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This is our archive forum. It contains posts from 1999 to 2003. If you prefer, you may participate in our current COMBATSIM.COM Forum
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Author
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Topic: Noticed something quite cool about the tracers
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Isatheprophet
Member
Member # 4335
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posted 12-16-2000 11:19 AM
hi yeah I have seen they tracer rounds and they are cool though I think the ones in b17 are better. You are right about the ones hitting the plane. I did not see them do so, so I thought oh well I missed how could I miss from that distant, then I got to my log book and to my suprise I have claimed 16 kills. SSH woooow ------------------ best wishes Isatheprophet
Posts: 217 | From: | Registered: Apr 2000 | IP: Logged
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Tracer
Member
Member # 259
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posted 12-18-2000 12:52 PM
That and the fact that the round is rotating due to the riffled barrel and imperfect round weights,wind,gravity,temperature,forces etc-give the cool effect of "wiggly" roundsHence the reason that rounds fired have a "mean point of impact" they will *never* hit the same spot on a target on a set range on a bench-test indoors in a climate controled atmosphere.Rather measured from extreme to the centre of the target ie 5 rounds grouped within a 3" circle gives it's "Mean point of impact" No two rounds are truly the same Tracer ------------------ "Flying is the second greatest thing known to man! The first is landing!!"
Posts: 681 | From: Edinburgh,Scotland | Registered: Sep 1999 | IP: Logged
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Ming_123UK
Member
Member # 7155
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posted 12-19-2000 04:45 AM
>Yes, the wiggle comes from the camera......which is bolted to the fuselage. The camera wiggle is the fuselage wiggle - porpoising. You can see the 109's doing this when pulling up hard. You're right Gambit - once the rounds leave the barrel it's straight line Newtonian stuff. The wiggle is in the eye of the observer. Ming out.
Posts: 105 | From: London UK | Registered: Oct 2000 | IP: Logged
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Ming_123UK
Member
Member # 7155
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posted 12-19-2000 09:43 AM
>...the shake is caused by the vibration of the guns firing not the aircraft porpoising<Vibration from the guns wouldn't cause the tracers to have a sine-wave component (sorry, not meaning to sound like a smartass <g> ) This is a standard component of a resonance in the airframe - sine-waves somewhere are easily identified as resonances. >Even the smallest movement of your normal camera at a slowish shutter speed (say 125th/sec) will result in a blur.< Yep - blur being the word. The sine-wave is the giveaway. >The vibration of four-eight MGs firing that are strapped to the aircraft would have been more than enough to cause the film plane to move ever so slightly giving the squiggly effect. Yep - and this is added to the vector and sine-wave component. The sine-wave is a dead giveaway that something is undergoing a simple harmonic oscillation, a flutter in the airframe. >All projectiles follow a trajectory once they leave the barrel until they strike an object< Hopefully yep  >Aircraft porpoising while firing will only increase the size of a beaten zone in the same way that kicking the rudder will allow you to increase your spread across a target< You've hit the nail on the head. The rounds are spread because the plane spreads them as it revolves/oscillates *around* a forward vector while the rounds are leaving the barrel(s) Kicking the rudder is a slow process - 0.5Hz to 2Hz. Harmonic oscillation of an airframe is a very fast process at 200kts - almost any vibration mode is possible and certainly 5Hz - 100Hz. Ming out.
Posts: 105 | From: London UK | Registered: Oct 2000 | IP: Logged
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