Exactly wot it sez, Taz. If you have an NVIDIA card, there is a free download available from NVIDIA which splits the image into two, slightly offset, one tending towards red, the other towards blue. by putting a blue filter over one eye and a red filter over the other, it gives the image depth.
I knocked up a cheap set of 3d specs using acetate for lenses, and it works very well for OFP, though not so well for CFS2, and worse for CFS3.
The thing that lets the flght sims down is the virtual cockpits. in CFS2 you can have fixed or virtual, so it's not so bad. but CFS3 uses pure virtual; the result isn't that good.
If FS2002 uses fixed pits, then the results should be bloody good.
For obvious reasons, I'm unable to post an image to prove the point.
That's a bummer, Binky. Mind you, my eyesight isn't perfect either, and the resulting image is good.
May be worth a try for a quid.