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This topic is comprised of pages: 1 2
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Author
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Topic: It`s all over but the crying.....EAW!
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ral
Member
Member # 2748
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posted 12-12-2000 11:32 PM
I have not yet gotten a copy of BoB, but am a big MiG Alley fan so will get it has soons as released. EAW will stay on my HD too I suspect even after I get BoB. ------------------ http://www.dogfight.cjb.net
Posts: 868 | From: Quezon City, Metro Manila, Philippines | Registered: Jan 2000 | IP: Logged
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hal
Member
Member # 8333
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posted 12-13-2000 10:03 AM
I must agree with the others, there is no reason to remove EAW from my HD. BoB may very well turn out to be a great sim, although based on the demo, I am reserving judgement for now. I think it speaks volumes that it has taken this long to "de-throne" EAW and frankly, it's about time! But no matter what comes along in the future, EAW will always be the greatest WWII sim of it's time, it's a classic, and will be on my HD for many years to come. I really hope BoB is the game we've all been waiting for, and I must say I'm encouraged by what I'm reading. Like most Empire games, it requires alot of patience and perserverence, but in the end, it's usually worth it. I'm even contemplating upgrading my graphics card to one of those with FSAA...! I'm getting that old feeling again like I haven't had in a long time... and just think...IL-2 Sturmovik is just around the corner...  hal out
Posts: 38 | From: Mansfield, OH USA | Registered: Dec 2000 | IP: Logged
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King Rat
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Member # 5415
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posted 12-14-2000 12:01 PM
So let me see if I have this straight. If someone disagrees with you, Boxcar, they are:a) shallow simmers b) in denial c) by implication, idiots Did I miss one of your points? As for what constitutes a "hard core" sim, let me supply a tidbit of personal background. I'm a senior engineer at Evans & Sutherland. Our only business is visual simulators (www.es.com for reference.) I've been designing simulation hardware and software for as long as some here have been alive. I've been in multi-megabuck simulators the world over. All kinds of military craft, land, sea and air, all kinds of civilian aircraft, even things like harbor cranes. I've worked on the Space Shuttle simulator in Houston. Please spare me the laugh, Boxcar, of tutoring me what a "hard core" sim entails. None of the PC sims are remotely close. Nevertheless, I have fun with them, and I anticipate having fun with BoB when it becomes readily available in the States. If you find BoB to be the best program since Pong, fine, but setting yourself up as some kind of clearinghouse on sim realism, dispensing assessment on those who disagree, is unsupportable, even laughable. The way to go about promoting something you find better is to explain its strengths over other offerings, not to call those who have different analyses pantywaists. Try again. Edit note: BTW, when I wrote 'try again', I meant that literally. I don't have BoB yet and am keen to know how it excels over other titles, EAW included. I'm also keen to know where its rough spots are. Just leave out the weird personal axe to grind which serves no useful purpose. People who leave EAW on their hard drives are not ipso facto crybabies. So stoke the BoB anticipation - I can take it! [This message has been edited by King Rat (edited 12-14-2000).]
Posts: 275 | From: Utah, USA | Registered: Jul 2000 | IP: Logged
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Kraut
Member
Member # 513
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posted 12-14-2000 03:18 PM
This may sound stupid but what the Hades. I've made a fool outa myself in better places than this! This is from a die hard WBs fan. This & AH, IMHO, are the real HC WWII sims, bar none. Ifn you don't believe me, go online & try to survive. Or, go off line & try to take out even one of the 3 17s that are flying in formation. No other has even come close to energy management as these two. Maybe AWIII. I can well remember floundering around in a 190 @ 25,000 ft. trying to dodging 51s & 47s with it. I thought the FM was flawed.  When I first tried EAW, I wanted to puke, so, I took it back. After a wk of reading what I thought was BS on these boards, I went & picked it up again. I think I tried it 3 different times before I started to see the beauty in it. Now I'm amoured with it & a side of me wants to stay that way. That same side hopes that BOB doesen't pan out for me. I'm really liking what BOB has to offer so far, but, @ the same time feel as if I'm cheating on EAW. Drugs, maybe I need herbal remedies even though I quit that poop 20 yrs. ago. Booze isn't even a luxury anymore. Professional help maybe????  Ah what the Hades, let the chips fall where they may. Thanks for the ears/eyes!!! FWIW, Good Hunting! PS. The older I get the less I know!!!
Posts: 754 | From: Kitchener Ont. Can. | Registered: Oct 1999 | IP: Logged
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Sulla
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Member # 3988
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posted 12-14-2000 07:26 PM
Looking forward to receiving the package Kraut. I'm really looking forward to giving BoB a spin.Boxcar, I'm a grognard, about as hardcore as your going to find. Which is why I found a bad graphical error on the very first screenshot of the Stuka I saw, and cast a serious doubt on the sim regarding accuracy. Can you find that error? The latest screenshots show it isn't fixed. All other Rowan products except for MA all have arcade FM's. Hopefully BoB will be more like MA than their other stuff. FM's are extremely important to me, so I will be very critical on this. If the FM is as good as EAW with ECAO 1.4, I will be happy to overlook the rather poor graphics of BoB. I'm looking forward to BoB more as a strategy game than a flight sim. The scope of BoB is far too narrow to hold my flying interest for too long, hence my anticipation of it as a strategy game. It most certainly will not displace EAW, but stay along side it ....... I hope. I haven't heard too much about multiplay in BoB. As a modern game, this is a must. It is expected. If MP does not pan out, then I'm afraid BoB will have no claim as King of the Hill.....not even for a short time. As I said, BoB, I hope, will exist alongside EAW. And then there is Il-2. My mouth waters. Now all we need is a good Pacific sim. CFSII doesn't cut it. Hey Kraut, I wish I could get online to give AH and HC a try. I hope satellite gets here soon. Are not those games "pay as you go"? [This message has been edited by Sulla (edited 12-14-2000).] [This message has been edited by Sulla (edited 12-14-2000).]
Posts: 3945 | From: Essex, Ontario, Canada | Registered: Mar 2000 | IP: Logged
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Ajax
Member
Member # 1986
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posted 12-14-2000 08:01 PM
Sulla!  BTW, about AH- that's a flat 30 $ rate/month. Forget it, I don't even wanna know what it converts to in Canadian  Arcade FM's? Oohh, no worries there mate. I'm afraid it makes even ECAOL rather arcadish. Did you try the demo? What's important is they feel realistic, i.e IMHO you feel like you're in a three-ton aircraft at 15,000 feet. EAW, I must confess, flies a bit like you're on rails. As for the tech aspect, well I'm not really qualified to speak about it but I found the Spit bleeds speed rather slowly on final approach. Anyway...try it, you won't be disappointed. Take an EAWer's word for it  ------------------ -Ajax out -------------------- "Je suis un Canadien québécois, un Français canadien-français. Un Américain du Nord français. Un francophone québécois canadien. On est des Canadiens américains francophones."-Elvis Gratton -------------------- "You always use violence. I should've ordered glutinous rice chicken" -Anonymous [This message has been edited by Ajax (edited 12-14-2000).]
Posts: 2309 | From: | Registered: Jan 2000 | IP: Logged
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Kraut
Member
Member # 513
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posted 12-14-2000 08:14 PM
Ajax, have you tried the 262 on final in WBs? Talk about a shortage of speed bleed. Just like the books say. The 51s even hold their speed well. That's why one drops flaps full just coming over the threshold @ about 90 Knts. No full flaps, she just a floats. Man, take offs a challenge, flying a challenge, even after the kite was fully trimmed, surviving the battles, fuel consumption, landings; just awesome!!! Sulla, the 109s needed trimmed @ pretty well every throttle setting. Also a very small fuel load so one had to be real carefull. The 262 was just a pig on fuel. Ended up coasting home many a time. AHHH Great sport!!!  FWIW, Good Hunting!
Posts: 754 | From: Kitchener Ont. Can. | Registered: Oct 1999 | IP: Logged
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Sulla
Member
Member # 3988
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posted 12-14-2000 08:30 PM
Great Kraut and thanx. Like I said, I gotta be able to get online stable before I try anything. I couldn't get Dawn of Aces demo to work. WB and AW3 are supposed to be physics based models. Extremely accurate if you can get all the equations in without overtaxing the pc. I tried a WB demo a couple of years back. Had a hell of a time just getting off the ground. Kept going in circles on the ground in the Corsair. LOL  BTW, about AH- that's a flat 30 $ rate/month. OUCH!! Arcade FM's? Oohh, no worries there mate. I'm afraid it makes even ECAOL rather arcadish. Did you try the demo? Glad to hear that Ajax. I've never said EAW had the best FM. I would be happy if BoB was AS good. But if it's better BONUS!! Demo coming soon. Oh oh. 22 Minutes just got hold of Bush.  [This message has been edited by Sulla (edited 12-14-2000).]
Posts: 3945 | From: Essex, Ontario, Canada | Registered: Mar 2000 | IP: Logged
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Ajax
Member
Member # 1986
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posted 12-14-2000 08:47 PM
Kraut, actually I never tried WBs. Maybe I will some day...it has an offline mode, right?Sulla, You still can fly AH offline for free (hey, that's all I can do ), I swear that sim has got the best feel of flight I've ever seen. Try it! The download's just ten or so megs. BTW you also can play limited (eight or so people) multiplayer for free, I know Schatten and the Kali gang's been experimenting with it. ------------------ -Ajax out -------------------- "Je suis un Canadien québécois, un Français canadien-français. Un Américain du Nord français. Un francophone québécois canadien. On est des Canadiens américains francophones."-Elvis Gratton -------------------- "You always use violence. I should've ordered glutinous rice chicken" -Anonymous
Posts: 2309 | From: | Registered: Jan 2000 | IP: Logged
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Boxcar
Member
Member # 1919
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posted 12-14-2000 10:57 PM
To King Rat,1.First of all I meant what I said and I wasn`t trying to compare PC game definition with your proffesional career. 2. If you want to blow your own horn to everyone but me on this forum then don`t use my "OPINION" as a vehicle to boost your fragile ego. 3. If you are so insecure or threatened by my opinion then stroke yourself on the back and everything will be O.K......It`s should be obvious that I am a BoB advocate! P.S. I`m glad to hear that you are so successfull and I`m sure you will learn a little humilty along the way......cheers.
Boxcar
Posts: 317 | From: Vancouver,B.C.,Canada | Registered: Jan 2000 | IP: Logged
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RossC
Member
Member # 1062
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posted 12-15-2000 10:53 AM
quote: Originally posted by Ajax:
Arcade FM's? Oohh, no worries there mate. I'm afraid it makes even ECAOL rather arcadish. Did you try the demo?What's important is they feel realistic, i.e IMHO you feel like you're in a three-ton aircraft at 15,000 feet. EAW, I must confess, flies a bit like you're on rails. As for the tech aspect, well I'm not really qualified to speak about it but I found the Spit bleeds speed rather slowly on final approach.
Ajax - found out how to bleed speed much better - you have to set prop pitch to "fully fine," as in real life. To manage pitch, you use "shift +" and "shift -". For full fine, it's "shift 0", full coarse is "shift 9". You can get the full BoB keycard at SimHQ - go to the "Demos" section, and click on "info" for the .pdf keycard. ~Ross
Posts: 394 | From: Williams Lake, BC, Canada | Registered: Nov 1999 | IP: Logged
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DBond
Member
Member # 37
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posted 12-15-2000 03:16 PM
No offense, CAS, but are you actually trying different settings? What soundcard do you have? Do you have 3d sound enabled? Tri-linear/bilinear/all filtering? What resolution? Running in 32 bit with a ATI Rage? Running 1600 4xFSAA? I see you complaining of the performance in BoB. How about posting your specs and settings and maybe we can help. Ya got to give a little to get a little. I have a PIII 700/V5/256/Vortex2. 1024x768x32 no fsaa and average about 20-23 frames per second. Sometimes much higher, sometimes considerably slower. But a slide show? I think I saw in the EAW forum you have a 1 GHz Athlon. That should make BoB sing, man. Must be something else.
Posts: 814 | From: Mays Landing, N.J.,USA | Registered: Sep 1999 | IP: Logged
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SPOT
Member
Member # 453
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posted 12-15-2000 03:56 PM
Having been assigned to a flying training squadron (non pilot/non student) I can tell you CAS if that SPIT pilot thought it was pleasue to fly (I bet he had to trim it to do that - did you 'trim your SPIT CAS? - one just doesn't take their hands off the stick in a high performance aircraft.) That pilot had to go through the 'stations of the cross' in flight training before he could be that profiennt. IMHO 'BOB's' is a wonderful representation of period of time and the flying machines in them. But you probably had the BoB demo for only a week - that certainly isn't enough time to learn the in-and-outs of a 'virtual' SPIT the way Rowan has created it. Imagine how much time and effort it took for someone to be good at flying a REAL DH Spitfire - and then be good at in a combat situation. Some things Rowan could have improved graphic wise. And there will be some game issues. But if I can steal someones quote from a 'sister' forum string - this is a 'deep sim'. I can't speak for the RAF in the 1940's but the USAF doesn't just give fighters to any pilot that graduates. I don't think it's a reach to say the RAF does the same -then and now. Tweak that Gigatron and stick with 'BOB's'.
[This message has been edited by SPOT (edited 12-15-2000).]
Posts: 573 | From: | Registered: Oct 1999 | IP: Logged
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