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Author Topic: B-17 II and EAW
matttm
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Member # 662

posted 01-18-2000 05:33 PM     Profile for matttm   Author's Homepage     Send New Private Message   Edit/Delete Post
Not a flame, so do not start...

Even though B-17 II looks very nice and everything, and it will probably do well, you cannot fly as a fighter in Campaign Mode.

Do you see this as extending the 'life' of EAW even more?

From my perspective, I am a Jaeger. Ground pounding sims loose their appeal very quicking for me.

Case in point. I flew and flew F-14 Fleet Defender. I quickly got tired of F-15 (both F-15 II and Janes version). Yes, there is now F-18 but it looks like the 'new generation' sims. i.e. what can you knock up for the mass market in 18 months.

People feel the same? Will we ever get a EAW II??????? This sim (EAW) still has potential.

Matt.


Posts: 692 | From: Sydney, Australia | Registered: Oct 1999  |  IP: Logged
Donster
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Member # 196

posted 01-18-2000 05:56 PM     Profile for Donster   Author's Homepage     Send New Private Message   Edit/Delete Post
Hi Matt,

The only thing I'm really looking forward to in B-17II is being able to man the different gun positions. I really loved that part of SWOTL! Other than that, there is so much variety in the missions and a/c in EAW that it keeps the interest going. Plus there is so much more that can be done with it,(Thanks to you and the other Gurus), that it only gets better and better! Yes I think an EAWII would be great with the newer graphics and damage modeling that they are doing in B-17II. So I agree with you wholeheartedly!
Thanks in advance for the New Stab Version!

Donster


Posts: 10794 | From: Cedar Rapids, Iowa USA | Registered: Sep 1999  |  IP: Logged
RossC
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Member # 1062

posted 01-18-2000 06:45 PM     Profile for RossC   Author's Homepage     Send New Private Message   Edit/Delete Post
Hey, that's a good point. I, on the other hand, very much enjoy ground pounding, which is probably why I'm playing the WW2F DCE right now, along with Falcon4. My dream job would be A-10 pilot. I don't know what that says about me, but it is an interesting point, and A2G ops are an area where I'm sure most would agree are pretty weak in EAW.

~Ross


Posts: 394 | From: Williams Lake, BC, Canada | Registered: Nov 1999  |  IP: Logged
mane_raptor
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Member # 845

posted 01-18-2000 07:39 PM     Profile for mane_raptor   Author's Homepage     Send New Private Message   Edit/Delete Post
Ross,

I like A2G also. In EAW the only fault I find is that there are not enough different targets. I have found tanks, half-tracks, scout cars, trains, oil tanks, warehouses, barracks, mess halls, HQ's, briefing rooms, heavy AAA sites, light AAA sites, fuel dumps, forts, ship yards, uboat pens, and radar sites.

Would love to have arty sites, troop concentrations, V2 sites, and any other numbers of things that go BOOM when you attack them. Maybe in EAWII????

------------------
Check six & aim for the cockpit.


Posts: 6145 | From: Maine USA, Proud Member of ELF (EAW Liberation Front) | Registered: Nov 1999  |  IP: Logged
RossC
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Member # 1062

posted 01-18-2000 11:06 PM     Profile for RossC   Author's Homepage     Send New Private Message   Edit/Delete Post
Yeah, there's reasonable variety of targets, but not reasonable variety of situation. That's why I'm willing to deal with the buggy WW2F DCE - I've found myself flying over my objective a few times, only to see my targets blow up for no apparent reason - I wonder why I cant "lock" a certain tank, only to find out it's a Sherman that has just taken out the StuG! Muzzle flashes, tanks battling each other, it's very well done indeed. "Hey, that Sherman platoon is garrisoning that town, and my compass and RDF are shot out, so I'll belly it in there." Very cool. Going head to head with Wirbelwinds is fun, too.

EAW, despite the reasonable variety of targets, presents them the same way - a line of 5 or 8 halftracks or tanks that may or may not be on the road. It's not bad, but pretty boring after a bit. I have to admit I've never seen a U-Boat near the pens (though I've gone down low to check them out after escorting some -17's to St. Naziare or Lorient), and I've not seen a V-1 site. The tasked A2G stuff is boring, I guess I should say. If there is an EAW2 I'm sure it will be very good, in the way EAW was a lot better than PAW. The sequel to B-17II is supposed to be "Close Air Support," so that should be very good, by the sound of it. We'll see.

I still think F4 is the ground-pounder sim, it's awesome, but jets aren't for everyone. And I'd rather fly an A-10

~Ross

~Ross


Posts: 394 | From: Williams Lake, BC, Canada | Registered: Nov 1999  |  IP: Logged
bucky-s
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Member # 1588

posted 01-19-2000 01:56 AM     Profile for bucky-s   Author's Homepage     Send New Private Message   Edit/Delete Post
I think the ground targets in EAW blow up too easily.

I mean, do you REALLY think an La-7 with two 250 pounders could have taken out an entire factory combinat?


Posts: 179 | From: Shizuoka City, Japan | Registered: Dec 1999  |  IP: Logged
Hun Hunter
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Member # 448

posted 01-19-2000 08:09 AM     Profile for Hun Hunter   Author's Homepage     Send New Private Message   Edit/Delete Post
Interesting point Matt. I'm looking forward to the sim for it's own sake, but the latest interview on Sim HQ seem to limit the possibilities for us fighter jocks. Wayward were questioned on how "open" the sim was in respect of third party add-ons (ala EAW). They were a bit cagey but pointed out that they'd already implemented the nose art import capability. There is another sim in development right now called Battle of Britain by the Mig Alley crew (Rowan I think). I don't know too much but it sounds like what we're all after, albeit in a limited period of the war. For a start it will have ME110's in it which B172 doesn't!. A criminal ommision IMHO.

------------------
Tally Ho!


Posts: 1304 | From: In a water tight cavern under Sydney Harbour Bridge | Registered: Sep 1999  |  IP: Logged
Airbuddha
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Member # 227

posted 01-19-2000 08:04 PM     Profile for Airbuddha   Author's Homepage     Send New Private Message   Edit/Delete Post
Howdy Pawdnas,

I would just like to say that the open architecture is far and away the best way to go, if you want to increase sales for your software.

Did having an open architecture hurt software titles like Microsoft Flight Simulator, or Microsoft Combat Flight Simulator? I think not. Thankfully MP released the Picpac utility which in turn caused me to get back into a WWII sim that I had all but tossed aside.

If MP hadn't released Picpac, I would still have a now defunct webpage called "Airbuddha's Homepage for CFS". Each of the big three have their strengths, but as a whole, EAW has no peer.

Did an open architecture hurt an obscure little company that I'm sure a few of us might have heard of called ID? I don't think user made addons damaged the pocketbook of John Carmack too badly with Quake, Quake2, and Quake3. The same goes for Epic and Unreal.

Heck, people are still shelling out dough for that, ahem, sim SDOE because they can tinker with it. Would I buy an addon for EAW from Microprose even if they released an SDK for us to make our own? You're darn right I would.

Does it make me angry to work on a new plane skin that takes hours and hours of work, only to see it posted on someone elses page within minutes of being released? You're (insert expletive here) right it does.

Does it make me angry to see someone redo or paint over one of my skins? No. It makes me proud of my work, and appreciative that someone thought enough of it to use it as a template for their own. That's why I include the .pcx files.

B-17II and Battle of Britain will supposedly be released at about the same time. If these two sims are even marginally similar, and one of them releases an SDK (Software Developers Kit), then that will be the company that takes home all the marbles IMHO.

Airbuddha
The Hangar

[This message has been edited by Airbuddha (edited 01-19-2000).]


Posts: 430 | From: Slipper Gut, WV, USA | Registered: Sep 1999  |  IP: Logged
mane_raptor
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Member # 845

posted 01-19-2000 09:17 PM     Profile for mane_raptor   Author's Homepage     Send New Private Message   Edit/Delete Post
Right on, Airbuddha, Amen!!!!

------------------
Check six & aim for the cockpit.


Posts: 6145 | From: Maine USA, Proud Member of ELF (EAW Liberation Front) | Registered: Nov 1999  |  IP: Logged
Stanley99
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Member # 169

posted 01-19-2000 10:02 PM     Profile for Stanley99     Send New Private Message   Edit/Delete Post
quote:
Does it make me angry to work on a new plane skin that takes hours and hours of work, only to see it posted on someone elses page within minutes of being released? You're (insert expletive here) right it does.

Personally, I don't mind if I download skins from one author posted on someone else's homepage, as long as credit is given to the artist (yes, that's what I call 'skin-makers'!)who did it in the first place.

But when I think of issues such as 'hits' on a homepage, and possibly advertising there, I suddenly understand your anger much better.

I think it is a question of style:

If someone else posts a picture of one of your skins - and then a link to your page below it - then it is like advertising for your page.

Making it available for download, without any credit, is taking away the work of someone else.

But, on the other hand, the homepage in question - and I think I know which one you mean - explicitly states that none of the posted skins are made by the person who hosts the website, and gives credit to the original artist - but offers the skins for immediate download...

very complicated...

Stan

------------------
Every man dies, not every man really lives.

[This message has been edited by Stanley99 (edited 01-19-2000).]


Posts: 3692 | From: Vienna, 3rd rock left | Registered: Sep 1999  |  IP: Logged
Airbuddha
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Member # 227

posted 01-19-2000 10:56 PM     Profile for Airbuddha   Author's Homepage     Send New Private Message   Edit/Delete Post
Och! I dinna mean for a one paragraph blurb to take off in that direction. The analogy was part of my argument for MP to release an SDK for the end user, and hopefully for B-17II.

The lack of an SDK was most definately the nail in the coffin for WWII Fighters. I don't think anyone could reasonably argue that it wouldn't have been one of the best sims ever made, if it had only been given the same tweakability as SDOE and CFS.

At this moment, there are 257 people playing CFS on the ZONE. Is CFS better than EAW? I'm only one person, but I don't think so. There are currently 26 people playing EAW on the ZONE, and 4 on Kali.

One could argue that more people play EAW offline, but in the absence of polling data, there's no way of proving it.

I seldom ever play a single player game to completion, with Mechwarrior2 being the exception. I buy games to play them online, but EAW is one game/sim that would still be on my HD without multiplayer support. That's how much I enjoy it.

I would also add that the Combatsim EAW community is the best overall group of gaming people that I've ever had the pleasure of associating with

Airbuddha


Posts: 430 | From: Slipper Gut, WV, USA | Registered: Sep 1999  |  IP: Logged
Stanley99
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Member # 169

posted 01-20-2000 02:25 AM     Profile for Stanley99     Send New Private Message   Edit/Delete Post
Well I didn't mean to pick up one paragraph just to throw stones then... just wanted to express my thoughts when I read it...

And about the combatsim.com EAW community...I can just say the same!


Stan

------------------
Every man dies, not every man really lives.


Posts: 3692 | From: Vienna, 3rd rock left | Registered: Sep 1999  |  IP: Logged
Der Fremd Fokker
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Member # 806

posted 01-20-2000 11:03 PM     Profile for Der Fremd Fokker   Author's Homepage     Send New Private Message   Edit/Delete Post
quote:
Originally posted by Airbuddha:
At this moment, there are 257 people playing CFS on the ZONE. Is CFS better than EAW? I'm only one person, but I don't think so. There are currently 26 people playing EAW on the ZONE, and 4 on Kali.

Hi Airbuddha,

FWIW I play EAW on Kali (JG52) and I can tell ya there's a hell of a lot more than 4 players!

I also play EAW using ICQ to hook up with other players, and I get the impression that it's a pretty common thing amongst small groups of EAW players.

Anyway, even though it's been more than a year since it's release, I think EAW is still THE online WWII air combat sim.

PS. Please do a green P51b with 'shark teeth'
and black or maybe 'metal' spinner. (just thought I'd sneak in a request, hehe)



Posts: 107 | From: Perth, Western Australia | Registered: Nov 1999  |  IP: Logged
Pazer Kurt
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Member # 1996

posted 01-21-2000 10:33 AM     Profile for Pazer Kurt   Author's Homepage     Send New Private Message   Edit/Delete Post
Does anyone have B17II? Its not out in britain thats for sure but then again, we brits are always the last in getting the fun stuff!

I was just wondering if anyone could take some screenshots of the B17ii terrain for me since i'm creating a new terrain set for EAW, i want to either use photographic terrain (like Jay's) or like the ones in B17II and the only way i can do the second one is to cut and paste it onto the picpac files.

Thanks in advance

PS i need the shots from a exactly flat on bird eye view, so nothing is skewed... Thanks!


Posts: 10 | From: London, England | Registered: Jan 2000  |  IP: Logged
VonGunn
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Member # 313

posted 01-21-2000 10:48 AM     Profile for VonGunn     Send New Private Message   Edit/Delete Post
In numbers you are right about CFS. But lets look at what actually happening there.

When I first got started in CFS, I went to the Zone and flew with some guys. It was fun for a while. Then as the sim got older, and the openness of it started to be figured out, the Spitfires (which just happened to be the choice of 99.99999% of the players) started to move with the speed of F-15c's and the .303's started to have the killing power of a 16 inch Battlewagon shell. Those guys would be firing constantly at you from 5000 ft away, hoping that 1 round would hit ya. And when it did, BOOM it was all over because they had cranked up the power of their shells so much it wasn't funny.

DO you call that Aerial Combat????? I sure as hell don't. That is Quake on Wings. It's BS if you ask me.


Hptmn VonGunn
I/JG52
1. Staffel
Kommanderen


Posts: 377 | From: Nebraska | Registered: Sep 1999  |  IP: Logged

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