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»  COMBATSIM.COM ARCHIVE FORUM   » Archives   » Falcon 4.0 Archive 2   » Hex editing: what's left to do?

   
Author Topic: Hex editing: what's left to do?
JimG
Member
Member # 153

posted 02-11-2000 07:58 PM     Profile for JimG   Author's Homepage     Send New Private Message   Edit/Delete Post
Hey guys, what is there left that can be "fixed" by the hex editing folk? I'm just wondering how far we can go and how much can we "fix" (or should I say..can y'all fix).

And, thanks to all of you that have shared your work with the rest of us. I'm still having a ton of fun with F4 after 14 mos.and I don't know if I'll ever get around to buying Janes F-18.

BTW, the best way to fly F4 is low and fast!


Posts: 1012 | From: Columbia, S.C. | Registered: Sep 1999  |  IP: Logged
Kharan
Member
Member # 3141

posted 02-13-2000 09:43 AM     Profile for Kharan   Author's Homepage     Send New Private Message   Edit/Delete Post
Been wondering that myself... Helicopters not firing missiles/rockets will probably be fixed, and the base relocation bug can be gotten around by using 1.06 campaigns. But what about scramble missions and force feedback? Maybe Ibeta could fix those.
Posts: 32 | From: | Registered: Feb 2000  |  IP: Logged

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