Combat Flight Sim

ace-combat-7-skies-unknownThe highly anticipated return of the storied ACE COMBAT series seeks to enlist fighter pilots across multiple platforms

Leading interactive entertainment media publisher and developer BANDAI NAMCO Entertainment Europe is excited to announce that Ace Combat 7: Skies Unknown will be coming to Xbox One and STEAM®. Already announced for the PlayStation®4 computer entertainment system, Ace Combat 7: Skies Unknown puts gamers in the cockpit of advanced war planes and delivers fierce air combat experiences through photorealistic visuals, intense dog-fighting action, and a multitude of authentic and futuristic aircrafts to fly, all encompassed in an immersive storyline.

Developed by BANDAI NAMCO Entertainment Inc.’s in-house Project Aces team based in Tokyo, Japan and utilizing Unreal Engine™ 4 with a unique and brand new dynamic feature, Ace Combat 7: Skies Unknown applies the latest evolution of its graphics engine in conjunction with the power of the latest generation of gaming consoles and PCs to create immersive aerial battlefields. Fully rendered clouds fill the skies while highly detailed cityscapes enhance the sense of supersonic speed, setting the stage for highly exhilarating aerial battles. Ace Combat 7: Skies Unknown will provide an arsenal of ultra-modern and near-future super weapons for players to wield, while presenting formidable enemies for pilots to vanquish in the air. Aces who have proven their aerial combat prowess in Ace Combat 7: Skies Unknown’s campaign mode can take their dogfighting skills online for furious online multiplayer battles. Ace Combat 7: Skies Unknown also marks the return of Sunao Katabuchi as the lead writer behind the fictional storyline that players will experience in the game. Previously, Sunao Katabuchi wrote the storylines for both Ace Combat 4: Shattered Skies and Ace Combat 5: The Unsung War.

Ace Combat 7: Skies Unknown is currently rated PEGI 16. The game will be coming for the PlayStation 4 system, Xbox One, and PC via STEAM. PlayStation 4 system players will be able to play portions of Ace Combat 7: Skies Unknown and experience exclusive features developed specifically for the Sony PlayStation®VR. To find out more about Ace Combat 7: Skies Unknown, head over to the games official website.

flying-tigers-shadows-over-china-logoFlying Tigers: Shadows Over China prepares for multi-lingual release

As Flying Tigers: Shadows Over China gets ready for international release, a decent number of translations are being prepared for implementation courtesy of today’s “Lingua Franca” update. Soon, air-combat action gamers in Germany, France, Poland, Spain, China, Japan, Mexico, Taiwan, Russia, Brazil, and more countries, can take to the skies in their native language.

On a side note, the Lingua Franca moniker was chosen as a name for the final English update as the term fittingly means “a language or dialect used to make communication possible between people who do not share a native language”.

Launched on Steam’s Early Access programme in August 2015, Flying Tigers: Shadows Over China is approaching final release.

Update details as follows…

  • Strings: Finalized English-language strings in preparation for translation and the upcoming multi-lingual/international release.
  • Performance: 3D-renderer now optimized for low-end PCs, circa +30% more efficient occlusion culling, resulting in lower stress on bandwidth.
  • UX: New default. Players can now toggle the free-roaming Panoramic Camera by holding Left ALT and moving the mouse to look around (if playing on MOUSE+KEYBOARD, for example).
  • GUI: Updated text-system for multi-player lobby and console/log output strings.
  • Aircraft: Implemented cockpits for amphibious fighter planes A6M2-N “Rufe” and SC-1 “Seahawk”.
  • Audio/Music: Updated multiplayer lobby, mission result, and main theme tracks.

Get more information about the game at the official Flying Tigers: Shadows Over China website.

flying-tigers-shadows-over-china-logoSome people say that World War II started in China when the Second Sino-Japanese War broke out in 1937, a full two years before German aggression seized Europe. Flying Tigers: Shadows Over China, a historical air-combat action game currently in Steam Early Access, is based on the true events of covert American WW2 fighter pilots who flew combat for the Chinese Nationalist Party under Chiang Kai-shek, more commonly referred to as the Republic of China or the Kuomintang aka KMT (the Kuomintang were forced to retreat to Taiwan in 1949 after being defeated by the Communist Party of China during the Chinese Civil War).

The “Kipling” Steam update introduces the first set of hand-painted illustrations that strives to capture the mood, look and feel of aerial warfare in 1940s South-East Asia theatre of World War II, more commonly known as the CBI (China-Burma-India).

Watch the Flying Tigers: Shadows Over China - “Kipling” Aviation Art Steam Update Video here.

About the Kuomintang of China (KMT)
The Kuomintang of China, often translated as the Nationalist Party of China or Chinese Nationalist Party, was the ruling party in mainland China from 1928 until its retreat to Taiwan in 1949 after being defeated by the Communist Party of China (CPC) during the Chinese Civil War. Together with the People First Party and New Party, the KMT forms what is known as the Taiwanese Pan-Blue Coalition, which supports eventual unification with the mainland. However, the KMT has been forced to moderate its stance by advocating the political and legal status quo of modern Taiwan. The KMT accepts a “One China Principle” – it officially considers that there is only one China, but that the Republic of China rather than the People’s Republic of China is its legitimate government. In 1930, large-scale civil war broke out between warlords who had fought in alliance with the Kuomintang during the Northern Expedition and the central government. In addition, the Chinese Communists (CPC, or Communist Party of China) revolted against the central government following a purge of its members by the KMT in 1927. The Chinese government diverted much attention into fighting these civil wars, following a policy of “first internal pacification, then external resistance”.

About The Second Sino-Japanese War
The Second Sino-Japanese War (July 7, 1937 – September 9, 1945) was a military conflict fought primarily between the nationalist Republic of China and the Empire of Japan from 1937 to 1945 (the First Sino-Japanese War happened in 1894–95).

Get more information about the game at the official Flying Tigers: Shadows Over China website.

flying-tigers-shadows-over-china-logoAir-combat action game developer Ace Maddox is pleased to announce the “Touchdown” Steam Update is live for Flying Tigers: Shadows Over China. The single player campaign has been completed and full voice over has been implemented to all 12 missions, there are new cockpits added for the B-25B bomber and the A6M2 Zero and P-51D Mustang fighters. There’s also a new option that lets aspiring multiplayer pilots restrict/set the control-style for online matches. Furthermore, rendering has been improved (again!) so aircraft, landscape and weather look vividly lit and more authentic. There’s also been a multiplayer menu refresh, now match modes are clarified/renamed to DOGFIGHT VS, TEAM DOGFIGHT, ROCKET MATCH VS, TEAM ROCKET MATCH, and FLY THE FLAG.

Check out the narrated YouTube video for details or skim through the changelog below for a quick overview.

Update History/Changelog:

  • Single player campaign mode completed, full with 12 voiced missions.
  • All campaign aircraft have cockpits implemented, including the B-25B bomber in the FINAL FLIGHT mission.Cockpits were also added for two non-campaign fighters, the Japanese A6M2 Zero and the P-51D Mustang.
  • Rendering has been improved once again so now aircraft, landscape and weather look richer and more vividly lit, especially if you’re running the game on the CINEMATIC graphics setting.
  • There’s also a new multiplayer setting that lets hosts restrict control-style for matches, so if you want to go head to head in an online game with players flying EXCLUSIVELY with the more advanced PITCH & ROLL setting, log into Steam, grab this update, get airborne and knock yourself out!
  • Match modes have been renamed for clarification, so for example, the MASTER OF THE SKIES multiplayer mode is now called DOGFIGHT VERSUS, and we’ve got ROCKET MATCH VERSUS and TEAM ROCKET MATCH, and so on.
  • Cockpits added for Japanese A6M2 Zero and the P-51D Mustang.

Get more information about the game at the official Flying Tigers: Shadows Over China website.

combat-air-patrol-2-logoSim155 Ltd. has announced that Combat Air Patrol 2 (CAP2) V809.1 is currently live in the Steam client’s Beta and VR Beta channels. As well a couple of crash fixes, general bug squashing and copious minor improvements, the following are present in this build:

  • Steam launch options for 2D, OpenVR & Oculus.
  • New carrier with animated elevators, deck crane and deck tugs.
  • Air to Air refuelling – KC767 tanker with realistic hose physics. Check out the video here.

You can check out the full details over at the CAP2 Dev Blog.

Several new screenshots and videos have been added to the CAP2 website.

Further v809 updates will include populated target ranges, updated MFD & radar displays together with RCS (Radar Cross Section) logic. Cockpit updates are progressing well. Aside from modelling one of the major updates will be the mirror reflections. You’ll be able to specify varying levels of reflection fidelity plus we’re considering adding adjustable mirrors. Automatic support for Thrustmaster MFD Cougar panels is also on the way.

Combat Air Patrol 2 is available on Steam for $29.99.

 

flying-tigers-shadows-over-china-logoIndependent air-combat action game developer Ace Maddox is pleased to announce that its latest Flying Tigers: Shadows Over China Steam update has gone live. New features include ROCKET MATCH, a fresh multiplayer mode that lets 2-16 players go head-to-head over the Chinese-Mongolian Gobi desert in a variety of fighter-jets, including the American P-80A “Shooting Star” and the Japanese Ki-201 “Fire Dragon” (Me-262a). Check out the narrated YouTube video for details.

Update History/Changelog:

  • ROCKET MATCH multiplayer mode. This new mode lets 2-16 players fly head-to-head in rocket-equipped fighter planes. Aircraft include the P-80A “Shooting Star”, the P-38L Lightning, the Ki-201 “Fire Dragon”, the Mizuno II “Divine Dragon”, the I-16 Polikarpov and the P-51D Mustang.
  • Campaign VO. Recorded and implemented complete American & British voice over dialogue for East of Martaban campaign mission.
  • New fighter-jets (with cockpits). Added the USAAF P-80A “Shooting Star” with cockpit and four skins. Japanese Ki-201 “Fire Dragon” with cockpit (and four skins) also implemented. Finally, Japan’s unusual/experimental Mizuno Shinryu II “Divine Dragon” made available too, also with four skins.
  • Retrofitted Vildebeest cockpit. The RAF bi-plane torpedo fighter Vickers Vildebeest Mk. III finally has a (semi-open) cockpit view.
  • Field of View. Added and adjusted FoV (Field of View) for gameplay and cockpit cameras for improved visibility. Use (default) C / V keys to cycle back and forth to set/try the improved WIDE cameras.
  • BRIGHTNESS option. Not entirely unlike GAMMA control, the new brightness option lets players adjust screen visibility (via DISPLAY SETTINGS).
  • ENEMY CROSSHAIR option. Let’s you adjust the size of the red sub-crosshair to improve enemy target visibility (via HUD settings).

Get more information about the game at the official Flying Tigers: Shadows Over China website.

flying-tigers-shadows-over-china-logoNarrated YouTube video tells it all!

As the big things of this world – governments, corporations, institutions – are losing traction, independent air-combat action game Flying Tigers: Shadows Over China (FTSOC) grinds along like an old river barge up Burma’s Salween gorge, fending off Japanese assaults on the left while expecting Allied reinforcements from the right. It’s been quite some time since you’ve heard from us gamedev-mechanics here at Ace Maddox, so hopefully today’s additions will make you all pleased.

Live on Steam now, this straight-forward update adds a good amount of content and bugfixes, and we’ve simply decided to call it “COCKPIT/CAMPAIGN”. Check out the voiced YouTube video for a thorough overview, or scour the changelog below for a quick rundown.

Update History/Changelog:

  • Four new cockpits and “wide” interior camera added. Hop inside the P-40E, Buffalo Mk. I, Lysander Mk. II or the Japanese Ki-43 fighter! If you’re playing on keyboard and/or mouse, just press the V key to check out the newly added cockpit “wide” camera. And, there’s also a refurbished bomb-targeting system for when you’re seated in cockpit mode.
  • Voice actors exhausted as Campaign nears competion. Development of FTSOC’s historical single player campaign is almost complete. We’ve updated some of the older voices, while a multitude of actors have been working around the clock to record the remainder of the Campaign mission’s screenplay in proper. We suggest you give the Campaign a full playthrough, so you can hear for yourselves.
  • Controller vibration. For those of you who prefer to play/fly with a gamepad, there’s now controller rumble for stronger “immersion”.
  • Improved rendering. Shadows and reflections look sharper and are more stable now, this specially noticeable when you’re seated inside.
  • Toggle HUD elements on the fly. Press the H key while flying to control displaymode of the various HUD elements (handy feature when recording video or FRAPSing stills).
  • Ship models. We’ve updated most of the game’s warship models, plus added a typical Southeast Asian wooden cargo ship, namely the Malayan Bedar (which, incidentally, does not look entirely unrelated to the Chinese junk).
  • More Challenges. We’ve added two new mini-missions in the form of challenges, so go ahead and take that dusty old Vildebeest for a bit of tinfish-safari off the Akyab coast in the new TORPEDOGS challenge, or try out the bombs and machine guns of the Allied P-43A fighter in GROUND ATTACK.
  • Added captured Japanese fighter. We’ve implemented a captured P-40E fighter, bombs included, to spice up multiplayer cockpit-dogfighting a little. Enjoy the flight!

About Flying Tigers: Shadows Over China:

Currently in Steam Early Access, Flying Tigers: Shadows Over China (FTSOC) is a historical air-combat action game based on the true events of America’s secret volunteer squadrons that flew against Japan in the China-Burma-India (CBI) Theatre of World War 2. Secretly recruited under President Roosevelt’s authority, the Flying Tigers were officially known as the “American Volunteer Group”.

Get more information about the game at the official Flying Tigers: Shadows Over China website.

combat-air-patrol-2-logoSim155 Ltd. has announced that Combat Air Patrol 2 (CAP2) VR Beta 1 is available now in the Steam client’s ‘BETAS’ tab. Here’s the news release by Ed Scio at developer Sim155:

I’ve got to admit VR in CAP2 is now pretty damn cool! With the first implementation I was slightly skeptical of the experience, feeling nauseous etc but with ‘Cinema Mode’ implemented for non pilot views there’s no longer a bucket by my desk.

There’s a lot of minor updates/fixes to come for VR, including:

  • Allow MSAA rendering
  • UI currently not shown in pilot view (after pressing ‘ESC’)
  • Mission planner not shown in VR (enable 2D Mirror to view it if required)
  • Radio commands input method
  • Update VR during loading screens
  • Add an Oculus API option

Also, in VR obviously can’t see your keyboard for input so I’ll add a method for highlighting cockpit controls by looking at them then selecting via a new control input. This will let you manage MFD’s, flaps, water injection, counter measures, canopy latch, eject handle, upfront controls etc using the headset and one button. This method will also be implemented in non VR mode to work with gamepad right stick cockpit view.

Right, back to finishing v808 with a new carrier and in-flight refueling!

For more detail on previous updates check out the dev blog.

Find out more about Combat Air Patrol 2 at the games official website.

il-2-sturmovik-battle-of-moscow1C Game Studios is excited to announce that IL-2 Sturmovik: Battle of Moscow is available digitally starting from today. The game can be purchased at our website in two editions, Standard and Premium, for the price of $49.99 and $79.99 correspondingly. For additional information on both editions please visit www.il2sturmovik.com.

The game is also available via Steam as DLC for the previous title IL-2 Sturmovik: Battle of Stalingrad.

IL-2 Sturmovik: Battle of Moscow is a combat flight simulation dedicated to the Battle of Moscow, one of the most decisive battles on the Eastern Front in WWII. This new project from 1С Game Studios continues the next generation of combat flight simulations with the latest development technologies – from a new higher level of physics modeling, damage modeling and aerodynamics to modern modes of gameplay with detailed, immersive environments.

combat-air-patrol-2-logoSim155 Ltd. has announced that Combat Air Patrol 2 (CAP2) will be updated to version v806. Its the most extensive update so far and will go live this week. One of the major features of v806 is radio comms. Radio exchanges and background chatter really improve simulation immersion. It also enables commands to aircraft within your section such as:

  • Formation control
  • Target assignment (A-A & A-G)
  • Report State
  • Navigation
  • Mission abort
  • Return to base
  • Recover/land on carrier
  • Emcon (Emissions Control)
  • Lights state

You also have RT to the carrier/fleet such as:

  • Request takeoff
  • Request land
  • Request position check
  • FAC assign fire mission to fleet

Target assignment is done by locking up an air target, surface target or locking a point with your Lantirn pod then commanding a wingman to attack your target.

Formation control is fun to use, you have standard mission formations such as combat spread, echelon etc. You also have the close formation ‘parade’ which is great for photo opportunities, not so great for sudden maneuvers!

Fleet FAC (Forward Air Controller) allows you create a fire mission for the fleet main guns, initiating a barrage at your Lantirn pod lock point.

Radio comms will continue to evolve throughout ‘Early Access’ with extra commands, associated AI logic and UI updates.

You can follow the development of Combat Air Patrol 2 via its Steam Community Hub. Find out more about Combat Air Patrol 2 at the games official website.