Eurogamer
The damages pay-out sought by sacked Infinity Ward bosses Jason West and Vince Zampella has swollen to over $1 billion, according to the pair's former employees Activision.
The figure popped up in a recent SEC financial filing from the publisher, as spotted by Develop.
It notes that the sum originally sought was just $36 million, but doesn't specify why the number has risen so dramatically since.
Here's the text in full:
"After concluding an internal human resources inquiry into breaches of contract and insubordination by two senior employees at Infinity Ward, the Company terminated its employment of Jason West and Vince Zampella on March 1, 2010."
"On March 3, 2010, West and Zampella filed a complaint against the Company in Los Angeles Superior Court for breach of contract and wrongful termination, among other claims. In their complaint, West and Zampella alleged damages, including punitive damages, in excess of $36 million, an amount they have since significantly increased during discovery to over $1 billion, as well as declaratory relief."
"On April 9, 2010, the Company filed a cross complaint against West and Zampella, asserting claims for breach of contract and fiduciary duty, among other claims. The Company is seeking damages and declaratory relief."
The case is due to go in front of a Los Angeles judge on 29th May.
In related news, a report early today accused Activision of attempting to hack into Zampella and West's email around a year before they were eventually dismissed.
The two Modern Warfare creators signed a development a deal with EA soon after their departure from Activision. EA was subsequently dragged into the legal scuffle but has since settled out of court.
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Take On Helicopters: Take On Noisecontrollers DLC Released and Screens/Trailer
Posted by Donster on: 2012-05-11 16:48:36 in category: Game News [ Print ]
Hardstyle & Helicopters - After a unique co-operation with the world famous DJ and producer duo Noisecontrollers, Bohemia Interactive has landed a brand new and completely free downloadable content package for Take On Helicopters. Dropping in loud, the Take On Noisecontrollers FreeLC features 14 new Time Trials, 4 unique helicopter skins, the DJs as virtual characters, and an exclusively mixed 30-minute music set by the popular Dutch hardstyle duo.
The fusion between two seemingly disconnected worlds began many months ago, after initial contact was made by the, also Dutch, Take On Helicopters Project Lead. Both parties agreed it would be a nice idea to produce something fun, on the side, and for free. Although it may seem odd at first glance, the connection between a helicopter game and hardstyle music is stronger than one might think. Electronic music festivals often offer visual and audio spectacles similar to games, while also being filmed by helicopter crews from the air.
Read the full press release, view the new screenshots, watch the video and download the Take On Noisecontrollers FreeLC HERE via the Take On Helicopters official website.
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Just Announced Game/Software News for 24 April 2012
Posted by Donster on: 2012-04-24 18:28:03 in category: Game News [ Print ]
Here are the latest gaming and software announcements for today from around the web. Click on the links below to read the official press release, visit the products web page, or to an independent news source.
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CryEngine 3 Video Shows Off 3.4 Update Features
Posted by Donster on: 2012-04-13 16:10:07 in category: Game News [ Print ]
A look at the stunning visuals Crytek's engine can create
Source: CVG
Crytek has today released a significant update for its CryEngine 3, giving developers more tools to make pretty pictures.
The CryEngine 3 SDK update version 3.4 adds "brand new tools to tap into, including revamped DirectX 11 tessellation, advanced character rendering options, improved AI system and much more," according to the developer.
If you're not a dev yourself this may all be over your head, but at very least just check out the video and drool over the pretty pictures that all this techie jargon translates into at the hands of some talented artists.
WATCH VIDEO IN HD (Hosted by GameTrailers - 02:43)
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Take On Helicopters: Hinds Strikes Stores
Posted by Donster on: 2012-03-16 17:43:28 in category: Game News [ Print ]
Lock on target - Bohemia Interactive has launched Take On Helicopters: Hinds - the first official DLC for Take On Helicopters. Bringing in a variety of helicopter gun-and-gameplay, Take On Helicopters: Hinds enlists players to become the pilot of the most iconic helicopter gunship ever: the Hind.
Take On Helicopters: Hinds is now available for 12.99 EUR/16.99 USD/10.99 GBP at Store.bistudio.com, Steam, Desura, Gamersgate, Aerosoft, Wilco Publishing and Impulse Driven. There is also a bundle pack available, consisting of the vanilla game and Take On Helicopters: Hinds.
Have a look at the freshly released Take On Helicopters: Hinds Launch Trailer! (Hosted by YouTube - 01:32)
For all the latest information, please visit the official Take On Helicopters Website.
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Warbirdsim Announces P-51D Mustang - 'Cripes A Mighty'
Posted by Donster on: 2012-03-16 17:24:15 in category: Game News [ Print ]
Warbirdsim.com has released the first P51-D to their new 'Then and Now' series for FSX. For more information and to view screens of Major George E. Preddy Jr.'s P-51D 'Cripes A Mighty', visit the official Warbirdsim Website.
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Take On Helicopters v1.04 "Cougar" Patch
Posted by Donster on: 2012-03-08 16:48:46 in category: Game News [ Print ]
Source: Blue's News
The Take On Helicopters Website now offers the new version 1.04 "Cougar" patch for Bohemia Interactive's flight simulator. The patch can be applied to any version of the game except those distributed through Steam.
MORE PATCH INFO
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Paradox Interactive Announces Three New Games!
Posted by Donster on: 2012-03-05 16:02:07 in category: Game News [ Print ]
Does Size Matter? Small Development Teams Think Big, New Project From Magicka Dev Team Unveiled
Paradox Interactive today announced the details of its three previously teased games from small and fresh-thinking game studios for the 2012 Game Developers Conference, upholding that size doesn´t matter when it comes to big gameplay experiences from small development team.
Despite some pre-show jitters and a touch of stage fright, all three games, entitled The Showdown Effect, Dungeonland and RED Frontier, are being showcased at the convention. The trio of intriguing and innovative games will be available to view and to play at Paradox’s Interactive’s gaming lounge at GDC.
Action-packed and loaded with adventure, all three of these games will fulfill a unique need in gamers’ lives, whether it is their thirst for blood, fame and glory for their teams, or helpful theme-park-survival skills.
Check out the Press Release for more game information and the announcement trailers for all three new titles!
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Microsoft Flight Takes Off
Posted by Donster on: 2012-02-29 16:27:26 in category: Game News [ Print ]
Source: Blue's News
The Microsoft Flight Website now offers Microsoft Flight, the free-to-play follow up to the Microsoft Flight Simulator series of flying games. With the series entering a new era with a name change and a different business model, MCV sits down with Microsoft's Joshua Howard about these topics. Here are his thoughts on the free thing:
"Free-to-play was a really easy choice. The idea that we’re going to give away an experience that can introduce, for no cost, millions and millions of people to the magic that is flying just seemed like a no brainer. We believe people will get in, experience the free thing, realise that flying is magical, it is doable, it is achievable. And then they’ll become fans. And if they become fans then they’ll want to stick around. And a free-to-play model with downloadable content seemed to be a great fit for that."
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Serious Games Association Forming
Posted by Donster on: 2012-02-24 16:07:24 in category: Game News [ Print ]
The Serious Games Association (SGA), designed to support all professionals in the serious games community with educational conferences, special interest groups, tools and training, is open for membership at www.seriousgamesassociation.com.
Programs and services for all market segments – education, healthcare/medical, corporate, government/military and games for good are in-the-works.
The Serious Play Conference, in its second year, is being brought under the Serious Games Association. A Serious Games Directory, listing titles from all publishers; developers; technology and tool providers; industry analysts; consultants; and academic institutions with serious game courses as well as a data base of textbooks and other resources is in development.
The Serious Games Association (SGA) will also publish research on the serious games market, organize special interest groups (SIGS) and support a blog as well as media site that will carry industry news and new product announcements.
“Serious Games” refers to games or simulations developed for a “serious” purpose such as training or learning, as opposed to games created purely to be entertaining.
Individual membership in the Serious Games Association is $35 annually, which will entitle members to discounts on association events, access to profiles of games and sims in the Serious Games Directory and other benefits. Corporate and Sustaining Memberships are also available.
Information on the Serious Games Association can be found at www.seriousgamesassociation.com.
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Take On Helicopters Review
Posted by Donster on: 2012-02-23 07:27:23 in category: Game News [ Print ]
COMBATSIM.COM's own Shawn "Gunny" Thrift checks out Bohemia Interactive's Take On Helicopters simulation. Join Gunny as he reviews the three different classes of helicopters, the realism of the terrain and cities, the authenticity of the cockpit and flight procedures, the flight models, and the story line.
Read The Review Here
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Activision Posts Annual Profit of $1.1 Billion
Posted by Donster on: 2012-02-10 15:15:32 in category: Game News [ Print ]
Earnings more than doubled in 2011
By Tom Ivan @ CVG
Activision Blizzard has reported a significant rise in sales and earnings for calendar year 2011.
The publisher's net profit more than doubled year-over-year to $1.09 billion (£688.3m), while revenues grew seven percent to a record $4.76 billion (£3b), with digital sales representing 34 percent of the total.
Call of Duty: Modern Warfare 3 was the top-selling title in dollars during 2011 and Call of Duty: Black Ops was the fifth best-selling, while CoD: Elite now has seven million registered users and 1.5 million subscribers.
Read more...
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Take On Helicopters: Hinds DLC Announced - Screens
Posted by Donster on: 2012-02-09 16:31:07 in category: Game News [ Print ]
Russians, guns and rotor blades - Bohemia Interactive announces the first official DLC for Take On Helicopters - Take On Helicopters: Hinds. Shifting focus to a more combat-oriented experience, Take On Helicopters: Hinds puts players in the seat of the most iconic and revolutionary military gunship ever: the Hind.
Take On Helicopters: Hinds includes the Mil Mi-24 V, Mi-24 P and Mi-35 Super Hind helicopter gunships (with over 25 different liveries), a brand new set of singleplayer challenges, 5 time trials and new competitive multiplayer scenario. The release date is set on Thursday 15 March 2012, when it will be available for download at Store.bistudio.com, Steam, Desura and several other online stores.
PRESS RELEASE/SCREENSHOTS
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Paradox Interactive Releases First Hot Details of GDC 2012 Line-up
Posted by Donster on: 2012-02-08 15:31:02 in category: Game News [ Print ]
Independent Publisher to announce three new indie games & showcase them in their gaming lounge
Touting this year as the era of the indie developer, Paradox Interactive today announced a few of the tricks up their sleeve for this year’s Game Developers Conference in San Francisco. Three new games will be announced, all based on brand new IP:s, including the new project from the Magicka team!
The Paradox Interactive gaming lounge at GDC will showcase four titles, three of which have yet to be announced. Paradox Interactive want to show you that their new collaboration with talented small game studios will rock your world. Or at least shake it a little bit.
To check out the announced titles to be shown at GDC, please read the complete Press Release.
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Take On Helicopters Sample Model & Livery Templates Available
Posted by Donster on: 2012-01-27 16:11:11 in category: Game News [ Print ]
Custom community copters - Bohemia Interactive has released a helicopter sample model and livery templates for all 3 helicopter classes to support the customization of helicopters in their latest game Take On Helicopters. The sample model can be used in Oxygen 2, Bohemia Interactive's free modeling tool, to create custom helicopter models. The livery templates are available as PSD files and can be used to 'skin' either the light, medium or heavy class helicopters.
For more information on the helicopter sample model and livery templates, Click Here.
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Take On Helicopters Language Pack now Available
Posted by Donster on: 2012-01-19 17:01:38 in category: Game News [ Print ]
Boarding call for gamers worldwide - Bohemia Interactive has released a free multi-language pack which adds German, French, Italian and Spanish localization to its brand new Take On Helicopters. The game was already available in English and in Czech, but with the addition of these new languages it widens its doors to flight game enthusiasts all over the world.
Take On Project Lead Joris-Jan van 't Land explains: "Our aim has always been to make helicopter flying accessible to a wide audience. Providing support for the world's most widely spoken languages is part of this."
On future plans for Take On Helicopters he adds: "We are currently working on Patch 3 - codenamed 'Cougar'. This will be a major update and includes substantial changes to the flight model as well as an upgrade to our scripting technology. Also, we've got something special in the pipeline for Take On Helicopters and we're planning to announce more about this soon."
To implement the free language pack, players can download the installer here: takeonthegame.com/game-updates/. The Steam version of Take On Helicopters will be updated automatically.
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Valve Reports Record Year for Steam
Posted by Donster on: 2012-01-06 16:13:00 in category: Game News [ Print ]
Game sales increased by more than 100 percent for the seventh straight year
By Tom Ivan @ CVG
Fresh from announcing that Steam has surpassed the five million concurrent users mark, Valve has reported another record year for the digital download platform.
Steam now offers over 1,800 games to more than 40 million account holders, with year-over-year unit sales up by more than 100 percent for the seventh straight year in 2011. Over 14.5 mil copies of Steamworks games were registered during the year, representing a 67 percent increase over 2010, while Steam doubled the amount of content delivered year-over-year, serving over 780 Petabytes of data to gamers around the world.
Read more...
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San Francisco & New York to Become Two Newest Cities in Motion
Posted by Donster on: 2012-01-06 15:56:38 in category: Game News [ Print ]
Iconic American Metropolises Coming to Transport Sim in Expansion Pack
Paradox Interactive and Colossal Order are taking its innovative transportation-sim game, Cities in Motion, on a coast-to-coast tour of the United States. In Cities in Motion: U.S. Cities, an expansion pack coming out the 17th of January, two iconic American locations will join the mix, allowing players to challenge their civic planning skills in both San Francisco and New York.
Both cities will be available to play in campaign and sandbox mode, and will include new vehicles, new transportation types, and plenty of new American buildings, landmarks, and commuters.
View the Cites in Motion: U.S. Cities Announcement Trailer here HERE. (Hosted by YouTube - 01:00)
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Microsoft Flight for Free in Spring
Posted by Donster on: 2012-01-04 16:42:18 in category: Game News [ Print ]
Today, Microsoft Studios premiered Microsoft Flight, a PC game that lets players jump into the challenge, fun, and freedom of flight. Microsoft Flight will be available as a free download this spring, giving players the freedom to fly the skies over the beautiful Big Island of Hawaii, complete a variety of exciting missions, test their skills in flying challenges, or find hidden aerocaches on the island.
In Microsoft Flight, players view the world from above in a visually stunning and realistic representation of the earth, complete with region-specific weather patterns, foliage, terrain and landmarks. Players can choose to take the helm using highly rendered, accurate cockpits and authentic piloting procedures, or simply use their mouse and keyboard to control the plane in an exterior view. More experienced players can tailor the flight controls to match their skill level, making Microsoft Flight easy for beginners while still challenging for the most accomplished PC pilots.
Read more at the officail Microsoft Flight Website.
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EA/Activision Lawsuit Moves Forward
Posted by Donster on: 2011-12-23 16:48:11 in category: Game News [ Print ]
Motions Filed for Summary Judgment by Electronic Arts, Former Employees West and Zampella Denied
Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, Inc., announced that the Los Angeles Superior Court has denied a motion brought by Electronic Arts, Inc. (EA) for summary judgment, thereby permitting Activision to proceed to trial on its $400 million contract-interference suit against EA. At a hearing held yesterday, December 21, 2012, Judge Elihu Berle denied EA's motion, finding that the evidence presented by Activision supplied a basis for a jury to potentially conclude both that EA had intentionally interfered with Activision's employment agreements with former Call of Duty game developers, Jason West and Vince Zampella, and that EA had aided and abetted West and Zampella's breach of fiduciary duties to Activision. A related summary judgment motion put forth by West and Zampella was also denied.
In the suit Activision alleges that West and Zampella breached their contracts and duty of loyalty to Activision by conduct that was insubordinate and otherwise improper and that West and Zampella's misconduct was caused, at least in part, by EA's unlawful tampering. A jury trial in the case is scheduled to begin on May 7, 2012.
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Take On Helicopters v1.03 Patch
Posted by Donster on: 2011-12-20 16:33:42 in category: Game News [ Print ]
Bohemia Interactive has issued version 1.03, “Bainbridge” patch for Take on Helicopters. Bainbridge introduces various miscellaneous fixes to all areas of the game, including some smaller FM tweaks.
Please note that updating your game to Bainbridge (v1.03) first requires that you have applied Alki (v1.02). 143 MB CHANGELIST
LINKS:
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Microsoft Flight Beta Begins Soon
Posted by Donster on: 2011-12-02 18:41:34 in category: Game News [ Print ]
Sign up to test the latest version of this long-running series.
By Charles Onyett, IGN
A beta test for the newest iteration of Microsoft's venerable flight simulator series, simply called Microsoft Flight, will be starting up in January 2012. Sign-ups to get into the test are now open on the game's official site.
According to Microsoft's news post, you can expect to hear back about whether or not you'll get access in January when the tests start up.
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War Crimes in Video Games Draw Red Cross Scrutiny
Posted by Donster on: 2011-12-02 18:23:03 in category: Game News [ Print ]
By Brian Crecente @ Kotaku
One of the world's largest and most respected humanitarian groups in the world is investigating whether the Geneva and Hague conventions should be applied to the fictional recreation of war in video games.
If they agree those standards should be applied, the International Committee of the Red Cross says they may ask developers to adhere to the rules themselves or "encourage" governments to adopt laws to regulate the video game industry.
Read more...
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Take On Helicopters Demo Lifts Off Today!
Posted by Donster on: 2011-11-30 18:23:44 in category: Game News [ Print ]
Demo of Bohemia Interactive’s recently released Take On Helicopters available now
Today Bohemia Interactive has released a demo-version of their brand new helicopter game: Take On Helicopters. The game offers an authentic helicopter flight experience, while bringing several other innovations to the flight sim genre. For example, players are able to get out of their helicopter and explore the thousands of km² wide terrains on foot. Plus the game includes an engaging story-driven career mode, which is set around the fictional Seattle-based family business Larkin Aviation. Missions range from filming whales for ocean-life scientists, to flying in formation in a veteran’s air show and assisting SWAT fast-roping operations on the roofs of Seattle skyscrapers. The demo gives a great taste of the unique array of helicopter gameplay featured in the full version of the game. 3.93 GB
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Take On Helicopters Editor Blogs & Videos
Posted by Donster on: 2011-11-10 16:46:39 in category: Game News [ Print ]
Feel the raw, throbbing power of the Take On Helicopters Editor.
Bohemia Interactive, the award-winning independent Czech development studio, is pleased to release the first of a series of blog posts and videos about the Take On Helicopters Editor.
The freedom and depth contained within Take On Helicopters is something that Bohemia Interactive was proud to talk about leading up to the game’s release, well now that the digital release version is available we’re delighted to be able to launch the first of our video and web based tutorials to ensure that in no time at all you are creating missions like the pros!
An in depth blog post from key members of the Take On Helicopters design team Karel Mořický and Thomas Ryan, covers areas from the editing side of the game as well as providing some personal background to the talented and enthusiastic individuals that are a part of what has come together to make a memorable game.
Obviously with great power, comes great responsibility, certainly the Take On Helicopters Editor has great power, but to many people that can be confusing and overwhelming, so to keep everyone from relying solely on “Spidey senses” we have released the first sample mission which should help people explore the editor whilst being guided along. The sample mission download and readme is available on the official Take On Helicopters website.
Also released to assist budding new editors is a 10 minute video which provides a narrated view of a mission being created within the Take On Helicopters editor, this video is available on the official Youtube channel or available within the article on the official Take On Helicopters website.
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Take On Helicopters Patch v1.02 Now Available
Posted by Donster on: 2011-11-08 15:58:44 in category: Game News [ Print ]
Bohemia Interactive has released the version 1.02 patch for the recently released flight simulator Take On Helicopters. This v1.02 patch can be used by all versions of the game except the one distributed on Steam, which will update automatically. The new version tunes Career finances, improves helicopter inspection, and tweaks scenarios/contracts. 29.11 MB
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Take On Helicopters Patch Plans
Posted by Donster on: 2011-11-04 17:39:31 in category: Game News [ Print ]
Source: Blue's News
The Take On Helicopters Website has details on an upcoming version 1.02 patch for Bohemia Interactive's new flight simulator, as well as a larger patch that will follow, with even more changes. The first patch will be released ASAP, offering "cool" tweaks to some systems but focused primarily on tuning finances and contracts for Career mode. The second patch will tweak flight mechanics based on user feedback, but since these changes "are not trivial and affect all gameplay," they will take extra care "to make sure it does not do more harm than good." The game's developers also announce plans to attend this weekend's FSweekend 2011.
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Take On Helicopters Takes Off
Posted by Donster on: 2011-10-28 18:49:35 in category: Game News [ Print ]
Source: Blue's News
Bohemia Interactive announces Take On Helicopters is now available, offering the Czech developer's take on the flight simulation genre. The launch trailer (03:00) offers a look at the game. This page offers a complete rundown of the digital distributors carrying the English version, and word is in about a month they will also release versions that support Spanish, French, Italian, German, and Czech. They also say a retail boxed version is expected around the end of the year, and that we can expect a playable demo in the middle of next month.
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Bring Your TAKE ON HELICOPTERS Article to Our Official Website!
Posted by Donster on: 2011-10-14 18:00:23 in category: Game News [ Print ]
Bohemia Interactive announces media coverage section on official TKOH website
Bohemia Interactive, the award-winning independent Czech development studio, is pleased to announce an update on the official Take on Helicopters Website which brings a new, separate section dedicated to media coverage. You can find it at http://takeonthegame.com/media-coverage/.
The section is separated into two folders one with previews and the second with other news about TKOH.
If you can’t find your preview or news about TKOH on our site, please don’t hesitate to contact us immediately and we will place your article on our official Take on Helicopters page as soon as possible!
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The Ultimate 757 Collection Released
Posted by Donster on: 2011-10-12 17:24:40 in category: Game News [ Print ]
QualityWings have released a boxed edition of their Ultimate 757 Collection for both FS2004 and FSX users.
The Ultimate 757 Collection is the most extensive 757 Package ever created for Microsoft Flight Simulator.
There is truly something for everyone in this collection. Every 757 variant ever to come off the production line has been reproduced. Featuring 'Mid-Level' systems programming, we've simplified the simming experience whilst providing you with both the look and feel that make the 757 such a special aircraft to fly.
Click Here for more info, screens and video!
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Turn your head up and down with TAKE ON HELICOPTERS!
Posted by Donster on: 2011-09-26 17:48:26 in category: Game News [ Print ]
Bohemia Interactive announces that ToH will support TrackIR controller
Bohemia Interactive, the award-winning independent Czech development studio, is pleased to announce, in cooperation with NaturalPoint, that its brand new Helicopter game Take on Helicopters which immerses players within beautifully rich landscapes and an authentic helicopter experience, will include technology supporting the revolutionary controller TrackIR.
PRESS RELEASE
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Take on Helicopters Developer Blog and New Screenshots/Details
Posted by Donster on: 2011-09-22 18:09:02 in category: Game News [ Print ]
Bohemia Interactive announce new Take on Helicopters developer blog post and new screenshots/details.
As development of Take on Helicopters is drawing to a close it gives us a great opportunity to write blog entries about some of the lesser known aspects of game design, specifically for the animation system in Take on Helicopters. When it comes to the animations of a helicopter game there's more at work than you might think, it's not just about spinning rotors! Check out our blog post HERE.
Also on the Take on Helicopters Website is an excellent analysis of the helicopters that gamers can expect to find in our new PC game, Take on Helicopters when it launches October 27th. The various helicopters in the game are shown in full color glorious render form along with text descriptions as to their "vital statistics".
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Take On Helicopters Release Date - Beta Pre-Order
Posted by Donster on: 2011-09-15 17:19:44 in category: Game News [ Print ]
Release Date Confirmed and Pre-Order Access to the Beta Announced
Bohemia Interactive are delighted to
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