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»  COMBATSIM.COM ARCHIVE FORUM   » Archives   » EAW Archive 5   » CFS2 definitely worth the money!!!

   
Author Topic: CFS2 definitely worth the money!!!
letterboy1
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Member # 5126

posted 10-28-2000 10:35 AM     Profile for letterboy1   Author's Homepage     Send New Private Message   Edit/Delete Post
And what's the fuss about the comic book style interface? I like it, so
It's immersive, good enough. CFS2 for the Pacific and EAW for Europe- I'm in hog heaven! As for its flaws, I say give it time. But even straight out of the box it's beautiful.

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"My God, it's full of stars."


Posts: 360 | From: Columbus, GA USA | Registered: Jun 2000  |  IP: Logged
Wasp
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posted 10-28-2000 12:40 PM     Profile for Wasp   Author's Homepage     Send New Private Message   Edit/Delete Post
with you there Letterboy !
Wasp

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Una salus victus nullam sperare salutem.
The one hope of the doomed is not to hope for safety.
Virgil's Aeneid

http://www.raf123uk.co.uk


Posts: 565 | From: Letchworth, Herts,England | Registered: Feb 2000  |  IP: Logged
finlander
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Member # 5530

posted 10-28-2000 05:09 PM     Profile for finlander   Author's Homepage     Send New Private Message   Edit/Delete Post
Ya, the Corsair is my new best friend.
Posts: 127 | From: Oulu, WI | Registered: Jul 2000  |  IP: Logged
Schatten
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posted 10-28-2000 05:13 PM     Profile for Schatten   Author's Homepage     Send New Private Message   Edit/Delete Post
Corsair's always been my best friend.

The comic book interface, well when I first read about it it sounded silly, then I got it and it sort of grew on me, then a couple days ago I realised gangrene grows on people too so I did the prudent thing and "de-comic'd" my CFS2. I'm feeling much better now. LOL

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- Schatt

"The Mediterranean era died with the discovery of America; the Atlantic era is now at the height of its development and must soon exhaust the resources at its command; the Pacific era, destined to be the greatest of all, is just at its dawn." - President Theodore Roosevelt


Posts: 2938 | From: Land of the Lost | Registered: Sep 1999  |  IP: Logged
Tuborg
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Member # 6032

posted 10-28-2000 05:39 PM     Profile for Tuborg   Author's Homepage     Send New Private Message   Edit/Delete Post
Meine Herren, have red a lot of nice things about this new sim. But I have the 1000$ question: How is this baby working on-line?

Anybody tried it yet?


Best regards


Posts: 38 | From: Denmark | Registered: Aug 2000  |  IP: Logged
Zero Pilot
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Member # 4221

posted 10-28-2000 06:06 PM     Profile for Zero Pilot   Author's Homepage     Send New Private Message   Edit/Delete Post
S! Guys, yea, I kinda like CFS2 besides Guam looks real, I can almost visualize Anderson A.F.B. There is one thing- Anybody figured out how to get the pessdy yellow [ ] from the target plane I got the rest out but that! The CV's are they rock with the waves.
Posts: 122 | From: Apache Junction AZ | Registered: Apr 2000  |  IP: Logged
Guardian Angel
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posted 10-28-2000 06:11 PM     Profile for Guardian Angel   Author's Homepage     Send New Private Message   Edit/Delete Post
There is a 176 post thread debating the need for 256MB of ram on the CFS2 forum. It seems to be a resource hog. Is it?
Posts: 153 | From: Rochester, NY USA | Registered: Mar 2000  |  IP: Logged
Ferret427
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posted 10-28-2000 07:47 PM     Profile for Ferret427   Author's Homepage     Send New Private Message   Edit/Delete Post
Its a beautiful game, but a total resource hog. People with monster system still get a slide show effect with a lot of planes on screen, or when there are explosions. You really can't have that many planes in the air at one time without making it unplayable. I personally have an Athlon 800 with 128 RAM and a Voodoo5-5500, and it still stutters more than I would like.

As far as gameplay goes, its a load of fun and I'm sure some of the FM kinks will get worked out over time.


Posts: 40 | From: Largo, Florida, USA | Registered: Oct 2000  |  IP: Logged
Hunedog
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Member # 94

posted 10-28-2000 08:37 PM     Profile for Hunedog   Author's Homepage     Send New Private Message   Edit/Delete Post
As far as online goes EAW Blows CFS2 out of the water. No contest not even close.
Posts: 516 | From: Vancouver BC Canada | Registered: Sep 1999  |  IP: Logged
Bigshot
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posted 10-28-2000 08:56 PM     Profile for Bigshot   Author's Homepage     Send New Private Message   Edit/Delete Post
I guess I don't understand why you think CFS2 is a slide show. I'm running it just fine at 1152x864 with a PII 450 TNT1 128 ram. And it's gorgeous and smooth as silk. Just play with all the sliders until it likes your system. If your running an AMD processor get the patch if you haven't already. Like the AMD processors, that Voodoo thingy is a glide card and like all glide cards, it don't run D3D worth a crap and sucks power up the yingyang. Get a Geforce2.

This sim has prompted me to order a PIII 800 Intel CPU, another 128mgs of ram and the new GeForce2 3d Prophet MX DDV card (which only uses 4 watts of power, keeps up with the big boys on the lower and mid range resolutions and doesn't even need a fan cause it runs nice and cool) for my Dell Dimension PII 450. Total cost $600 bucks. But I needed to upgrade anyway.


Posts: 1291 | From: Suttons Bay, MI, USA | Registered: Sep 1999  |  IP: Logged
Ferret427
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posted 10-28-2000 09:10 PM     Profile for Ferret427   Author's Homepage     Send New Private Message   Edit/Delete Post
If you check the forums, I see prople with GF2's saying they get stuttering during explosions ans when there are a lot of planes in the air. I like the game, but my only concern is that it taxes my relatively decent system. And no, I'm not gettting a GF2. Everything else works perfectly with my Voodoo 5, its not the card.
Posts: 40 | From: Largo, Florida, USA | Registered: Oct 2000  |  IP: Logged
Hunedog
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posted 10-28-2000 09:29 PM     Profile for Hunedog   Author's Homepage     Send New Private Message   Edit/Delete Post
Hey Bigshot, Unless you've seen a V5500 running D3D I really don't think your opinion is very valid. And don't forget who's in bed with Microsoft, XBox sound familiar? I own Both NVidia(GeForce DDR,TNT) & Voodoo(V5500,V2000) products and as far as overall game compatibilty goes well guess who wins?
Posts: 516 | From: Vancouver BC Canada | Registered: Sep 1999  |  IP: Logged
Bigshot
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posted 10-28-2000 09:48 PM     Profile for Bigshot   Author's Homepage     Send New Private Message   Edit/Delete Post
I just go by what I read and by what my computer tech tells me. Read the comparison tests over at sharkyextreme. The geforce whipped the 5500 in most every category. I think the one lost was the fsaa test. The thing that's put me off with the voodoo cards is the power usage and the heat they generate. My putter has a 200 watt power supply which disqualifies it from even attempting to use a voodoo card. I imagine many users don't realize this and are likely gonna have problems with their putters down the road. Besides, I don't know of any games coming out in the future that'll be glide only. From what I've read, they'll all be using D3D. That's gotta tell you something. Hey, if you got both cards, great!!! Most can only afford one. I recommend the geforce. I wasn't intending on starting another D3D/Glide War here!!!
Posts: 1291 | From: Suttons Bay, MI, USA | Registered: Sep 1999  |  IP: Logged
Hunedog
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Member # 94

posted 10-29-2000 01:33 AM     Profile for Hunedog   Author's Homepage     Send New Private Message   Edit/Delete Post
Sharkey don't do sims. Nuff said.
Posts: 516 | From: Vancouver BC Canada | Registered: Sep 1999  |  IP: Logged
Pasha
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posted 10-29-2000 01:46 AM     Profile for Pasha   Author's Homepage     Send New Private Message   Edit/Delete Post
I have no idea why people are complaining about framerates.

I get 25-45fps with CFS2, on a 500Mhz, with 256Mb, and a TnT (ONE) @ 1280x1024, with everything as high as it will go, except the terrain complexity.

That is good code, and a nice rendering thingy.

Pasha


Posts: 461 | From: | Registered: Feb 2000  |  IP: Logged
Hertston
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posted 10-29-2000 04:34 AM     Profile for Hertston   Author's Homepage     Send New Private Message   Edit/Delete Post
I'm very surprised - the best thing about CFS2 IMHO is that M$ (presumably remembering the howls of protest when FS200 came out) have gone to a lot of trouble to ensure CFS2 runs well on mid-range machines. I get 25-30 fps in a busy sky (virtual cockpit) at 1024*768 with most detail maxed except visibility distance and terrain complexity. On a P3 500, Rage Fury machine that's a lot better than I expected.

I like the cartoon interface too. Just a shame about the gameplay

[This message has been edited by Hertston (edited 10-29-2000).]


Posts: 246 | From: Torpoint, Cornwall, UK | Registered: Oct 2000  |  IP: Logged
Ajax
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Member # 1986

posted 10-29-2000 10:31 AM     Profile for Ajax   Author's Homepage     Send New Private Message   Edit/Delete Post
Makes you wonder if the people complaining about framerates actually played the game extensively.

On my PII-300, 192 RAM and Voodoo3 setup I got at least 20 fps in all views, in combat over land. Over the sea and in 3D cockpit I got 30+. It ran faster than Falcon 4, actually.

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-Ajax out

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"Je suis un Canadien québécois, un Français canadien-français. Un Américain du Nord français. Un francophone québécois canadien. On est des Canadiens américains francophones."-Elvis Gratton
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"You always use violence. I should've ordered glutinous rice chicken" -Anonymous


Posts: 2309 | From: | Registered: Jan 2000  |  IP: Logged
Hans Offen
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posted 10-29-2000 12:12 PM     Profile for Hans Offen   Author's Homepage     Send New Private Message   Edit/Delete Post
My Frame Rates are excellent at reasonably high graphic settings. I am now very pleased with how CFS2 is working. It's still pretty expensive in Canada compared to other flight sims and games, but I am determined to get my money's worth out of it.

The pauses I was experiencing went away after a degrag. The flight models are working properly now that I have managed to tone down the stick forces. I was really encountering some alarming stuff in that the body mechanism of the stick was getting far too hot and emitting a high pitch sonic shreak. My hand, wrist and forearm was getting really sore after wrestling constantly out of stalls and spins that were happening with far too much frequency and violence. Something was definately wrong as the planes seemed pretty much unflyable in anything other level flight and shallow turns. As an experiment I turned off the force feedback and the planes performed "normally". I had to get the FF effects toned down somehow. Usually I can adjust the level of the FF in a separate Profile but for some reason the Wingman profiler software is being disabled in CFS2. I tried turning down the FF "global" properties (60% seems to be the best) in the Windows Game Controller settings and that seemed to do the trick. I had to go through all my other individual game profiles and increased them to compensate them back up.

Within CFS2 settings I used the "simple" joystick adjustment to set my sensitivity to maximum and the null zones to "0". Now CFS2 works really well, I get plenty of FF feedback effects, nice, crisp response from the control surfaces but there is enough damping to stop the twitchy performance of the planes. The gyropscopic precession is still there but it is not like flying a Sopwith Camel all the time. CFS2 now matches CFS in terms of FF which I often fly in a resized window while watching TV in another window on my monitor.

I love the landings on those rough airstrips, the ground handling and slow speed characterics of these planes are exceptionally realistic.


Posts: 134 | From: Lotusland, Canada | Registered: Mar 2000  |  IP: Logged
Guardian Angel
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Member # 3562

posted 10-29-2000 05:49 PM     Profile for Guardian Angel   Author's Homepage     Send New Private Message   Edit/Delete Post
How do you tell your frame rate?
Posts: 153 | From: Rochester, NY USA | Registered: Mar 2000  |  IP: Logged
Ajax
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Member # 1986

posted 10-29-2000 06:19 PM     Profile for Ajax   Author's Homepage     Send New Private Message   Edit/Delete Post
And overall- well, it's certainly good, but worth the price? Next time I'll think twice before preordering a game in the US

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-Ajax out

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"Je suis un Canadien québécois, un Français canadien-français. Un Américain du Nord français. Un francophone québécois canadien. On est des Canadiens américains francophones."-Elvis Gratton
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"You always use violence. I should've ordered glutinous rice chicken" -Anonymous


Posts: 2309 | From: | Registered: Jan 2000  |  IP: Logged
Forward Observer
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posted 10-29-2000 08:03 PM     Profile for Forward Observer   Author's Homepage     Send New Private Message   Edit/Delete Post
quote:
Originally posted by Guardian Angel:
How do you tell your frame rate?


In CFS 2 hit Shift Z twice. The first time displays longitude and latitude. and the second time give you frame rates.

I have a 500mhz/256mg RAM,32mb with a 3D Prophet card. I just added the extra RAM after following the huge debate over at the CFS 2 forum. This debate had at least 165 posts when last I looked, really got heated at times. Actually the proponents against
sound the most intellegent and present the
most logical case, while the ones who are
for more RAM come off sounding like passionate zealots.

Cost versus benefit is the crux of the
argument. While I have noticed no appreciable
frame rate improvement, I have noticed that
stuttering has gone away in both CFS 2 and
Crimson Skys. Hey, I feel pretty stupid
spending that kind of money if I couldn't
claim at least some improvement. Also I
got a $30 rebate and still have 10 days to
return it to Best Buy, if I want. It's easy
to add or remove, so I can always save it
for my next rig.

I am averaging 25 to 30 fps at a global effects setting of 5 (6 is the highest). The only bad slow down was a mission over an island with lots of planes and lots of ground fire and flak. I was also fighting the infamous no roll damage effect after a gnat hit my engine cowling, so I must have
reflew this mission 9 or 10 times before
success.

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Artillery adds dignity to
what would otherwise be a vulger brawl!

[This message has been edited by Forward Observer (edited 10-29-2000).]


Posts: 197 | From: Cabot. Ar, US | Registered: Jul 2000  |  IP: Logged

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