Vancouver International Airport (CYVR) version 2 for FS2002

This is an add-on to the default Vancouver International Airport in Microsoft's FlightSimulator2002.  This is version 2, which is an update to my version 1 for FS2000 and is an interim version since I now intend turning to developing a much more detailed version of this beautiful airport, with custom buildings and textures.  Last year, CYVR was voted the 4th and 5th best airport in the world, in two passenger surveys.

I again used ASD2.1 and I found that the default FS2002 scenery was much better imported this time than from FS2000 in version 1, and now includes the main control tower and taxiway lines. The add-on scenery consists of, as before, most of the gates (I have tried to align these to suit the AI aircraft); an embellishment of the new control tower; the old control tower; an extension at the north east corner of the international terminal; a radar dome; the Fairmont Hotel (in this version it is still a Marriot); a parkade; and freighters in English Bay. I highly recommend using this scenery with Richard Gascon's BC mesh scenery which does a magnificent representation of the North Shore mountains, and Lennart Arvidssons's textures.

In version 1, I created a series of FSTraffic tracks but unfortunately this wonderful program does not function in FS2002; however we have AI aircraft and Lee Swordy's clever program that allows us to insert different aircraft and create new flight plans.  But it would be nice if the SDK lets us create new active runways, gates and parking spots.  I have managed to create a buzz of activity around Vancouver airport with appropriate liveries but unfortunately this work is not conducive to an upload. But don't be scared to create some "buzz" of your own with Lee's program, the default aircraft with add-on liveries and the Gmax aircraft being created and uploaded to the Web, they work and look very authentic!

You will need the ASD2.1 and VOD textures in your main Texture folder for this scenery to work properly.  These can be downloaded from this site at the "must have" files section.

Installation.

When the file is unzipped it will include a folder called "vancouver" which includes the standard "scenery" and "texture" folders - copy this "vancouver" folder to where you keep your add-on sceneries. 

I always recommend that add-on sceneries be in a separate location outside of the FS2k2 root directory since this provides better protection in the event of a re-install of FS2k2. I further recommend that FS2k2 not be installed in your root partition "C" if possible, since if you have to do a clean reinstall of Windows you would lose all your FS2k2 data - I have several partitions on my hard drive which means all my data is protected.  I wrote a "HowTo" at FlightSim.com last year on how to manipulate the "scenery.cfg" file and set up a scenery file structure for FS2k, and these principles still apply to FS2k2 and, in fact,  made it very simple for me to transfer sceneries from FS2k to FS2k2.  

Import (add) the Vancouver scenery within FS2k2 to its scenery library by normal procedures, and copy the attached two flatten switches to the "scenery.cfg" file (one of the switches is actually for Pitt Meadows airport if you are using the Gascon mesh scenery).  Your "scenery.cfg" file should read similar to the following:

[Area.xxx]
Title=VANCOUVER
Local=f:\fsscenery\vancouver\scenery (this is the path to my add-on sceneries and should be revised to locate your add-on sceneries)
Remote=
Active=TRUE
Required=FALSE
Layer=xxx
Flatten.0=12,N49 10.52,W123 8.32,N49 10.93,W123 12.77,N49 13.07,W123 11.76,N49 12.01,W123 8.54
Flatten.1=8,N49 12.6,W122 41.75,N49 13.25,W122 41.75,N49 13.25,W122 43.5,N49 12.6,W122 43.5

The  xxx are the numbers in your own "scenery.cfg" file assigned by FS2k2 when you add the Vancouver scenery into the FS2k2 library.

Credits

I used Airport Scenery Design version 2.1, EOD and VOD, and Microsoft's default Vancouver to produce this scenery, and my thanks to their creators.

Particular thanks also go to Iain Gallagher (of Edinburgh and Glasgow fame), Matthias Brckner of EOD, Andreas Klisch on the forum and Tim Dickens the design guru who all helped remove some roadblocks for me in the design process at the FS2k stage.  Also special thanks to the staff at the Engineering Services Department of the Vancouver International Airport Authority, who gave me lots of assistance and information, including highly detailed air photos. 

Copyright and Distribution

This scenery is released as Freeware. As freeware you are permitted to distribute this archive subject to the following conditions, - The archive must be distributed without modification to the contents of the archive. Redistributing this archive with any files added, removed or modified is prohibited. - The inclusion of any individual file from this archive in another archive without the prior permission of the author is prohibited. No charge may be made for this archive other than that to cover the cost of its distribution. If a fee is charged it must be made clear to the purchaser that the archive is freeware and that the fee is to cover the distributor's costs of providing the archive. - The authors' rights and wishes concerning this archive must be respected. 


Conclusions

Please have fun flying this scenery and I hope it works for you.  I will try and answer problems within my knowledge of design. I do not intend expanding this particular version of the scenery, which I consider an interim version - I am now turning to a brand new more realistic creation in much more detail. Please forgive any errors and omissions!

Nigel
Vancouver
16 February 2002
pngrant@smartt.com


