I have just read all the postings and really, I just hope that Gunship isn't going to be crap due to corparate pressure.
The developers shouldn't try to bash out anything too soon.
I realise that the market for "a hardcore" helo sim is small, compared to the "easy to grasp" pap that we see in most sims now, but really, the "general public" is stupid enough. Perhaps a bit of brain exercise would do "the general public" some good.
I despair at the current sim releases today, they are so "Half-Assed" that I just wait for the bad reports to come flooding in about them. Bad frame rates, bugs, poor FM....I just am gratefull that I haven't bought it for the full price.
Crap, lazy coding, is to blame because the developers rely on more and more powerfull hardware to "cut the mustard". This sucks, code it right, and with todays average hardware, you have a great looking sim. "Being in a hurry" is killing ALL new releases. Really...
Second hand shops are a great measuring stick for the crappieness of a game, because I allwayse finds the "new" releases in these shops 6 weeks after they come out, because they are so bad: Flight sim 2000, mig alley, apache havoc, team appache etc etc..
Quake 3, has been in development for 3 or 4 years now, and there was no hint of a premature release, the same with Unreal Tournament. They are the best games I have played so far, because they really work well, even if they are just about all out carnage. It's great!
Ok they aren't combat simms, but you guys at Hasbro/Microprosem, or whoever you are should take note. DON'T release a half baked game. If you are going to do it, do it right. FFS!
All I want is a game that lives up to my expectations, and not a piece of plop that I wish I hadn't bought.