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The F-15E represents the best platform upon which to
base both simulated A/G and A/A sorties. In addition, it offers a wide-range
of multi-player options. While simulation pilots could be working co-operatively
in the A/G role, the design of the F-15E also allows for another kind of co-operative
game-play with one individual fulfilling the piloting role and the other performing
the navigating and targeting tasks.
In addition, the A/A fight could be simulated
without creating an entirely new simulation package. The designer could either
allow for the F-15E to fly with a payload of missiles; or with some changes
in flight model, weights, and cockpit art the designer could model the F-15C.
This would allow for an entirely different fight to be simulated without having
to start from scratch. The F-15C option could be included in the initial package
or as an addition to the original title for later marketing.
Jane's Combat Simulations is creating a simulation based
on the F-15. Since the late 1800's, the name Jane's has stood as the most complete
record of the world's military technology. Beginning with "Jane's Fighting Ships"
they eventually added "Jane's All The World's Aircraft" as well as other almanacs
of defence systems to their list of publications. Together, all of these publications
fall under a single umbrella known as "Jane's Information Group." World-wide,
Jane's is regarded as the most respected source for information pertaining to
defensive systems and geopolitical developments.
1995 saw a triple alliance form between software companies
Origin and Electronic Arts (who later absorbed Origin), and Jane's Information
Group. Any simulation developer who was able to form an association with Jane's
would almost automatically ensure themselves the reputation of unparalleled
realism due to Jane's attention to detail and vast database on the subject of
defence systems. With the alliance between organisations, "Jane's Combat Simulations" was formed.
Former Microprose simulation designer Andy Hollis (F-15
Strike Eagle series, Gunship, F-19 Stealth Fighter) came aboard and formed the
"Skunkworks" division of Jane's Combat Simulations. The mandate of Skunkworks
is the creation of highly detailed, highly authentic simulations of weapon systems.
To date, Jane's Skunkworks division has produced Jane's AH-64D Longbow, a simulation
of the latest version of the US Army's Apache attack helicopter. The second
version of this title features increased realism and effects with the same detailed
avionics, and ability to also fly the Kiowa Warrior
or Blackhawk transport. It has become a best-seller
and is widely regarded as the most authentic helicopter simulation on the market.
RAF Eagle. 350K.
Click to continue
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Israeli F15
Sales for Hollis' Strike Eagle III were very healthy,
and even today it is still highly regarded by simulation enthusiasts. Based
on the experience and notoriety gained from the creation of Jane's Longbow,
a Skunkworks release of the USAF's premier strike aircraft will certainly be
met with success. With the abundance of attention that has been lavished on
the F-16 and F-22 fighters
by simulation publishers of late, its about time that someone revisited the
F15!
Recently the F15I made its first flight. Here is the
news release from Boeing:
ST. LOUIS, September 12, 1997
The first F-15I fighter aircraft for the Israel
Air Force successfully completed its first flight today.
The aircraft took off at 9:42 a.m. CDT from Lambert
International Airport in St. Louis with Boeing test pilot Joe Felock and weapons
system operator Major Rick Junkin of the U.S. Air Force at the controls. Normal
flight assessments were conducted, as well as a comprehensive check of the aircraft’s
new flight control software. Flight time was one hour and thirteen minutes.
The pilot reported that the flight was smooth and that
the aircraft performed flawlessly. "This plane carries on the F-15’s tradition
of excellence," Felock said. "During the course of the flight we achieved an
altitude of 40,000 feet, reached Mach 2, and pulled some 9 G turns. It was a
great flight," he said.
The two seat F-15I, known as the Thunder in Israel,
incorporates new and unique weapons, avionics, electronic warfare, and communications
capabilities that make it one of the most advanced F-15s ever. Israel selected
the F-15I in January, 1994 after evaluating a variety of aircraft to meet its
defense needs. The F-15I, like the U.S. Air Force’s F-15E Strike Eagle, is a
dual-role fighter that combines long-range interdiction with the Eagle’s awe-inspiring
air superiority capabilities.
"The F-15I program is an outstanding example of professionalism
and teamwork in action," said Mike Sears, president of McDonnell Aircraft and
Missiles Systems, the Boeing unit that builds the F-15. "This aircraft flew
right on schedule, which is no surprise. Our working relationships with the
Israel Air Force and with our suppliers in Israel are in synch, focused, and
highly productive," he said.
The government of Israel has ordered 25 F-15I Thunders.
The F-15I is powered by two Pratt & Whitney F100-PW-229 low bypass turbofan
engines, each capable of developing approximately 29,000 pounds of thrust (20%
more than the earlier engines). Its avionics include the Hughes APG-70 synthetic
aperture radar, the Kaiser holographic head-up display system, and an Elbit
display and sight helmet (DASH) system. The aircraft is armed with a number
of precision weapons systems, including Sparrow and Sidewinder missiles.
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