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»  COMBATSIM.COM ARCHIVE FORUM   » Archives   » Falcon 4.0 Archive 2   » new patch on Check -Six.. :o))) (nt)

   
Author Topic: new patch on Check -Six.. :o))) (nt)
tincup
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Member # 1554

posted 04-20-2000 06:31 AM     Profile for tincup   Author's Homepage     Send New Private Message   Edit/Delete Post
....
Posts: 20 | From: | Registered: Dec 1999  |  IP: Logged
tincup
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Member # 1554

posted 04-20-2000 06:33 AM     Profile for tincup   Author's Homepage     Send New Private Message   Edit/Delete Post
the addresse is :"http://spower.free.fr/"
very nice job....

Posts: 20 | From: | Registered: Dec 1999  |  IP: Logged
icebrain
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Member # 1981

posted 04-20-2000 07:57 AM     Profile for icebrain   Author's Homepage     Send New Private Message   Edit/Delete Post
which one is it, and what's it do?

------------------
Remember, the right is right


Posts: 589 | From: USA | Registered: Jan 2000  |  IP: Logged
tincup
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Member # 1554

posted 04-20-2000 08:11 AM     Profile for tincup   Author's Homepage     Send New Private Message   Edit/Delete Post
the patch is :"f42000usC6.zip"
Posts: 20 | From: | Registered: Dec 1999  |  IP: Logged
jimvictor
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Member # 1052

posted 04-20-2000 08:17 AM     Profile for jimvictor   Author's Homepage     Send New Private Message   Edit/Delete Post
...looks likes the patch combines several of the latest fixes,

From the readme:

- Msvcrt.dll 6.10.84.82
- Patch IBeta 2
- Patch réalisme iBeta 1.0
- Affichage des nuages en campagne (?)
- Correction communications par Poogeen
- Correction taille Bullsize par S.Gagnon
- Correction rapidité curseur radar par S.Gagnon
- Activation Force Feedback (S.Gagnon)
- Correction Bulleyes en Reco par S.Gagnon
- Correction Bulle de contact par Poogeen
Explosions 1.5 par Tbone
hyper réaliste
- Nvx! Cockpit grand Angle 1.16 par B&S (C6team)
Hyper réaliste, block 50/52
- Benfix 4.0 par Benhur ('Moonfix' par Moon amelioré)
Hyper réaliste

you have the option to do a custom install as well.


Posts: 433 | From: charlottesville Va usa | Registered: Nov 1999  |  IP: Logged
terrapin
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Member # 4231

posted 04-20-2000 08:19 AM     Profile for terrapin   Author's Homepage     Send New Private Message   Edit/Delete Post
It's a all-in-one patch with all the latest developments (PooGen, Sylvain, BigBoom...). There will be new sounds included, the "check six" guys are optimising compression coding right at the moment.

So i would recommend to wait a day or two and download then the new version...


Posts: 140 | From: Reutlingen, Germany | Registered: Apr 2000  |  IP: Logged
terrapin
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Member # 4231

posted 04-20-2000 01:46 PM     Profile for terrapin   Author's Homepage     Send New Private Message   Edit/Delete Post
Me and my friends at the studio did a little play with the new Check-Six patch and found several wav's of my BigBoom Soundpak NOT COMPATIBLE with it. 5 players had a pausing "wind" sound in TE's and Campaigns, another one reported problems (stuttering) with the afterburner sound.

So: I can't wait to make BigBoom 1.1. I think, that my sounds should work 100 % with your great-and-easy patch. My studio buddies are working already with their wavelabs, I'll join them tonight at 00.30. You should expect BigBoom version 1.1 next week - unless we face any unseen problems.

BigBoom 1.1 will be included in one of the next Check-Six Patches.

Thanks!


Posts: 140 | From: Reutlingen, Germany | Registered: Apr 2000  |  IP: Logged

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