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Top : Downloads : Joystick and HOTAS Config Files : Thrustmaster

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File: Air Warrior III

[Hits: 339] [Rating: 0.00] [Votes: 0] [Rate It]

Site: Comanche

[Hits: 435] [Rating: 7.00] [Votes: 1] [Rate It]

File: Comanche 3 / Gold - 'FUZZY-LOGIC'

'FlaX-PaX' Set-Up No.6
  • FULL 'DOGFIGHT'-TRIGGER:
  • mixed analog/digital operation:
    • all 'primary wpns'-ctrls
  • mapped intuitively 2 the 1-and-only single dual-stage 'TG':
    • fire the selected weapon -
    • or order wingman 2 'attack' (with S3 held),
      then automatically re-arm the last weapon active before,
    • or request 'air strike' by pulling through,
      then automatically arm 'Hellfires' 2 destroy e.g. the 1st vehicle of a convoy and let the artillery finish the job,
  • FULL 'VIEW'-SUPPORT:
  • all 'views' / 'cams' necessary
  • plus 'MFDs'
    • mapped intuitively 2 diff. 'coolies',
  • with automatic 'fuzzy logic' shifting 2 correct function
  • All functions necessary 4 'situational awareness' always accessible
    • no matter which 'view' or 'cam' currently active -
    • even those originally not supported by game's ctrl-sys. itself:
  • If you are any 'view' or 'cam' not supporting 'quick-view', you nevertheless can directly use these functions and
    • let this set-up automatically switch 2 needed 'view'-mode 2 take a glance (without any 'shift'-button necessary) 4 exactly as long as you actually use this function, then 're-direct' you 2 correct view or cam active before.
  • plus quick view "type"-selection with just one twist of your thumb:
    • Any useful 'view'-functions assigned 2 'ANT':
    • 'ctr detent' with 'cockpit-view fwd', then select target,
    • twist 2 'external camera' 2 check position,
    • twist 1 more 2 'ext. padlock' 2 check cover,
    • twist back 2 'virtual cockpit' and maneuver into kill position,
    • twist 2 'wingman cam' and wonder 'WTH...?',
    • twist back... 2 whatever view currently needed...
    • (...yep, I really love it!...)

  • ENHANCING 'STANDARD'-HANDLING:
  • featuring automatic 'PULSE' replacing manual 'Cycle' through functions
    • Usually, you press a BTN 2 'cycle' through any function - and press again... and again...
    • Now, simply hold it 2 'PULSE' 4 exactly as long as you need...


  • AND SO ON...
  • ...any funct. /cmnd /task necessary /useful assigned 2 stick:
    • this is what 'HOTAS' really means:
    • ...keyboard not needed any more!


    [Hits: 238] [Rating: 10.00] [Votes: 1] [Rate It]

File: Combat Flight Simulator

[Hits: 523] [Rating: 7.50] [Votes: 4] [Rate It]

File: Combat Flight Simulator - 'FUZZY-LOGIC'

'FlaX-PaX' Set-Up No.4
  • FULL 'DOGFIGHT'-TRIGGER:
  • mixed anal. /digit. op.:
    • all 'primary weapons'-ctrls
  • mapped intuitively 2 dual-stage 'trigger':
    • either fire MGs,
    • or Cannon (S3 held),
    • or 'full guns' (TG2)!

  • FULL 'VIEW'-SUPPORT:
    • all 17 int. 'snap'-vws
    • and all 16 ext. 'snap'-vws
    • plus 8-way ext. 'pan'-ctrl.
  • mapped intuitively 2 1 single 'coolie',

  • with automatic 'fuzzy logic' shifting 2 correct function
  • If you're in any internal vw-mode, 'coolie' will 'pan' vw:
    • 8-way 4 all 'level'-vws,
    • 8-way 4 all '45°-up'-vws (S3 held),
    • plus 1-way 4 '90°-up'-vw (S4 held).
  • If you're in ext. vw-mode, same 'coolie' will now
    • either 'snap' vw 8-way 4 quick 'look-around' /'check 6' (and automatically reverse cam's pos. and vwpnt., so 'left' will result in 'snap over lft wing' but not 'move cam 2 lft of plane')
    • or 'pan' vw (S3 held) 4 'fine adjustment'.
  • plus exact vw-'type'-selection with automatic HUD:
    • 'Toggle' 4 only 'specific' vw-modes requires fixed 'start' with fixed 'states' between each exec. - any circumstance(s) diff. from one(s) def'd 4 'toggle' must result in 'out of synch.'!
    • This set-up is the very 1st world-wide 2 solve this: basically it either redefines conditions 2 match curr. needs, or - if not poss. - does not allow 'forbidden' cmds by ignoring 'toggle' request...

  • ENHANCING ANY LIMITS:
  • Including automatic temp. 'override' of active 'padlock' or 'trim'-state
    • MS' 'vw-system(?)' does not support 'pan-' / 'snap-'-funct. while e.g. 'padlocked' /applying 'trim' (both cmd-sets @ NUM-PAD and selected only by state of NUML)...
    • ...this set-up is able 2 temp. disable any 'padlock' or 'trim' 2 enable e.g. a quick 'look-around') 4 exactly as long as 'coolie' used, and re-engage interr. function afterwds... automatically!
  • plus automatic 'trim enable /override /disable' funct.
    • to set NUML 'off' before applying any 'trim' and reset 'on' after completion ... or some period no 'trim' used.

  • FULL 'THROTTLE'-SUPPORT:
  • any 'thr. /mix.' function mapped 2 TQS' detents:
    • 'idle cut off' 4 'into MT',
    • 'full rich mix' 4 'out of MT',
    • 'WEP' 4 'AB'...
  • plus manual 'mix' and 'prop pitch' ctrls @ ANT & RNG,
    • ...for any 'purists' out there...
  • including automatic pop up of 'engines' panel (no. 2)
    • ...the very 1st time any of these ctrls used...

  • AND SO ON...
  • ...any function /command /task necessary /useful assigned 2 your stick:
    • this is what 'HOTAS' really means:
    • ...keyboard not needed any more!


    [Hits: 390] [Rating: 10.00] [Votes: 4] [Rate It]

Site: Cougar World
Dr. James Hallows has launched Cougar World. Cougar World is the the ultimate resource centre for the Thrustmaster HOTAS Cougar. The site features, forums relating to the release of the Cougar, rudder pedal compatibility, pre-ordering information, etc. You can keep up-to-date with what's going on from the "Latest News" and "Current Status" sections, and common questions like will the Cougar work on Windows XP / the X-Box / my Palm Pilot are answered in the Frequently Asked Questions (FAQ) sections. Cougar World is currently in its pre-Cougar release version, and therefore, until the Cougar is released in March 2002, certain areas of this site will only come online at that time.



[Hits: 325] [Rating: 10.00] [Votes: 1] [Rate It]

File: Cowboy's f4_4 files changed to digital F22PRO/TQS settings
This files only have some minor changes from me. mayorly the Hat 3 and 1 is switched. all RAW codes has been changed for digital use, and the delays are set some down, and cursors are put on Red mousebutton instead of FLARES, and Autopilot is removed for a radio on(Shift c), for voicecoms like RW and BC hope you can use these changes feel free to change anything .

[Hits: 462] [Rating: 4.17] [Votes: 6] [Rate It]

File: Die by the Sword - 'FUZZY-LOGIC'

'FlaX-PaX' Set-Up No.9

  • FULL MOVEMENT-CONTROLS:
  • primary Movement-Controls assigned to your TQS' BTNs,
  • secondary Movement-Controls assigned to your TQS' Handle,
  • advanced Movement-Controls assigned to your (SW)F22's HATs:
    • Walk & Turn via the TQS' "Coolie",
    • and Strafe via the Rocker or ANT;
    • or Lunge via HATs 3 & 4
    • Duck pulling the TQS' Handle to "MT"-Detent,
    • or Jump & Climb pushing it to "AB"-Detent...

  • FULL WEAPONS-CONTROLS:
  • VSIM-Control via your (SW)F22, and
  • custom moves via your (SW)F22's HAT 2,
    • Draw Sword with your (SW)F22's BTN S2,
    • Block with your (SW)F22's BTN S3...

  • FULL VIEW-CONTROLS:
  • View & Camera-Controls at your (SW)F22's HAT 1, and
  • Free-Look-Override via your TQS' BTN T6...


  • NOTHING TO ADD:
  • ...any funct. /cmnd /task necessary /useful assigned 2 stick:
    • this is what 'HOTAS' really means:
    • ...keyboard not needed any more!


[Hits: 146] [Rating: 0.00] [Votes: 0] [Rate It]

Site: EF2000: TactCom Config Files

[Hits: 446] [Rating: 6.50] [Votes: 2] [Rate It]

File: Enemy Engaged: Apache vs. Havoc - 'FUZZY-LOGIC'

'FlaX-PaX' Set-Up No.10
  • FULL "DUAL COCKPIT"-EMULATION:
  • "Comanche vs. Hokum"-like "dual Cockpit"-Layout:
    • "Pilot's Seat" with all necessary NAV / SYS MFDs, +
    • "Gunner's Seat" with always current TGT-MFDs:

  • ADVANCED MFDs PRE-SELECTION:
  • with full-automatic MFDs Update,
  • + pre-sets 4 both Pilot + Gunner Seat:
    • "Pilot" with pre-selected NAV + SYS MFDs, +
    • "Gunner" with pre-selected active TGT MFDs.

  • UNIQUE TARGETING ENHANCEMENT:
  • full-automatic permanent track of curr. active Sensors 4
  • immediate updates of Gunner's MFDs:
    • depending on curr. active TGT-Sensors, both MFDs will automatically switch 2
    • either "Air 2 Air" + TADS pages
    • or "Air 2 Ground" + TADS pages
    • if any of the FCR's radar-modes active,
    • or TADS + TSD pages
    • if any of the electro-optical sensors currently used,
  • + temp. "Override"-Functions 4 both current MFDs + current View/Cam 4
    • WPNs-Selection,
    • TGTs-Selection,
    • TGT-Systems
    • TGT-Cam
  • SIMPLIFIED "COMMON" HANDLING:
  • with quick View-Type-Selection with just 1 twist of your thumb ,
  • featuring full-automatic "fuzzy-logic" selection of "shifted" cmd-sets:
  • "just" 1 "Pan/Scan"-Coolie 2 automatically
    • either Pan Vw if any int. Cockpit-vw curr. active,
    • or Rotate Cam if any ext. cam curr. active,
    • or Ctl TGT-Sensors:
    • Pan TADS if curr. active,
    • or Select FCR's Dir. + Range if curr. active...
  • + "just" 1 "Zoom/Details"-Coolie 2 automatically
    • Zoom + ReCtr. / Dir. + Range / Declutter curr. MFDs!

  • AND SO ON...
  • ...any funct. /cmnd /task necessary /useful assigned 2 stick:
    • this is what 'HOTAS' really means:
    • ...keyboard not needed any more!


    [Hits: 261] [Rating: 10.00] [Votes: 1] [Rate It]

File: Enemy Engaged: Comanche vs. Hokum - 'FUZZY-LOGIC'

'FlaX-PaX' Set-Up No.11
  • SYNCHRONIZED COCKPITS:
  • direct access to all MFDs' Modes from any Seat or "View":
    • simply directly select any "View"-Type needed
    • including any necessary Settings pre-set!

  • ADVANCED MFDs PRE-SELECTION:
  • with full-automatic MFDs Update,
  • + pre-sets 4 both Pilot + Gunner Seat:
    • "Navigation / Systems" with pre-selected NAV + SYS MFDs, +
    • "Combat" with pre-selected active TGT MFDs.

  • UNIQUE TARGETING ENHANCEMENT:
  • full-automatic permanent track of curr. active Sensors 4
  • immediate updates of Gunner's MFDs:
    • depending on curr. active TGT-Sensors, both MFDs will automatically switch 2
    • either "Air 2 Air" + TADS pages
    • or "Air 2 Ground" + TADS pages
    • if any of the FCR's radar-modes active,
    • or TADS + TSD pages
    • if any of the electro-optical sensors currently used,
  • + temp. "Override"-Functions 4 both current MFDs + current View/Cam 4
    • WPNs-Selection,
    • TGTs-Selection,
    • TGT-Systems
    • TGT-Cam

  • SIMPLIFIED "COMMON" HANDLING:
  • with quick View-Type-Selection with just 1 twist of your thumb ,
  • featuring full-automatic "fuzzy-logic" selection of "shifted" cmd-sets:
  • "just" 1 "Pan/Scan"-Coolie 2 automatically
    • either Pan Vw if any int. Cockpit-vw curr. active,
    • or Rotate Cam if any ext. cam curr. active,
    • or Ctl TGT-Sensors:
    • Pan TADS if curr. active,
    • or Select FCR's Dir. + Range if curr. active...
  • + "just" 1 "Zoom/Details"-Coolie 2 automatically
    • Zoom + ReCtr. / Dir. + Range / Declutter curr. MFDs!

  • AND SO ON...
  • ...any funct. /cmnd /task necessary /useful assigned 2 stick:
    • this is what 'HOTAS' really means:
    • ...keyboard not needed any more!


    [Hits: 272] [Rating: 10.00] [Votes: 1] [Rate It]

Site: European Air War - 'FUZZY-LOGIC'

'FlaX-PaX' Set-Up No.2
  • FULL 'DOGFIGHT'-TRIGGER:
  • mixed analog / digital operation:
    • all 'primary weapons'-ctrls
  • mapped intuitively 2 the 1-and-only single dual-stage 'trigger':
    • fire selected primary weapon -
    • it also can be used 2 toggle 'active guns', i.e. MG or Cannon (with S3 held),
    • or switch 2 'full guns' by pulling through!

  • FULL 'VIEW'-SUPPORT:
    • all 17 internal 'snap'-views
    • plus 8-way external 'pan'-control
  • mapped intuitively 2 one single 'coolie',

  • with automatic 'fuzzy logic' shifting 2 correct function
  • If you are in int. 'cockpit'-modethe 'coolie' will 'pan' corresp. view 4 a quick 'look-around' /'check 6':
    • 8-way 4 all 'level'-views plus 'fwd 45°-up',
    • 8-way 4 all '45°-up'-views plus '90°-up' (S3 held).
  • If you are in any ext. view-mode, same 'coolie' will now 'pan' this view (without any 'shift'-button necessary) 4 'fine adjustment'.
  • plus quick view "type"-selection with just one twist of your thumb :
    • Any useful "view"-functions assigned 2 'ANTENNA RING':
    • 'ctr detent' with 'cockpit-view fwd', then select target,
    • twist 2 'external padlock' 2 check pos.,
    • twist one pos. more 2 'reverse padlock' 2 check type and no. of target(s),
    • twist back 2 'ext. padlock' and turn towards target,
    • twist 2 'internal padlock' and maneuver into kill pos.,
    • twist 2 'MG-view' (e.g. 'Red Baron') and 'let go',
    • twist 2 'instruments panel' 2 check speed and alt,
    • twist 2 'chase cam' and 'pan view' 2 search sky or just quickly check alt. if low,
    • twist back... 2 whatever view currently needed...
    • (...yep, I really love it!...)

  • SIMPIFYING SINGLE- /MULTIPLAYER:
  • featuring a 'toggled' 'radio / navigation'-set-up...
  • Usually, if you assign any function necessary /useful 4 gameplay 2 your stick, you'll need a lotta 'shifted' command-sets 'squeezed' 2 your limited total no. of buttons, using up 2 any 'shift'-statement provided ('/I/O' / '/U/M/D'):
    • some functions are only supported 4 'single player'-mode:
    • most 'realism'-related functions such as 'time-compression', 'pause game', or 'cycle aircrafts',
    • and all 'wing /flight /squad'-related 'radio'-cmds...
    • whereas some functions are only supported 4 'multiplayer'-mode:
    • any 'chat'-related functions and - if you have - 'Roger Wilco'...
  • These set-ups 4 the very first time world-wide solve this confusing multiple 'shifting'-scopes' problem using 'toggled'-cmd-sets:
    • after download stick starts 'single player'-mode,
    • with e.g. most useful 'radio'-cmds assigned 2 one hat -
    • holding hats 2 & 3 in 'up'-pos. 4>1s. 'toggles' both modes:
    • now same hat sends pre-defined 'chat'-macros instead...

  • AND SO ON...
  • ...any funct. /cmnd /task necessary /useful assigned 2 stick:
    • this is what 'HOTAS' really means:
    • ...keyboard not needed any more!


    [Hits: 258] [Rating: 10.00] [Votes: 1] [Rate It]

File: European Air War - Configuration 2

[Hits: 544] [Rating: 6.00] [Votes: 2] [Rate It]

File: European Air War 1

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File: F22 Lightening 3 (2)

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File: F22 Lightning 3 (1)

[Hits: 469] [Rating: 7.00] [Votes: 3] [Rate It]

Site: F4A Creates New Integrated Keymaps for Rowen's Mig Alley and BoB BDG patches
New Key Map charts available for Rowen's Mig Alley BDG patch v0.80 and Battle of Brittain BDG patch v0.73. The key maps integrate all new commands now available for users to use with Hotas. Compliments of F4Alliance Multimedia. www.F4Alliance.com

[Hits: 291] [Rating: 0.00] [Votes: 0] [Rate It]

File: Falcon 4.0 #1
This file uses /O /I method and TQS as mouse.

[Hits: 480] [Rating: 1.00] [Votes: 1] [Rate It]

File: Falcon 4.0 #2
This file uses /U,M,D method and TQS as mouse.

[Hits: 433] [Rating: 0.00] [Votes: 0] [Rate It]

File: Falcon 4.0 #3
This file uses /O /I and cursor control.

[Hits: 430] [Rating: 0.00] [Votes: 0] [Rate It]

File: Falcon 4.0 Actual HOTAS

[Hits: 590] [Rating: 4.00] [Votes: 3] [Rate It]

File: Falcon 4.0 MIL SPEC
For Saitek, Quickshot and TM HOTAS. Auto engage ACMI with gun trigger or pickle.

[Hits: 450] [Rating: 10.00] [Votes: 1] [Rate It]

File: Falcon4 SP2 for F22 Pro and TQS
In response to the release of Falcon4 SP2, I have re-programmed my F22/TQS to incorporate the new functionality. They are as realistic as I can make them and they are fully commented.

[Hits: 286] [Rating: 0.00] [Votes: 0] [Rate It]

File: Flanker 2 for F22/TQS

[Hits: 377] [Rating: 0.00] [Votes: 0] [Rate It]

File: Flanker 2 for FLCS/TQS

[Hits: 420] [Rating: 7.00] [Votes: 1] [Rate It]



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