Sabre Ace - Page 1/1


Created on 2005-01-19

Title: Sabre Ace
By: Len 'Viking1' Hjalmarson
Date: May 27th, 1997 717
Flashback: Orig. Multipage Version
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Sabre Ace is being produced by Vietnam vets and other real life pilots, so realism should not be a problem! In fact missions will begin with briefings that sometimes include recon photos of targets. Pilots will fly both day and night missions under partially modelled weather (clouds, but at the moment no wind is planned).

Terrain will not be satellite digitized as seems to be the new standard but will be generic. However, actual placement of mountains, rivers, etc., and distances from one major feature to another WILL be accurate. Potentially boring traverse to target areas will be dealt with by a function allowing you to "teleport" to the scene. A map and ADF is available during flight, but pilots will have to learn navigation in order to make it to tje target.

In the real world squadrons fly in formation all the way to target and back. With at least one other major sim in development, a feature called Form Augmentation - a kind of limited autopilot -- has been created. Interactive training missions will be available to help you develop the skills necessary to assume command as flight leader.

Sabre Ace will take advantage of hardware 3d accelerators, and minimum spec should be a Pentium 133 with 16 meg of RAM. Standard MP features will be present. Flight models should be as good as anything out there, with the standard cheats for easy entry. This sim bears watching and we will update info as it becomes available.


Note: the above shots were published by Strategy Plus...



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