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»  COMBATSIM.COM Forum Archive   » Game Discussions (Title-specific)   » MS Combat Flight Simulator 2   » Stick-shaker and stall-sound --> the easy way!

   
Author Topic: Stick-shaker and stall-sound --> the easy way!
MeatWater
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Member # 1346

posted 11-15-2000 04:40 AM     Profile for MeatWater   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
I thought I could do someone a favor by packing all modified files plus a good stall warning sound into one easy-to-install *.exe - run the file and extract everything into the folder where the main CFS2 folder is located (NOT the CFS2 FOLDER ITSELF!!) e.g. C:\Program Files\Microsoft Games

NOTE: you will be using Well's FM after the installation.

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MeatWater

AudioVisual Design
http://www.meatwater.com
[email protected]
http://www.creadesign.de


Posts: 139 | From: Munster, Germany | Registered: Dec 1999  |  IP: Logged
MeatWater
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Member # 1346

posted 11-15-2000 04:42 AM     Profile for MeatWater   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
AAAARGH! Forgot the link:
http://www.meatwater.com/bin/stallmodv1.exe

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MeatWater

AudioVisual Design
http://www.meatwater.com
[email protected]
http://www.creadesign.de


Posts: 139 | From: Munster, Germany | Registered: Dec 1999  |  IP: Logged
Simmer
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Member # 2441

posted 11-15-2000 04:51 AM     Profile for Simmer   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
Hi Meatwater

Thanks for the mod..BTW could you offer up a reverse exe to restore to original...I just thought of this even though I havnt read any of your readme text in your file offering yet.

Thanks in advance


Posts: 400 | From: | Registered: Jan 2000  |  IP: Logged
MeatWater
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Member # 1346

posted 11-15-2000 08:15 AM     Profile for MeatWater   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
Yeah, I'll come up with that later tonight.

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^^^^^^^^^^^^
MeatWater

AudioVisual Design
http://www.meatwater.com
[email protected]
http://www.creadesign.de


Posts: 139 | From: Munster, Germany | Registered: Dec 1999  |  IP: Logged
MeatWater
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Member # 1346

posted 11-15-2000 03:23 PM     Profile for MeatWater   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
OK, here is the promised undo-patch. Just in case someone isn't happy with the tweaks.
http://www.meatwater.com/bin/stallmod_undo.exe

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^^^^^^^^^^^^
MeatWater

AudioVisual Design
http://www.meatwater.com
[email protected]
http://www.creadesign.de


Posts: 139 | From: Munster, Germany | Registered: Dec 1999  |  IP: Logged
Hengist
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posted 11-15-2000 03:36 PM     Profile for Hengist   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
Nice one MW.

Respect.

Hengist.

Hengist's MiG Alley Site. http://www.hengist.co.uk/MiGAlley/
'1950 Korea - The birth of Jet warfare'


Posts: 94 | From: Balsa wood stealth munitions research and development facility. England. - Leaders in retrievable torpedo technology. | Registered: Aug 2000  |  IP: Logged
Simmer
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posted 11-16-2000 06:15 AM     Profile for Simmer   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
Thank you MW. I had no doubt that this add on for CFS2 was of superior quality as I do enjoy your eaw addons ...The only reason I requested a Undo was just to satisfy both the mod and nonmod pilots out there when I fly online.Thanks again!
Posts: 400 | From: | Registered: Jan 2000  |  IP: Logged
MeatWater
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Member # 1346

posted 11-16-2000 09:01 AM     Profile for MeatWater   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
Thanks for enjoying this guys, but keep in mind that the credits should still go to nibbio and curlytop - I did nothing else but follow their instructions and then pack up the altered files so others don't have to fiddle with AirEd. One thing I did though was adjust the moment when the stall warning starts a little different than suggested...

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^^^^^^^^^^^^
MeatWater

AudioVisual Design
http://www.meatwater.com
[email protected]
http://www.creadesign.de


Posts: 139 | From: Munster, Germany | Registered: Dec 1999  |  IP: Logged
Ming_123UK
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posted 11-16-2000 02:14 PM     Profile for Ming_123UK   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
Ok - thanks to the three of you then, with extra kudos to the original team who sussed the stall horn fix out...
Posts: 105 | From: London UK | Registered: Oct 2000  |  IP: Logged
JETninja
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Member # 1400

posted 11-16-2000 04:40 PM     Profile for JETninja   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
How about one with out the Wells FM's....of course I could just replace them one by one....He He.....
Posts: 174 | From: SoCal, USA | Registered: Dec 1999  |  IP: Logged
MeatWater
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Member # 1346

posted 11-16-2000 04:46 PM     Profile for MeatWater   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
"....of course I could just replace them one by one...."

Do that. Heh heh.

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^^^^^^^^^^^^
MeatWater

AudioVisual Design
http://www.meatwater.com
[email protected]
http://www.creadesign.de


Posts: 139 | From: Munster, Germany | Registered: Dec 1999  |  IP: Logged
AxA
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posted 11-16-2000 08:04 PM     Profile for AxA   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
MW, thanks bud!

AxA http://www.FlyAndFight.com


Posts: 380 | From: Miami, FL | Registered: Sep 1999  |  IP: Logged
rjm
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Member # 1373

posted 11-17-2000 11:17 AM     Profile for rjm   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
MW -
Thanks......again.

Posts: 264 | From: Fairview, Michigan | Registered: Dec 1999  |  IP: Logged
TG
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posted 11-18-2000 03:36 PM     Profile for TG   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
Hi MEatwater.

I just want to be sure I got it right.

I installed the mod to the default game folder and found a sub folder "cfs2" in it afterwards. Is this the correct way?

Is this mod supposed to make its own "cfs2" folder in the "Combat Flight Simulator 2" folder?

Should I rename my game folder "cfs2" and re-install it?



Posts: 359 | From: SOmerville, NJ USA | Registered: Mar 2000  |  IP: Logged
MeatWater
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Member # 1346

posted 11-18-2000 05:21 PM     Profile for MeatWater   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
I explained this in my initial posting on top: install it to the directory where the CFS2 directory is located, NOT the CFS2 directory itself. I know this is confusing

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^^^^^^^^^^^^
MeatWater

AudioVisual Design
http://www.meatwater.com
[email protected]
http://www.creadesign.de


Posts: 139 | From: Munster, Germany | Registered: Dec 1999  |  IP: Logged

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