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Author Topic: Cowl Flaps...............
MikeToth
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Member # 762

posted 10-19-2000 10:40 AM     Profile for MikeToth   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
Ok guys,

Real dumb question here:

What advantage does opening the cowl flaps
have in combat???... I'm assuming it prevents engine overheating......... never had a sim that allowed this before..

Thanks

Mike


Posts: 219 | From: Cleveland, Ohio USA | Registered: Oct 1999  |  IP: Logged
Michael 2
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posted 10-19-2000 11:04 AM     Profile for Michael 2   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
Has anyone actually managed to overheat and damage his engine simply by running it at full throttle for hours on end? I don't see the point in having all the fancy engine thingys if it's impossible to damage your engine.
Posts: 62 | From: | Registered: Oct 2000  |  IP: Logged
Bill Hewett
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posted 10-19-2000 11:10 AM     Profile for Bill Hewett   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
None in combat (due to drag). Cowl flaps are principally opened on landing to dissipate add'l heat associated with high prop torque and slow airspeed, and thereby prolong engine life.
Posts: 1279 | From: MA, USA | Registered: Sep 1999  |  IP: Logged
MikeToth
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Member # 762

posted 10-19-2000 01:09 PM     Profile for MikeToth   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
Thanks for the answers!!!!!

Mike


Posts: 219 | From: Cleveland, Ohio USA | Registered: Oct 1999  |  IP: Logged
dvargas24
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posted 10-19-2000 01:19 PM     Profile for dvargas24   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
there are a lot of commands in the game that arent really relevant, since the game is based somewhat on FS2000. if you look at the key assignments, you'll even see commands for adjusting the nose of a Concorde.

so just because the game allows for it, doesnt mean its all too important.

edit: but alot of the stuff can be useful if you know how to use it (unlike me )

[This message has been edited by dvargas24 (edited 10-19-2000).]


Posts: 230 | From: Aurora, IL, USA | Registered: Apr 2000  |  IP: Logged
Spiff
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Member # 222

posted 10-19-2000 02:13 PM     Profile for Spiff   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
In the video on the F6F that I posted about earlier, they mentioned that the cowl flaps should be full open on takeoff as well.
Posts: 313 | From: Texas | Registered: Sep 1999  |  IP: Logged
bonzo
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posted 10-19-2000 02:35 PM     Profile for bonzo   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
well they helped me out with an overheating engine.
Posts: 97 | From: santa barbra calif | Registered: Jan 2000  |  IP: Logged
DBond
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Member # 37

posted 10-19-2000 04:49 PM     Profile for DBond   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
bonzo~ That musta been in a real plane or another sim because I've flown for an hour and a half wide open with no damage to the engine whatsoever. I didn't bother to look at the guages. But with no consequences, who cares? That guage may say the engine's 1000 degrees, but if no damage is modeled, does it mean anything? It's called candy, and CFS2 is full of that. The label of hardcore will never be applied to this sim.

Another use I've heard of for cowl flaps is pseudo fire extinguisher. Try opening and closing them while diving to put out a flaming motor.


Posts: 814 | From: Mays Landing, N.J.,USA | Registered: Sep 1999  |  IP: Logged

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