Firstly Gamecenter has just posted a review of EECH at
The reviewer is Marc Dultz and he gave EECH 7/10. The score isn't too bad but the actual content of his review is questionnable. I have quoted parts of the review below :
"There is also a wide array of playing options to choose from, including several multimission skirmish actions set in Taiwan, Lebanon, and Yemen, as well as three semidynamic campaign games."
If you had played the game more than 30 minutes Marc you would have discovered a fully dynamic campaign included with EECH.
"Unfortunately, you'll still need to access the instrumentation panel with a keyboard, because Razorworks doesn't believe in implementing a mouse-activated cockpit."
Hmm in this day and age of programmable HOTAS controllers I can't really see the justification for this comment. In the thick of battle I don't necessarily want to be stuffing around trying to click a function in the 3D cockpit.
It is ok to do this in Janes F/A-18 since the action isn't as immediate as in EECH.
"The designers made a conscious decision to omit a training mode from the game, and, for some unknown reason, stripped out the basic rules of flying a gunship from the instruction manual. So, if you're a newbie to flight simulations, you had better bone up on flying a gunship elsewhere, because you're certainly not going to get any hands-on training here. Frankly, I'm not sure why this was done, but suffice it to say that it was an imprudent decision, given the complexity of the game and intricacies of helicopter combat."
Actually even without a training mode EECH is one of the easiest flight simulations to learn to fly. It is far easier than say the helo in FS2000 which is directed at the mainstream market. The avionics certainly are no where near as complex as some other sims on the market.
"In addition, Razorworks seems to prefer pouring all of its energies into a product's gameplay and in-game graphics, while paying little heed to such eccentricities as introductory cinematic segues. This isn't necessarily a bad thing; most gamers tend to watch the video sequences once or twice before hitting the escape key. However, when you take into consideration the fact that the CD duplicator failed to incorporate all of the audio tracks that were supposedly included on the master CD, then players are greeted with nothing more than a simple game menu screen at the program's start-up. Again, this may seem picayune, but it's something that could have been addressed in an everyday focus group and somehow handled differently."
Here we see Marc Dultz's true preference - cinematics. I honestly don't think Marc was the best person to review this title. It would also seem that Marc is becoming too mainstream and commercial as is the rest of the Gamecenter website. "Focus groups" ?! I rest my case.
This would seem to be in line with the rest of their "policies" regarding flight sims as their biased "Five Dying Game Genres" article revealed. Unfortunately these genres don't fit into Gamecenter's nice neat console slot and therefore they really have no interest in such game genres.
"The time compression feature doesn't auto-disengage when the action heats up, so when players fly into a hot spot, they get shot down and fail to complete their mission. And then there's the quirky autopilot, which will occasionally have trouble following the waypoint indicators and even more difficulty auto-landing the helicopter. On several occasions, I had to disable the autopilot and make a risky manual landing with a heavily damaged aircraft. Fortunately, the game comes equipped with a cheat key, which lets players re-arm, refuel, and repair their aircraft with a simple keystroke combination."
This says it all really. I have never had any trouble with autopilot and waypoints. Obviously if your helo is damaged then autopilot won't work. Marc Dultz also seems to favour cheat keys. It is obvious that Marc would rather have been playing something else - first person shooters maybe ?
"Comanche Versus Hokum is undoubtedly one of the most robust helicopter simulations on the market right now. It gives players a sense of what it's like to fly and fight at treetop level on today's ultra-modern battlefield. However, its flaws keep it from feeling like a complete, well-rounded gaming experience. For experts, this game is a must-have, but some of the more cumbersome aspects may scare away those who are not die-hard fans of helicopter simulations."
Oh well I suppose Marc had to be positive in his wrapup otherwise he would have 1,000 screaming hardcore fanatics breathing down his neck - right Marc ?
Let me also state that absolutely NO MENTION was made of the core of EECH - the dynamic campaign or its many aspects or even the radio communications.
This is a very poor review and it is obvious the author really has no interest - or Gamecenter - with the product. The review hardly touches on many of the detailed aspects that make EECH a worthwhile gaming experience.
The review is rushed and contains factual errors and ommissions by the author.
My score of Marc Dultz's "Review" ? 3/10.
Very poor form Marc / Gamecenter.