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MiG Alley FAQ

by Rowan Software


Q: On the inflight map I see icons for other UN aircraft that I have not authorised to be in the air. I have seen them flying south out to sea or patrolling along the West Coast. Who are they and can I control them?

A: You have no control over these aircraft. Those aircraft flying south are usually Cargo transport aircraft. The aircraft along the western coast are either rescue helicopters stationed at mission egress points or Navy aircraft patrols.

Q: AAA activity at the target is reported to be high but I don't encounter any guns when I fly there.

A: This is the estimated level of AAA. There are a number of possible sites where flak guns can be positioned. The Reds often move their guns. The suspected positions can be seen by zooming into the target area or listed by looking at the damage list in the target dossier. The AAA level tells you how many of those sites are likely to be active. If the level is 'Dangerous' then it is likely that all sites will be occupied.

Q: I've hit all the warehouses at a supply point but my debrief insists that there are stores remaining.

A: You can blow the roof and walls off a warehouse but the stores inside may survive. Try laying napalm down across the damaged buildings.

A: There may be more supplies out in the open. Crates are sometime hidden under lines of trees or buried in the ground to resemble crops. These are difficult to find unless you do slow and low passes.

Q: I've played the Pusan Perimeter Campaign but I don't see a massive ground battle taking place.

A: This mini-campaign is designed to be a gentle introduction to the CAS duty. You are responsible for providing support along a small section of the front.

Click to continue


Missions, Targeting and Success Criteria

Q: I watched my AI pilots attack a target. They attacked in single file. Even though the lead aircraft killed the target with his first hit, the trailing 2 aircraft still dropped their stores on it. Why are they wasting their ammunition in this way?

A: If the target is undamaged at the point when an AI pilot decides to drop his bombs, he will drop them. So if the leader's bombs have not hit the target when the second pilot reaches his release point, the second pilot will continue his bomb run.

To avoid this, set the attack pattern to Spaced Target Selection on the Task dialogue. The aircraft will then make individual runs.

Q: I don't understand the criteria for mission success. Does a failed mission make any contribution to the overall campaign?

A: The succeed/fail message listed in the debrief is dependent upon the type of mission. The criteria are shown in the table below.

Even if a mission is listed as a failure by these criteria, whatever damage was done and whatever stores were destroyed still apply to the state of the ground war. This means that "failed" missions still make a contribution to the overall state of the campaign. If you feel it is necessary to stop a very low tonnage convoy in order to force a retreat, then do it, even though there may not be enough trucks to rate a success for the mission.

Mission vs. Criteria

Bombing : Increase the damage level by 40% or attain 100% damage
Close Air Support: 18 confirmed enemy ground kills. Confirmed friendly kills count against you twice.
Armed Reconn: 5 trucks or 2 train carriages on the selected route. Kills of neighbouring convoys don't count.
BarCap: 5 MiGs killed, but you need 2 extra MiGs for each Sabre lost.

Go to Part III


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Last Updated September 7th, 1999

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