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Page 21

MarkShot's STK/EAW Guide
by Mark "MarkShot" Kratzer


Table Of Contents Download/Print PDF Version



Burning Planes
Your opponent usually gets eliminated in four manners.


  • You damage or destroy his engine.
  • You shoot off his tail.
  • You shoot off his wing.
  • You force him to crash.

It is important to remember that an opponent with a damaged engine can still fight at a diminished capacity. He may be lacking engine power to build airspeed, but he can trade altitude in order to gain airspeed. Once he has airspeed, he can once again begin to maneuver. When your opponent can maneuver, then you are potentially a target.

So, if your opponent's engine is damaged, then be careful of flying straight and level. If you are not planning to immediately finish your opponent off (maybe you want to retain the energy which you already have for the next fight), then it is best to climb and circle until you are beyond guns range.


Psychology Notes
Often getting a rear quarter position on an opponent even when you he holds the energy advantage is very unsettling to him. He will often go completely defensive without realizing that the situation is not that desperate. Of course, once he goes completely defensive, the situation will usually become truely desperate for him.

If you happen to find your opponent in your rear quarter, quickly analyze the situation. If it turns out that you are holding the energy advantage, then realize that you have a very good chance of shaking him and/or reversing the situation. Then, fly smartly.


Styles of Play
This section to developed in a later release.


Angles and Spiraling Down
Energy and Stalls/Spins
Evasive Airshows

 



© This STK/EAW Guide is Copyright 2000 Mark Kratzer. All Rights Reserved.

 

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