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This is our archive forum. It contains posts from 1999 to 2003. If you prefer, you may participate in our current COMBATSIM.COM Forum
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Author
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Topic: GroundMover 1.0 released
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Stanley99
Member
Member # 169
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posted 07-21-2000 08:06 AM
This time I have been faster, raptor!  Stan ------------------ Oh Lord, bless this Thy hand grenade that with it Thou may blow Thy enemies to tiny bits, in Thy mercy...
Posts: 3692 | From: Vienna, 3rd rock left | Registered: Sep 1999 | IP: Logged
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mane_raptor
Member
Member # 845
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posted 07-21-2000 08:12 AM
Not only does it works, Stan, but I see you're taking care of that nasty Flanker code too!!!BTW, I'm finishing up FMv2, all that's left is to assemble the lists of active allied and axis active airfields for each frontline. Dom gave me the lists, but I have to reformat to fit the data structure. Now if Geo, would just email drjoyce@midmaine.com then maybe I can stick an EAW decal on that and shove it out the door. ------------------ Check six & aim for the cockpit.
Posts: 6145 | From: Maine USA, Proud Member of ELF (EAW Liberation Front) | Registered: Nov 1999 | IP: Logged
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Stanley99
Member
Member # 169
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posted 07-21-2000 08:23 AM
Yep raptor, we need more space here!  What, a FrontMover 2.0 ? Sheesh this times now it's hard to keep up installing all the new stuff!  Stan ------------------ Oh Lord, bless this Thy hand grenade that with it Thou may blow Thy enemies to tiny bits, in Thy mercy...
Posts: 3692 | From: Vienna, 3rd rock left | Registered: Sep 1999 | IP: Logged
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