ArmA II Review
Posted by Donster on: 2009-07-02 18:39:48 455
Proving that a game can be both brilliant and awful all at the same time.

By Steve Butts, IGN

There's something about ArmA II and games of its sort that is at once exhilarating and exasperating. On the one hand, you have the undeniable thrill of rummaging through the toybox of the world's military forces, playing with everything from 9mm pistols to VTOL jets on a massive, dynamic battlefield with plenty of players on either side of the conflict. On the other hand, the sheer number of systems and behaviors that must be modeled to make it all work are at best frustratingly complicated and at worst totally unreliable. ArmA II excels in both areas, delivering a battlefield experience that's as thorough and comprehensive as we've ever seen, while crushing the player's enthusiasm with a cumbersome interface and inconsistent scripting system.

With that in mind, it's honestly hard for me to render a solid recommendation for or against this title. Do the profound positives and maddening negatives merely cancel each other out, leaving us with a game that's merely average? A lot depends on what you expect from the game and what types of dynamic encounters you're looking for.

Read on...

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