I've been playing Apache Havoc for almost a year now. I love it, but there are a couple of issues, mostly relating to ground forces, that were aggravating. I wonder to what extent they were resolved in Commanche Hokum, and whether C-H is worth buying.
For one, it seemed like ground forces existed purely to be shot at by helicopters. Only very rarely did they engage each other. Most of the time they sat idling at crossroads, in a basically random cluster.
For another, during a campaign, assigned missions were idiotic. Missions would pop up to go scout out some obscure corner of the map, while airstrikes from a nearby red airbase were decimating my forces. Typically, I'd just pick a mission that would have me go somewhere near where I actually wanted to go, quickly fulfill my official mission, and then go use up most of my ordinance where it was actually needed. Also, and this is related to the first issue I mentioned, I almost never got to do any close air support during tank battles, because there basically weren't any tank battles.
Finally, in A-H, wingmen were really stupid. They almost invariable were shot down early on in any campaign.
So, in C-H, are 1)ground forces smarter, 2)missions smarter, and 3)wingmen smarter? Is C-H worth buying?