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»  COMBATSIM.COM ARCHIVE FORUM   » Game Discussions (Genre)   » Space   » Allegiance

   
Author Topic: Allegiance
HAIL
unregistered

posted 01-16-2000 10:57 PM       Edit/Delete Post   Reply With Quote
Looks pretty cool... took some elements from other games...
-HUD with similar ammo and throttle meters to Freespace in the distinctive crescent shape
-flight path indicator that moves independently of gun cross, like a flight sim
-it has chaff in it, for (you guessed it) evading missiles
-radar signature is increased when weapons are taken out of internal bays
-IR signature is increased with afterburner usage
-the "SRM Missile" looks startlingly like the AIM-9M Sidewinder
-oddly, many of the spacecraft seem to have air intakes and engines that look like jet engines
-one of them has a canopy that is extremely similar to that of the AH-64 Apache's

Really bugs me how slow and inaccurate the missiles are... it's as if they don't even have fins.


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HAIL
unregistered

posted 01-16-2000 11:02 PM       Edit/Delete Post   Reply With Quote
Now that I think of it... why do the missiles even have fins? There isn't air in space!
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