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Author Topic: AI Crash-land like CFS1
Casey
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Member # 873

posted 10-29-2000 11:14 PM     Profile for Casey   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
Oh well.

Tonight, I saw for the first time in CFS2, something which bugged me about CFS.

I was coming back from a tough mission. I came in for a perfect landing in my Wildcat when, all of a sudden, one of my guys decided to land on my head!

Damn it. From now on, I hit "x" to end the mission once I get within sight of home field. I'll have to enjoy landings on single missions only.


Posts: 636 | From: America | Registered: Nov 1999  |  IP: Logged
Vancouver
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Member # 6550

posted 10-29-2000 11:30 PM     Profile for Vancouver     Send New Private Message   Edit/Delete Post   Reply With Quote
Yes, this happens to me too. For some reason, they seem to want to land all at once with the inevitable collisions as a result. I usually do a few circuits of the airfield first to let my guys land and get out of the way.

Posts: 147 | From: Vancouver, BC, Canada | Registered: Sep 2000  |  IP: Logged
MeatWater
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Member # 1346

posted 10-30-2000 07:56 AM     Profile for MeatWater   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
You either have to land first or last, and make sure you get out of the way once you're on the ground.

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^^^^^^^^^^^^
MeatWater

AudioVisual Design
http://www.meatwater.com
[email protected]
http://www.creadesign.de


Posts: 139 | From: Munster, Germany | Registered: Dec 1999  |  IP: Logged
Franz_von_Baron
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Member # 7605

posted 10-30-2000 08:15 AM     Profile for Franz_von_Baron   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
They'll run you over on take-off too. I always veer a bit to one side and try and stay out of their way.

I think they could have used a bit more flight training. Shame you can't assign em some kp duty. Maybe that might straighten em out a little.

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Franz_von_Baron

The Boneyard


Posts: 12 | From: Paris, KY USA | Registered: Oct 2000  |  IP: Logged

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