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Janes Longbow

LONGBOW.F22 File


REM                    AH-64D LONGBOW by ORIGIN SYSTEMS
REM              Written and Tested by Len Hjalmarson  Updated August 1997
REM                [email protected]
REM
REM ************************PRELIMINARY SETTINGS**************************
REM If you name the M22 file as LBTEST.M22 then this next line does not change
    MDEF LBTEST
REM
REM ADVANCED
    USE TQS
    RATE 50
    USE MTYPE NOMOUSE
REM ****************************GAME SETTINGS******************************
REM 2-Button Joystick, Throttle Control, Rudder Pedals (if applicable)



PortB1 IS TG1

BTN S1   H          REM Hoverhold
BTN S2   SPC        REM Weapon Fire
BTN S4   a          REM Autopilot

BTN H1U  /T {SHF F1}   REM Full Front View
         /T F1         REM Front View
BTN H1D  F4         REM Helmet View
BTN H1L  /T {SHF F2}   REM Full Left View
         /T F2         REM Left View
BTN H1R  /T {SHF F3}   REM Full Right View
         /T F3         REM Right View

BTN H2U  /U KP0        REM CP/G Position
         /M KP0        REM CP/G Position
         /D RAW (#E0 #71 #E0 #F0 #71)  REM DEL-ASE Range
         
BTN H2D  /U RAW (#E0 #71 #E0 #F0 #71) REM Full Screen MFD
         /M RAW (#E0 #71 #E0 #F0 #71) REM Full Screen MFD
         /D RAW (#E0 #7A #E0 #F0 #7A)  REM PGUP-Radar Range
BTN H2L  /U KP7           REM FLIR Mode
         /M KP7           REM FLIR Mode
         /D ,             REM Left MFD Next
BTN H2R  /U KP ENTER      REM Laser On/Off
         /M KP ENTER      REM Laser On/Off
         /D .             REM Right MFD Next

BTN H3U     t          REM Target Next
BTN H3D     {SHF t}    REM Target Closest
BTN H3L  /U {ALT n}    REM NAV Map
         /M {CTL t}    REM Target Best
         /D {CTL t}    REM Target Best
BTN H3R  /U KP7        REM FLIR Mode
         /M L          REM Lock Vis Obj
         /D L          REM Lock Vis Obj

BTN H4U /U F10         REM Tactical View
        /M RAW (#E0 #7D #E0 #F0 #7D)  REM PGUP-Radar Mode
        /D BSP         REM Next Weapon

BTN H4D /U F7          REM Target View
        /M RAW (#E0 #6C #E0 #F0 #6C)  REM FCR/TADS
        /D /T {SHF 3}  REM Indirect Master Mode
           /T {SHF 2}  REM Direct Master Mode

BTN H4L /U z         REM Zoom In
        /M m         REM Cycle Master Mode
        /D  RAW (#E0 #70 #E0 #F0 #70)  REM INS-Missile Mode

BTN H4R /U x         REM Zoom Out
        /M {SHF A}   REM ASE Auto Page On/Off
        /D {SHF 4}   REM Air Master Mode


BTN T1   f c           REM chaff and flare
BTN T2   /U RAW (#E0 #71 #E0 #F0 #71)  REM DEL-ASE Range
         /M {CTL 5}    REM Weapons Hold
         /D {CTL 7}    REM Form On My Wing
BTN T3   /U {CTL H}    REM Go Home
         /M  {CTL 6}   REM Weapons Free
         /D  {CTL 3}   REM Attack My Target
BTN T4   /U /I {CTL i} REM Dim IHADSS
            /O {CTL i} REM Dim IHADSS
         /M /I {ALT 8} REM Return to Base
            /O {CTL 9} REM Stay Here
         /D /I {CTL 4} REM Pop up and Scan
            /O {CTL 4} REM Pop Up and Scan
BTN T5   /U /I {ALT i} REM Brite IHADSS
            /O (ALT i} REM Brite IHADSS
         /M {ALT 1}    REM Artillery Strike
         /D /I {ALT 2} REM Air Strike
            /O {CTL 0} REM Change Form
BTN T6   /U /I {SHF w} REM Waypoint Previous
            /O w       REM Waypoint Next
         /M P          REM Night Vision
         /D RAW (#E0 #6C #E0 #F0 #6C)  REM FCR/TADS

BTN T9   i         REM IR Jammer

BTN T10  i j       REM IR Jammer and Radar Jammer

RNG 1 13 KP8 KP2   REM Pan View Up/Dn

ANT 1 15 KP4 KP6 l REM Pan View Lf/Rt

REM RDDR 3 [ / ]



M22 or M50 File

EngageRotor = r
CollectiveUp = =
CollectiveDown = -
MinCollective = `
MaxCollective = 0
TargetPrevEnemy = T
TargetNextEnemy = t
TargetPrevNonEnemy = Y
TargetNextNonEnemy = y
TargetClosest = CTL t
TargetBest = ALT t
RelockTADS = L
LockTADS = l
FrontCockpit = /N F1
FrontFullView = /N SHF F1
LeftCockpit = /N F2
LeftFullView = /N SHF F2
RightCockpit = /N F3
RightFullView = /N SHF F3
PilotHelmetView = /N F4
NextObjectView = /N F6
PrevObjectView = /N SHF F6
ChaseView = /N F5
FlyBy = /N SHF F5
NextTargetView = /N F7
PrevTargetView = /N SHF F7
ViewPanLeft = KP4
ViewPanRight = KP6
ViewTiltUp = RAW (#75)
ViewTiltDown = RAW (#72)
ViewZoomIn = KP+
ViewZoomOut = KP -
ResetCamera = KP5
MissleView = /N F8
MissleViewToggle = /N SHF F8
IncomingMissle = /N F9
IncomingMissleToggle = /N SHF F9
NextPlayer2Target = /N F10
PrevPlayer2Target = /N SHF F10
NextTarget2Player = /N F11
PrevTarget2Player = /N SHF F11
DeathView = /N F12
DeathViewToggle = /N SHF F12
Explore = /N CTL F12
MapView = ALT n
AutoPilot = a
HoverHold = h
WheelBreakOnOff = b
TailRotorLeft = [
TailRotorRight = ]
CyclicForward = UAROW
CyclicBackward = DAROW
CyclicLeft = LAROW
CyclicRight = RAROW
AutoPilotIncreaseAlt = CTL UAROW
AutoPilotDecreaseAlt = CTL DAROW
AutoPilotIncreaseSpeed = CTL RAROW
AutoPilotDecreaseSpeed = CTL LAROW
ForceTrim = SHF c
DASEToggle = SHF d
CannonFire = ENT
FireWeapon = /N SPC
WeaponSelect = BSP
RocketSalvo = s
DropChaff = c
DropFlare = f
IRJammer = i
RadarJammer = j
MasterArm = CTL m
MasterCautionToggle = CTL c
NightVision = p
MasterModeToggle = m
MasterModeNav = !
MasterModeDirect = @
MasterModeIndirect = #
MasterModeATA = $
IHADSSToggle = RAW (#E0 #69)
IHADSSHoverMode = %
IHADSSBobupMode = ^
IHADSSTransMode = &
IHADSSCruiseMode = *
MFDLeftNext = ,
MFDLeftPrev = <
MFDRightNext = .
MFDRightPrev = >
AcquisitionMode = RAW (#E0 #6C)
RadarMode = RAW (#E0 #7D)
RadarRange = RAW (#E0 #7A)
MissleMode = RAW (#E0 #70)
ASErange = RAW (#E0 #71)
ASEautopageToggle = A
UFCtoggle = u
TADSzoom = z
TADSunzoom = x
WaypointNext = w
WaypointPrev = W
PFZnext = q
PFZprev = Q
TSDdeclutter = d
ArtilleryStrike = CTL 1
AirStrike = CTL 2
AttackMyTarget = CTL 3
GiveMeYourTargets = CTL 4
WeaponsHold = CTL 5
WeaponsFree = CTL 6
FormUp = CTL 7
GoHome = CTL 8

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Last Updated August 30th, 1997

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