my profile | register | search | faq | forum home
  next oldest topic   next newest topic
»  COMBATSIM.COM Forum Archive   » Game Discussions (Genre)   » Helos   » comanche-hokum screenshots

   
Author Topic: comanche-hokum screenshots
thisky
unregistered

posted 02-23-2000 06:26 PM       Edit/Delete Post   Reply With Quote
http://spower.free.fr
we are just a small site in france but you already know falcon 4 cockpit from skypat and benhur
we have some screenshots of the beta version of CH from razorworks.
thanks

IP: Logged
goanna
Member
Member # 1639

posted 02-24-2000 12:52 AM     Profile for goanna   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
I went to the site, but I admit I don't speak French. These are beta software pics in low detail mode? At the point of development at which these screens were taken, the Commanche Hokom "world" looks little different from Apache Havoc. Can anyone comment on these??
Posts: 427 | From: QLD Australia | Registered: Dec 1999  |  IP: Logged
thisky
unregistered

posted 02-24-2000 04:42 AM       Edit/Delete Post   Reply With Quote
this is the beta 1.5
all pics are 1024x768 high resolution but in jpeg

IP: Logged
Ojokoltsa
Member
Member # 3286

posted 02-24-2000 07:38 AM     Profile for Ojokoltsa   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
As far as I know, the world of Commanche/Hokum will not differ from A/H this much.
Posts: 211 | From: | Registered: Feb 2000  |  IP: Logged
Blaze
Member
Member # 198

posted 02-24-2000 10:51 AM     Profile for Blaze   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
Yes, it is the same style of terrain graphics as in AH. Although the colors are a little less "neon" this time.


Blaze


Posts: 1556 | From: | Registered: Sep 1999  |  IP: Logged
Richard 'Flexman' Hawley
Member
Member # 55

posted 02-24-2000 01:20 PM     Profile for Richard 'Flexman' Hawley   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
The campaign areas are smaller to allow for a more detailed mesh so there is more "relief" in bumpy areas.

More in the way of little dips and nooks.


Posts: 396 | From: West Yorkshire, United Kingdom | Registered: Sep 1999  |  IP: Logged

All times are MST (US)  

   Close Topic    Move Topic    Delete Topic next oldest topic   next newest topic
Hop To:

Contact Us | COMBATSIM.COM Home

COMBATSIM.COM, INC. All Rights Reserved.

Powered by Infopop Corporation
Ultimate Bulletin Board 6.04b

Sponsor
2014 COMBATSIM.COM - All Rights Reserved