Fallout: New Vegas UK Review
Posted by Donster on: 2010-10-19 16:31:19 181
Obsidian brings a little soul to the wasteland.

By Keza MacDonald, IGN UK

Fallout: New Vegas' similarities to Fallout 3 are obvious. The setting is different, but the aesthetic is the same – crumbling buildings, settlements comprised of shacks, unending waves of dusty, tortured wasteland dotted with ruins from a happier past. The combat is the same, with the same divisive VATS system that lets you target limbs or gun arms to cripple an enemy's ability to fight back. You still rely on your PIP-boy, a Filofax for the post-apocalyptic future, to organise the weapons, armour, quests, information and salvage that you can scavenge from your hopeless surroundings.

You'll forgive me, then, for focusing on the things that are different. Because in some respects Fallout: New Vegas is a very different game from Fallout 3, and that's largely because it's better written. It understands that sometimes you must do awful things for a greater cause, or choose the best of two bad options. It offers you decisions all the time, but it rarely forces you to make any. It understands that morality is ambiguous, and subjective, and that games shoving obvious choices in your face undermines their emotional maturity. It knows that sometimes there is no right choice.

Read on...

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