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Author
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Topic: V1.2a problem...
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Flash Gordon
Member
Member # 5716
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posted 10-28-2000 10:39 AM
I'm not sure if this problem has been mentioned before but...I just tried playing the BoB campaign using V1.2a. After the He 111's made their bombing run, they turned north and all tried to land at an RAF base! Needless to say, they got hacked to bits by the ack-ack and machine guns and all went boom, resulting in a pretty inflated kill tally for me and my boys. Has anyone encountered this problem with V1.2a as well? Flash
Posts: 353 | From: Paris, Ile de France, France | Registered: Jul 2000 | IP: Logged
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