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Thrustmaster, famous for their flight sticks and racing wheels, has developed---according to the dedicated Frag Master website---"the ultimate First Person Shooter Control." Ultimate? At the risk of sounding like a snob, the PR department doth hype too much, methinks. Let's take a closer look to see where the Frag Master wins, and where it loses.
The design lives up to its name as a wicked looking
controller, appearing almost like a cyberpunk style racing wheel. The ten buttons
that adorn the handgrips are in just the right places. Movement is a mixed
bag, however, since while the controller moves pretty well there are some design
issues that impact gameplay.
SPECS
Let’s
get some specs on this bad boy before going any further:
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4 axes movement with selectable MegaHurts™
(mouse) mode
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4 wrap around triggers
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2 large contact thumb buttons
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4 short throw secondary buttons
-
onboard RISC processor with advanced
optical sensors
-
ergonomic grips
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long travel design for precise control
-
weighted low profile base with high
grip silicon strips
-
DirectConnect™ all digital performance
-
standard game port connector
-
works with Windows™ 95 and 98
The
Megahurts™ mode is Thrustmaster’s attempt at emulating mouse movement in
a game through use of the Frag Master (FM) controller. By using the FM a gamer is supposed
to enjoy the same freedom of movement and accuracy as that which a mouse
can give in a shooter game. More on this later.
Exclusive
ThrustMaster DirectConnect™ technology uses Frag Master’s onboard
microprocessor to calculate your movements and button presses instantly.
Your commands are then transferred to your computer digitally, at high
speed, and through a standard game port. No analog delays. No drift. Faster
game play. Sounds good, right?
The
controller is quite large with base dimensions being 9.5 x 8.5 inches and
the height around 8 inches. This baby takes up some desktop real
estate, so bear that in mind when looking it over.
The biggest downside
to the physical design is the lack of suction cups to attach it firmly
to your desk, even though the silicon pads do the job part time. The design is a comfortable fit in your hands and left me with a good initial impression as I took it out of the box and prepared to install it.
Designed from the ground up to be specifically for shooters, the layout shows the attention to detail expected from Thrustmaster. The company sales line
denotes the Frag Master as “the ultimate control” and “movement feels natural
and not confusing.” While it does make some moves much easier (i.e., the
‘circle strafe’), it is not as easy to get used to as one might expect.
Click to continue
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Frag Master: Designed specifically for 1st Person Shooters, combines joystick and mouse technologies. Is it a Jouse? Moystick?
INSTALLATION
Installation
is a snap since the standard game port is as all that is needed. Pop in the installation CD before adding
your controller to the port and let the install run. Install prompts you
when it’s ready for the controller to be connected.
After connecting the controller you head in to the game setup utilities in the Frag Master program group to install the pre-packaged retail game configurations. Setup files for games such as Quake, Quake II, Blood II, Half Life, Hexen II, Klingon Honor Guard, Shogo-MAD and Unreal are added for you. For others you must
use the ThrustMapper utility which is very simple to navigate.
Before attempting to map your keys to the joystick buttons you should first have either your game manual or keyboard overlay handy for reference. Open the mapper utility and choose "Add Game." Next point to the games folder,
map each button to the desired key and voila, your buttons now mimic the same
action as the keypress. Go through each of the desired
keys until you are finished then save your mapping file and you’re ready
for action.
GAMEPLAY
With
the Megahurts™ mode emulating the mouse I decided to first try
the Frag Master with Rainbow Six. Although Rainbow Six does not support joysticks, I figured the Megahurts™ mode should be able to spoof the game into thinking it was a mouse.
After mapping my buttons I entered Rainbow Six and attempted
to start a training mission. No go. I also noticed that the mouse
cursor was winking from confusion as to what was in control:
the mouse or the Frag Master? After several more attempts with the same results
I decided enough was enough and moved on to Delta Force.
Continued...

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