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This is our archive forum. It contains posts from 1999 to 2003. If you prefer, you may participate in our current COMBATSIM.COM Forum
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Author
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Topic: Serious Flanker 2.0 Question
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Millan
unregistered
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posted 05-27-2000 01:53 PM
Does anyone here play or has played Flanker? Honestly, is it worth buying? I love Falcon and was thinking about buying Flanker too. Would like some opinions please.
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dali
Member
Member # 1666
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posted 05-27-2000 02:00 PM
I play both, heck, we are using both on our LAN meetings.Each has its strong points which will make you happy, and each has its week points, which will obviously will not make you happy. Flanker is worth buying. It will offer you a lot of pleasure. Dali
Posts: 265 | From: Ljubljana, Slovenia | Registered: Jan 2000 | IP: Logged
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Mullet
Member
Member # 3377
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posted 05-27-2000 10:32 PM
My two bits....I'm a newbie to Flanker. I held off buying it for a while because although I liked Flanker 1.0, I found it kind of dry. The same is true of F2. It has an excellent, super-realistic feel to just about everything. Fantastic flight model (you really bleed spead in this one, much less forgiving than F4) great weapon modeling and very decent graphics. But.... I never know what the hell is going on. No situational awareness, very little interaction with wingmen or awacs, and everything seems to occur in a vacuum. Even the choice of the Crimea as a theatre seems a bit boring. No career record, no pilot management, no medals. You can call this bells and whistles, but it does add a dimension to the game--- staying alive actually means something. Finally, situational awareness. I never know where the hell anything is or whether I've met my mission requirements. That may change as I get better at it. To close with a plus, I can't wait to try this thing on line for multiplayer dogfights. And the AI is superb. I've had the most fun so far just going one on one with guns only. Final positive: unlike Has-been, SSI actually supports this. We'll see if this continues. Let's here other opinions! M.
Posts: 157 | From: | Registered: Feb 2000 | IP: Logged
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Sinkhole33
Member
Member # 3684
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posted 05-28-2000 01:46 AM
<<happy, and each has its week points, which will obviously >>WEAK POINTS I'm sorry, the GRAMMAR POLICE guy in me is trying to come out.
Posts: 222 | From: | Registered: Mar 2000 | IP: Logged
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.
unregistered
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posted 05-28-2000 08:17 AM
DO NOT, i repeat: "DO NOT" buy F2 or you will be regretted. F2 is a boring game with no communications, empty world, high system demand, alien AI technology, scripted mission...A pissed off customer.
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ral
Member
Member # 2748
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posted 05-28-2000 10:16 AM
I actually owned Flanker 2.0 for several months before buying Falcon 4.0. I love Flanker 2.0, which was my first hardcore modern jet sim. It convinved my to order a copy of Falcon 4.0 (because of shipping Falcon 4.0 actually cost me 50% more than Flanker 2.0 which i got off the shelf).I have to admit, while I love Flanker 2.0, I spend much more (10x) stick time these days in my F-16C. They offer very different experiences. Falcon 4.0 does the best job of putting you in a war. Flanker 2.0 provides a better dogfighting experience. [This message has been edited by ral (edited 05-28-2000).]
Posts: 868 | From: Quezon City, Metro Manila, Philippines | Registered: Jan 2000 | IP: Logged
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Kingpin
Member
Member # 2369
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posted 05-28-2000 04:52 PM
I have both Flanker 2.0 and Falcon 4.0...uh...matter of fact, I think I have almost everything released to date (over the last 10 years). I always say...I am not buying any more sims. I always say I will be much more selective...I always buy the next sim released. Sigh...at 40 to 50 a pop, I figure that's about the same as staying home on the weekend and just flying...Go ahead, get Flanker 2.0. It, as do each of the other sims, has something special that you will enjoy. I understand a 2.5 release is forthcoming?Oh,,,and hey Mugshot...I have been thinking about getting Falcon 4.0...should I? hehe...See you in formation sir /O. [This message has been edited by Kingpin (edited 05-28-2000).]
Posts: 98 | From: Columbia, SC. USA | Registered: Jan 2000 | IP: Logged
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.
unregistered
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posted 05-28-2000 07:03 PM
quote: Originally posted by Mugshot: Sorry, pissed off customer, Your suggestion seems way out of left field. There are numerous other simmers who like flanker2 and many of them have lauded its virtues. Now, I own flanker2 but I dont fly it; nonetheless, I would rather listen to those guys than to you on this issue.
Please tell me why you buy the game and don't play it. Is it because you are so rich that you can throw money away or you just have it right beside your PC to look at everytime you shoot down a SU27 while playing Falcon4 in cheat mode.
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Kingpin
Member
Member # 2369
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posted 05-28-2000 07:23 PM
quote: Originally posted by .: Please tell me why you buy the game and don't play it. Is it because you are so rich that you can throw money away or you just have it right beside your PC to look at everytime you shoot down a SU27 while playing Falcon4 in cheat mode.
Uh...Could it be Mugshot slects sims to study, evaluate then decides where he will spend his time based on his likes? Uh...would it matter to you if Mugshot was rich enough to purchase and set aside a sim? Hmmm...what if he bought Flanker 2.0 just for the box art? Cheat mode? What mode would that be...do you have a book out on that topic yet,,,[author by...unregistered...] The way I took his comments was fair and impartial and echos the on going point made in numerous threads. If you don't like a simulation, don't just slam it without stating a ligitmate reason why. I saw nothing offensive about Mugshot's comment, rather a statement to read posts stating either positive or negative feedback, supported by factual information. This is what helps others to form better educated opinions. Now then, maybe Mugshot could lend you a few bucks...no, scratch that, you can register for free here and quit hidding behind an unregistered name...another indicator of one not to listen to.
Posts: 98 | From: Columbia, SC. USA | Registered: Jan 2000 | IP: Logged
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Mugshot
Member
Member # 2365
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posted 05-28-2000 07:44 PM
quote: Originally posted by .: Please tell me why you buy the game and don't play it. Is it because you are so rich that you can throw money away or you just have it right beside your PC to look at everytime you shoot down a SU27 while playing Falcon4 in cheat mode.
No offense meant "pissed off customer". I am going to assume that you are coming from a good place with your question and attempt to answer you. First, I am not rich (wish I were). Secondly, I consider myself a military flight sim enthusiast and as such try to buy the best flight sims available. The word is that Flanker 2 is one of the best, hence my reason for buying it. Unfortunately, I don't have the time to fly Flanker2, Janes F/A-18, and the other great sims out there. If I did fly them, I wouldn't have time for my day job, my family, or my other community activities. Thirdly, I fly only Falcon4, and I fly it only once per week with other members of my online squadron. Finally, I don't fly falcon4 in cheat mode.....the squadron that I am a part of (like many other online squadrons around) is strictly for realism. As I said above, I mean no offense. It is just that your post lacks the objectivity for me or anyone else to make an informed choice. And, Kingpin, thanks for watching my back....hehe.
Posts: 155 | From: Newyork, USA | Registered: Jan 2000 | IP: Logged
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VprDvr
Member
Member # 4104
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posted 05-29-2000 08:55 AM
Here's a typical "campaign" in Flanker. Hope this would make things much clearer.You start Flanker, then choose Campaign. You browse to where the campaign file is and double click to start it. Your mission is to escort some flight of cargo a/c. No mission planning. You start in the air. You cannot choose your weapon loadout and you are alone in this one. You have no communication whatsoever with ANYONE. You select BVR mode turn on the radar and search for any bandits. Like a normal escort you follow your waypoints. Then you get on your radar a bandit!. You lock it and select the weapon you want to use. He's still out of range, so you can't shoot any missile no matter how long you press the pickle button (realistic). When he's in range you get a shoot cue and shoot. What happens next is the usual with current sims. He tries to evade and he's successfull and your a ****** BVRer, you'll get into a turning fight (never like turning fight personally). When you think you've accomplished your mission you CTRL-Q and you get the option to quit or move to next phase. If you want to continue you "campaign" you choose next phase. It doesn't matter if you end it in the air or on the ground. You then are brought to the mission editing screen for the next mission. YES! MISSION EDITING SCREEN. You get a debrief of what happened. Time x who shot what. Hit or not. Mission success or failure? YOU have to decide that. You can guess it's a success because you get the next phase button. Now the next mission. You go to the mission menu (like the windows menu) and choose briefing. It tell what your mission is. Again no mission planning. If you want to change the waypoint or loadout you have to declassify the campaign file and edit the mission. No other way. And then you click fly. That''s it. Now a typical attack mission (single mission, created. But not very challenging. Just to test some things). You browse to the location of the file and load it in the mission editor. Same as the campaign, no waypoint editing no loadout editing. You get a wingman here. Mission is to destroy a hangar at an airbase. Mission starts on the ground this time. You are on the runway and can take off whenever you are ready. Comm with tower doesn't exist. You take off and your wingman follow suit. He positions himself at your right wing. No "In position" here. You'd like him to close it up. You press the toggle close/far formation and he responds with a "Roger". You are ingressing at 2000m alt. Then both of you got spiked by a fighter radar. He calls "Spike". You turn on your radar and finds there is a 2-ship formation at your 10, heading your way. You slew the TDC to a blip and lock it, then orders your wingman to "attack my target". He responds with a "Roger". You don't get "Attack my target" audio too. You select the other blip and lock him up once. Select R-77 (Adder). When he's in range you fire 1. After 5 sec you fire another, just in case he evades the first one. From your radar you can see he's beaming you, trying to make you lose your lock. Heheh, nice try buster! But that's a pair on active missile I just lobbed at ya. Then you see his diving but airspeed decreasing. Hmm a kill. Now where's the wingman. You look and see he's in formation on your right wing. What?? Did he not engage the target I asked him to. Well, he did, and killed that guy. But he doesn't have the ability to communicate more than "Roger" and "Spike/Mud Spike". Those bandits settled now you are going for the hangar. It's 10km away now. You tell you wingman to "dispatch wingman on mission". You can also tell your wingman to "dispatch wingman on mission and return to base". The difference is after he's done dropping bombs he RTB instead of rejoining you. Your are now diving at your target. Bomb selecting and walking the CCIP pipper on target. But where is the target? I can see the tarmack but not the hangar. You don't want to make another pass and continue your dive. The hangar must be on the edge of that tarmack. Then suddenly! You can see the hangar. Apparently the pop-up distance for ground objects is so near! Pipper on target and bombs away. Target hit. Time to RTB. You're nearing the base. You select ILS mode for the runway and positions for final approach. What about other a/c trying to land? Well, there's no other a/c in this mission and even if there is, there's no ATC so you have to keep you eyes open. After you land just exit the mission, and are brought to the MISSION EDITING SCREEN.
Posts: 42 | From: | Registered: Apr 2000 | IP: Logged
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Thomas AV8R Spann
Member
Member # 2732
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posted 05-29-2000 02:12 PM
F2 and F4 are both great sims.F4 captures the virtual war like no other sim before it, and perhaps after? F2 captures the feel of flying a combat jet like no other. Both run great on internet, both are great for dogfighting or COOP missions. But with Flanker2.5 and its follow ons in the making, Flanker will continue to evolve and be supported. Wait till you see the online refueling for Flanker2.5 with the fuel spray ing over your nose. But dont count F4 out with its many many awesome patches and userware. Only problem will be that utimately, the user community cannot put into F4 what is not inherently there. So F4 will ultimately hit a wall. I think thats my fairest handling of both these sims that I enjoy equally. AV8R
Posts: 965 | From: | Registered: Jan 2000 | IP: Logged
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.
unregistered
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posted 05-31-2000 05:52 PM
The way I took his comments was fair and impartial and echos the on going point made in numerous threads. If you don't like a simulation, don't just slam it without stating a ligitmate reason why. I saw nothing offensive about Mugshot's comment, rather a statement to read posts stating either positive or negative feedback, supported by factual information. This is what helps others to form better educated opinions.Now then, maybe Mugshot could lend you a few bucks...no, scratch that, you can register for free here and quit hidding behind an unregistered name...another indicator of one not to listen to. [/B][/QUOTE] Did you read my first post about F2 ? Here it is again and more : " F2 has no dynamic campaign, empty world, static objects (nothing moves on the ground), high system demand, no communications, no ATC, unbelieveable flight model for AI planes, small playing theater, AG radar is a big joke ........And don't tell me the above points are not true. By the way, i am not hiding behine anything, just don't feel like give out personel info on the net.
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