posted 09-08-2000 08:37 PM
No, really, how'd you fix it?
Posts: 513 | From: Princeton, N.J. | Registered: Mar 2000 | IP: Logged
NathanKell
Member
Member # 5590
posted 09-08-2000 09:02 PM
I cheated!
I got rid of the tail in G (move the vertices into the fuselage) and then mapped the *other* side of the F tail to the Right Side Tail part on the PCX--maybe the two tails *were* interfering, after all, I don't know...
But the damn tex is STILL WARPED! and it looks CRYSTAL CLEAR in 3DZ studio....