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This is our archive forum. It contains posts from 1999 to 2003. If you prefer, you may participate in our current COMBATSIM.COM Forum
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Author
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Topic: TAW/F-22 Patches and Glitches
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Casey
Member
Member # 873
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posted 07-17-2000 09:33 AM
Damn; we may need a TAW section if this revival keeps up...Anyway, I ust reinstalled Total Air War and I have a few questions. First, I downloaded and ran the "TAW Direct3D" patch from CombatSim. It seems to be running fine but I don't know if this is the most current version or not. Second, I sometimes get a glitch whereby my desktop seems to be a bit scattered after I exit the game. For example, my shortcuts are moved around and the window colors are altered. Has anyone else seen this? I'm running it on a P3 500, 128 MB, TNT2 Ultra. I'm using DirectX 7 and Detonator 3.68 drivers. BTW, I forgot how impressive this sim looks. The sky and terrain effects really make you feel like you're "up there," at 20,000+ feet, twisting around in the clouds with other aircraft above and beneath you- very intense. Just wish it had "snap" views instead of that "panning" cockit view. I find panning is too slow when in battle. Thanks. -Good hunting
Posts: 636 | From: America | Registered: Nov 1999 | IP: Logged
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Wulfrick
Member
Member # 4764
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posted 07-18-2000 12:08 PM
Is that the problem where all the desktop and window colours are suddenly dark grey after the game refuses to exit? If so, then I have seen this too.Try deleting the msvcrt.dll from the TAW data directiry- the one in your windows\system WILL be more recent. This ought to fix things. Hope this helps, Wulf. PS: I am all for a TAW revival  PPS: F2 padlocks yor current shoot-list no.1 target, and F3 padlocks any immediate threat, e.g. a missile fired against you. Both can be an external view or even a reversed view. I love using the shift-F2 view to watch the enemy aircraft try to spoof my missiles. They do all the right things as well, it's most impressive.... PPPS: There was only one patch released for TAW, but there were 4 versions, one for PCI, one for AGP and 3DFX/D3D versions respectively. Sounds like a modern system would have the AGP-D3D version for latest NVidia based cards. ------------------ Make sure the enemy is willing to die for his country. Then you both have the same aim in mind! [This message has been edited by Wulfrick (edited 07-18-2000).] [This message has been edited by Wulfrick (edited 07-18-2000).]
Posts: 399 | From: York, England | Registered: May 2000 | IP: Logged
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Shogun
Member
Member # 3598
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posted 07-18-2000 04:32 PM
Hi, I just re-installed TAW after a long hiatus; been flying F4 and JF18, but miss the incredible terrain, T&L and general feel of flight with TAW. (love those Egyptian artifacts and monuments along the Nile and those 11,000 ft wind-eroded dunes ) I use a Diamond Monster V2 card. Does anyone know what the EnglishGlide patch fixes? Overall, I'm not having a lot of problems. Sometimes, though it takes a couple of reboots to get the thing going and occasionally the Sim will go completely black near the beginning of a mission and I have to hard boot. Has anyone else experienced this and does the Glide patch fix this problem? Thanks, Shogun BTW, I once landed on a road along the Nile, taxied over to this little oasis complete with palm trees and hotel, popped open the canopy, and got my self a cool drink and sat under the shade of a palm tree... No kidding except the part about the drink, of course. If someone can tell me how to take a screenshot in TAW, I'll forward the image.. [This message has been edited by Shogun (edited 07-18-2000).]
Posts: 129 | From: Martinez,CA,USA | Registered: Mar 2000 | IP: Logged
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Kurt Plummer
Member
Member # 358
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posted 07-19-2000 04:05 AM
What you /need/ is a whole new game.A lot higher than 800X600 and preferrably with some really awesome (as in platform plus pilot and team-tactics MiG-29+31 or S-37/LFI or Rafale/JAS) enemies and _DRONES_ to help out a very limited F-22 'platinum bullet' force of say 100-175 planes (of which maybe 20 are in-theatre) with visual range supermaneuver. I just tried to reload mine and got as far as the initial demo movie before lockup. Tried to skip past that and...lockup. Sigh, KP
Posts: 672 | From: | Registered: Sep 1999 | IP: Logged
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Wulfrick
Member
Member # 4764
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posted 07-19-2000 11:49 AM
I'm not sure, but I have a hunch that quite a few of the problems people are experiencing are due to the fact that AYW was a DX5 game, and we are now using DX7a. Otherwise, all NVidia users should delete the file that's named something like Nvidiariva.128 in their TAW directory. This helps things with TNT/TNT2/Geforce users.The actual patches do not fix anything significant, rather they add a few graphical nicities and correct a few minor glitches. Cheers, Wulf. ------------------ Make sure the enemy is willing to die for his country. Then you both have the same aim in mind!
Posts: 399 | From: York, England | Registered: May 2000 | IP: Logged
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