my profile | register | search | faq | forum home
  next oldest topic   next newest topic
»  COMBATSIM.COM Forum Archive   » Game Discussions (Title-specific)   » MS Combat Flight Simulator 2   » Concerning the dog-fighting Betties.

   
Author Topic: Concerning the dog-fighting Betties.
Jv44~Siggi
Member
Member # 7455

posted 10-25-2000 09:46 AM     Profile for Jv44~Siggi   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
A little known fact: In 1940 Mitsubishi actually delayed production of the G4M1 Betty bomber in favour of the G6M1 heavy escort fighter version with additional cannon armament. Thirty were produced but the concept was unsucessful and most were modified to G6M1-K trainers or G6M-L2 paratroop transports.

Defies belief almost, but maybe the Betty was actually capable of 'chucking itself around' a bit. Go figure.

------------------
Taka Chutai


Posts: 226 | From: UK | Registered: Oct 2000  |  IP: Logged
slugged
Member
Member # 1255

posted 10-25-2000 10:21 AM     Profile for slugged   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
No I don't think it could chuck itself around.

The G6M1 was conceived as a stop gap. The Navy Type 96 attack bombers did not have an escort that could follow them deep into China and thus bomber losses were heavy. The G6M1 was seen as a possible solution to be used as a gun platform.

The G6M1 differed from the G4M1 in these ways:

The bomb-bay was faired over and a ventral gondola was mounted with 1 20mm cannon firing forward and 1 20mm cannon firing rearward. The 2 7.7mm Type 92 machine guns in the waist were replaced with a single 20mm cannon that could be fired from either side. The dorsal machine gun blister was removed. Ammunition capacity was increased dramatically, however this increased the weight of the aircraft by enough that the performance was hurt and the G6M1 was slower than its G4M1 counterpart.

The G6M1 was designed to be a wing-tip escort and to really just sit there slug it out with fighters. It was in no way supposed to dogfight with them.

slugged


Posts: 152 | From: | Registered: Dec 1999  |  IP: Logged

All times are MST (US)  

   Close Topic    Move Topic    Delete Topic next oldest topic   next newest topic
Hop To:

Contact Us | COMBATSIM.COM Home

COMBATSIM.COM, INC. All Rights Reserved.

Powered by Infopop Corporation
Ultimate Bulletin Board 6.04b

Sponsor
2014 COMBATSIM.COM - All Rights Reserved