COMBATSIM.COM: The Ultimate Combat Simulation and Strategy Gamers' Resource.
 

JANE'S F/A 18 : What Would Spidey Say?

  Multiplayer and Avionics Report #1

 

With that kind of range, I had time to lock and launch all four of my Harpoons before breaking at 90 degrees to the target area. My ECM unit was on semi-auto, but I had to use chaff and flare to break the locks. My flight had to get even more aggressive defensively. My number two jettisoned his entire A2G stores, and number three deployed the ALE 50 decoy in tow.

JANE'S F/A 18
Decoy in Tow

On an earlier excursion I wasn't quite as successful, and after taking a SAM hit had to limp home with most of my systems out. After two fly throughs of the Alpha Strike single mission I decided to try a different tactic. I entered the mission planning screen and restructured the mission.

JANE'S F/A 18
Systems Out

JANE'S F/A 18
Pilot Records

Click to continue

 

 

JANE'S F/A 18
Original Mission Plan

JANE'S F/A 18
Added SEAD Flight: Course in Blue

It is not normal for a four ship flight to take on an entire SAG group. Rather, there would usually be a SEAD mission preceding to take out most of the fire control radars. Since the Alpha Strike single mission is optimized as a multiplayer mission, the SEAD mission is left out. I added them back in to increase my chances of success.

JANE'S F/A 18
Back on Deck: Bolter 1

To listen to a RealAudio clip from my carrier take off on this mission, click FA 18 Takeoff - 750K. Be warned that this was recorded from a stereo speaker on to a walkman then transferred back to digital via a small mike.

Go to Air to Ground Report.

 

Copyright © 1997 - 2000 COMBATSIM.COM, INC. All Rights Reserved.

Last Updated December 7th, 1999

© 2014 COMBATSIM.COM - All Rights Reserved