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»  COMBATSIM.COM ARCHIVE FORUM   » Game Discussions (Genre)   » Civilian Aviation   » Squadron Meet - Sat 5/20

   
Author Topic: Squadron Meet - Sat 5/20
Hostile
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Member # 915

posted 05-19-2000 05:26 PM     Profile for Hostile   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
The Sharpened Rifle Squadron plans to have an EAW meet on Saturday 5/20 at 10:30PM Dorset Time (GMT+1). So far, Phil, Splatt, myself are planning to be there. Hopefully others can join us. We'll be using Internet DirectPlay (bypassing the Zone). I'll ICQ my ISP address at that time.

Posts: 415 | From: Topeka Kansas USA | Registered: Nov 1999  |  IP: Logged
Shanya
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Member # 3181

posted 05-19-2000 08:16 PM     Profile for Shanya   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
(ahem)

I'll be there with bells on...

Shanya


Posts: 156 | From: Juneau, Alaska, USA | Registered: Feb 2000  |  IP: Logged
Yoda
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Member # 2024

posted 05-19-2000 09:40 PM     Profile for Yoda   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
Shanya..... In the midst of all that dogfighting did I hear you say you had received EAW?

Wish I could fly Sat. But prior takes over. Really enjoyed Splatt, Hostile, and Shanya on RW.

Week and a half to go. BBall, you countin'?


Posts: 124 | From: Valley Springs,CA,USA | Registered: Jan 2000  |  IP: Logged
Shanya
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Member # 3181

posted 05-19-2000 09:54 PM     Profile for Shanya   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
Yes indeed, it is true. I have at long last received a copy of EAW, courtesy the Buzz & Booger Foundation (I'm assuming this is some sort of memorial foundation).

It was fun listening in to everyone today. I spent the early afternoon listening in to the RAF wing, and the early evening listening to the US wing. What a crew, can hardly wait for tomorrow's proposed bedlam, ha ha!

I'm off to install now. See you later...

Shanya


Posts: 156 | From: Juneau, Alaska, USA | Registered: Feb 2000  |  IP: Logged
Hostile
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Member # 915

posted 05-19-2000 10:26 PM     Profile for Hostile   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
Boy! I really took a pounding from Yoda and Splatt tonight (score: 0-10). Somebody must've messed around with my gunsight because I couldn't hit anything, even when the target was straight ahead and only 500' away. Another thing, I must have run the engine past TBO because it kept smoking like crazy; and on top of that, the tail kept falling off. Now, where the hell is the crewchief, he's in trouble with me now.
Posts: 415 | From: Topeka Kansas USA | Registered: Nov 1999  |  IP: Logged
splatterpunk
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Member # 2641

posted 05-19-2000 11:39 PM     Profile for splatterpunk   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
Yoda: Psssstttt.....Looks like the plan worked. Yeah, Hostile never suspected us at all, hehehe....you did a great job hiding the parts we pulled off his plane, he didn't see 'em. I put the wrenches and screwdrivers in the cowling and the little bolts and things in the oil filler tube......did you see that thing smokin'....I thought I was gonna lose my composure and bust a gut laughing, my stomach's still killing me from holding it back....oh, wait, shhhhhh, here he comes.....

Ahem......Yes.....that was not the same plane you had the other night Hostile. I think you might want to check what the Chief has been keeping in his canteen. I'll bet it is flammable, yet drinkable. He must have left a few important parts off the plane in an attempt to save weight or something.

Uh....Maybe it is a quality control issue with those British planes and not the Chief's fault at all. Swap out aircraft with another flyer in the Squadron tomorrow if you can. Take Phil's plane, or Yoda's, he won't be flying his tomorrow. Oh, and be sure to avoid the one that has the big pool of oil underneath it.

Shanya: Finally!!!!!!! You have it!! Unbelievable!! I can only imagine the look on your face when the plane finally, er, uh...landed/skidded off the runway, and came to a halt at the end of your rifle. Those boys delivered, from the Pine Box B&B Memorial Foundation, your very own copy of EAW. You must be proud......

So, come on, come on, come on....let's light this candle. What is taking you so long to get it installed, geez, you've had it 5 minutes!!!

Shanya, Phil was right about your voice. I thought you had a very silky smooth voice, and that was over RW! In person your voice must be even better. Your students are lucky, not only for your knowledge, but to have an instructor that is so pleasant to listen to.

Idea: You should get your own 1 900 number....I'd call

BTW, if you need any help or advice on the install/setup, let me know here or thru ICQ.

Gotta run out and tie down the Focke Wolfe....Shanya, Hostile, Yoda?....Great spending time with you tonight, enjoyed it immensely, thanks! Looking forward to tomorrow ya'll.

Splatt


Posts: 387 | From: Southern U.S.A. | Registered: Jan 2000  |  IP: Logged
Shanya
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Member # 3181

posted 05-20-2000 01:18 AM     Profile for Shanya   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
I thought I was going to have to kill someone or something, and preferably several of both.

After bidding "adieu" to the U.S. wing, I settled in to this little matter we call installation. I popped the CD in only to discover my drive wouldn't read it. I tried several times, but it was insisting that what I had was an unreadable audio CD.

About this time I began to feel just a bit murderous.

Right. Well, there are four other computers in this house, all networked together, so not all is lost. Turned out one of them could read the disk, but wouldn't you know it's the one with the video card that chokes on DirectX 6. No good for play, but if the drive will read...

I tried sharing the drive and installing from there, but of course it wants the CD in MY drive, and MY drive said that isn't EAW, that's an audio CD. So on from there to every trick I could think of short of purchasing virtual CD or swapping CD-ROM drives (unthinkable!). I also tried the time-honored tactic of invoking quite a lot of decidedly unladylike language, but no matter what, it just wouldn't come up.

Now, I was sitting here starting to think about things like what parts I've got with which I might build another computer that might run this game! That's how desperate I was. I was determined not to spend even one more session on the ground, even if it took me all night.

Finally, I took the CD out of the other computer's drive, glared at it in absolute disgust, tossed it back in my drive and shoved the tray shut...

And lo and behold the splash screen came up.

I have since decided that the Brits know how to build planes. That Spitfire... god what a treat! That's the way a plane should fly. Oh yes, I had blackouts and redouts and spins and all that realism stuff turned on, it's really almost no fun without that. Mind you, I don't think I actually hit any other planes... how the hell do you get them lined up?! This having a million different views to look around is going to take some getting used to.... Hints on making that easier will be appreciated.

In short, I think I'm hooked.

Splatt, you think I should get a 1-900 number? What, you think people would pay to call me up and have me make smart-@$$ comments at them or something?

Shanya


Posts: 156 | From: Juneau, Alaska, USA | Registered: Feb 2000  |  IP: Logged
Davbaron
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Member # 1998

posted 05-20-2000 03:03 AM     Profile for Davbaron   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
Shanya - readingyour last post had me really worried. I could justimagine the frustration you must have been feeling, but all's well that ends well eh?
Hope you have a feedback joystick - They are a great help re the impending stalls etc.
The views are something personal of course, I have a button which whenever I'm in padlock or whatever,I can press to give me forward view (F1) instantly.
No doubt you'll sort something out and give all us chaps a pasting.
I look forward to the meet tonight.
Dave

Posts: 86 | From: Poole, Dorset, England | Registered: Jan 2000  |  IP: Logged
Phil47
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Member # 658

posted 05-20-2000 04:56 AM     Profile for Phil47     Send New Private Message   Edit/Delete Post   Reply With Quote
SHE'S AIRBORNE !!!!!!!!!!!!

Great stuff. Lets hope you can keep the thing working on your computer Shanya for tonights meet.... Don't touch it. Just leave it in the drive with autopilot on.

Mmmmmm Dave . I think we will have to keep a firm eye on these Yanks. They sound pretty good to me.
Splatterpunk eh! he couldn't have got a name like that from being nice to people in combat and if he talks like Forest Gump we could be in for a pasting here....... Don't forget the strategy Dave.... Remember.... You head off 240 degrees to intercept Hostile and Splatt..
I'll head off in the other direction with Shanya as a chaperone.... We'll be on that little island sipping tequillas if you need us......Ha ha ha ha.
Hey. What are you guys going to fly ??
Splatt did I hear you say A Focke Wulf??

Dave ..Quick. Think of something that can give a Focke Wulf a pasting...

Just as a matter of interest. What were you guys flying yesterday... Hostile were you in the Hurricane?
Dave and I get together most evenings for a practice..Hell talk about bad days. yesterday I think I must have spun out more times than I managed to hit him.
The deflection shooting is quite strange in EAW. You can see the bullets arc like mad and even if you pull the lead in a turn and fire ahead so your opponnent flies into the bullets they sometimes don't seem to register.
Wasn't there something about this gun thing that was supposed to be fixed by this 1.4 patch ?? I know I read something about it somewhere. But I suppose it doesn't matter if we are all using the same 1.2 version...
Oh well gotta go now...
The Jagdflieger General wants me to help potting some bloody plants.
See you later all.
Shanya. Remembar that you are the RAF's secret weapon. As soon as Splatt or Hostile gets on our six, don't forget to use that lovely velvet voice to throw them off, so we can make our escape


Posts: 340 | From: | Registered: Oct 1999  |  IP: Logged
Hostile
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Member # 915

posted 05-20-2000 07:51 AM     Profile for Hostile   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
Phil,

In Friday's meet, I flew a "sabotaged" Hurricane, Yoda flew a Bf.109E, and Splatt flew a Fw.190D. Your observation about the gun hits in EAW is correct. SOMETIMES, you can clearly see the bandit fly thru the hail of bullets that you laid out ahead of him, but the game doesn't register any hits.

For Saturday's meet, what type of game do we want to play? Total Mayhem where everyone is on his/her own, or taking side (Yanks vs Brits), or co-op (all on one side vs AI, don't know if there's such a setup).

I assume you all want full realism. That's OK with me, although I'll spend more time spinning than fighting.

Posts: 415 | From: Topeka Kansas USA | Registered: Nov 1999  |  IP: Logged
Shanya
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Member # 3181

posted 05-20-2000 08:19 AM     Profile for Shanya   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
Dave, yes, I really thought I was going to lose it there for a bit. All that waiting...! But I would have found a way anyway, even if things hadn't suddenly started working. As I said, I was ready to spend the night building a whole new system if I had to.

I don't have force feedback, but I found it is easy enough to tell when the planes are going to stall anyway. I spun a few times last night (both on purpose and not) in the course of things, but only one spin was fatal and that was because I started too low.

Don't worry, Phil. I can keep it working. The lady has a screwdriver, and she knows how to use it...

Hostile, as far as what type of game, it hardly matters to me because I can't imagine I'll hit anything anyway. If I do, it'll be pure luck at this point.

Shanya


Posts: 156 | From: Juneau, Alaska, USA | Registered: Feb 2000  |  IP: Logged
splatterpunk
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Member # 2641

posted 05-20-2000 12:03 PM     Profile for splatterpunk   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
Hi Everybody!: Shanya!!!!!!!<GASP> Good Lord. I cannot believe that story Shanya. I am seriously beginning to believe the conspiracy theory. Look around you. Who do you least suspect? I'll bet it's THEM !

As far as views go, it is personal preference, as Dave said. I have one 4-way hat set-up for 12, 3, Snap-view 6, and 9 o' clock. I have a POV hat that I use to pan around starting from these positions, with the exception of Snap6. The panning speed is adjustable from within the Configure Game option. I believe it is referred to as Camera Sensitivity. Other views I have programmed are Target to Player, Player to Target, Track, and Chase view. If you use Padlock, follow Dave's suggestion on the quick snap to 12 so that you can maintain situational awareness and positive control over the aircraft. In padlock, it is easy to become dis-oriented without occasional checks of the nose. Also, when selecting targets, the camera zoom feature is very helpful. You might find targeting easier with the virtual cockpit turned off, but remember, this makes the wings disappear too. Experiment, you'll quickly find what works for you and what doesn't. What do you use in your other sims?

Phil: Yeah, the gunnery is kind of odd in v1.2. You are correct about ECA1.4 in that it "fixes" a lot of the physics related to the gunnery. Weapons generally have more punch, the excessive lead necessary in v1.2 is lessened, and the individual aircraft's armor is corrected to more accurately reflect reality. I would be forever grateful if we could all agree at some point to use ECA1.4.

Aircraft used yesterday were as Hostile indicated. Depending on what we are going to do, Mayhem, Co-op, SquadronUS vs. SquadronUK will determine for me what I fly. If we are planning on Mayhem, I'll stay in the FW190D. If we choose to do something else, I guess we could all fly the same type if we are flying in Co-op against AI. Or different!.......it doesn't matter to me, they are all good, just so we are all flying together on-line.........I can't believe how much I am enjoying this, I feel like a kid.

I better get out to the ramp and check with my Crew Chief to see if there is anything I can help her with. That's right, my Chief is female. She's got great hands.

Until we meet,
Splatt


Posts: 387 | From: Southern U.S.A. | Registered: Jan 2000  |  IP: Logged
Phil47
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Member # 658

posted 05-20-2000 12:26 PM     Profile for Phil47     Send New Private Message   Edit/Delete Post   Reply With Quote
Christ!... Splatt seems to have set up his controls for a Lunar landing there.
What does everyone want to do??? I'm easy.
Can we fight as a team against AI ?? I'm certainly not the person you should be asking about that one.Does anyone know if we can??
gotta go out now, but will drop in to see what everyones preference is later, before we get together.
Splatt..... By the sounds of the way you have things configured there, Dave and I may very well turn up in a couple of SU Flankers in RAF colours......LOL
Later Phil....

PS...Shanya. Don't forget the secret weapon.. If it looks like they are taking us to the cleaners use the soft whisperin their ear technique.. That should throw the Bastards enough for us to give them a jolly good hiding...


Posts: 340 | From: | Registered: Oct 1999  |  IP: Logged
splatterpunk
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Member # 2641

posted 05-20-2000 01:43 PM     Profile for splatterpunk   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
As I said, it's all good. Maybe we should consider a compromise on Realism settings to make sure everyone has fun. What's the point if someone is experiencing frustration instead of exhiliration? Just a thought. We should possibly agree to have Full Realism as a Not-Too-Distant Goal......Anyone? Rebuttal?

I'm pretty positive we can fight AI as a Squadron. I'll know before we hook up today/tonight.

Phil, or anyone else interested in the music end of "Flying, Women, and Song": If you get a second, go to this link at the EAW Forum and have a look. Phil, add your story. Also, there is a brief bit of tid-bits on "Yours Truly".
http://www.combatsim.com/ubb/Forum24/HTML/005742.html


Posts: 387 | From: Southern U.S.A. | Registered: Jan 2000  |  IP: Logged
Hostile
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Member # 915

posted 05-20-2000 02:22 PM     Profile for Hostile   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
Regarding Realism settings, I suggest that we play with SPIN off, and everything else (blackout/structural stress/wind...) on. That way, there will be some adverse effects from radical maneuvers but we still have some leeway to horse around.

Regarding types of game, please read pages 75-76 (Session Parameters) of the EAW manual if you have it. Looks like if we choose which Air Force to be in, the game will decide the allied and enemy forces. Let's say Phil and Dave select RAF; Splatt, Shanya, and myself select US. The game will determine that the German will be the enemy. The manual also said that any aircraft not manned by a player will be flown by AI. That should result in all the German planes being AI. The host then can set the skill level of the AI planes.

Whoever has the most reliable Internet connection and fast PC should be the host. I have a Celeron 450, but my Internet connection is not trouble-free. If I host the game and my session hangs, everyone will be kicked off.

Also, the hosts of RW and the game should be different people, that way we don't overload one machine.


Posts: 415 | From: Topeka Kansas USA | Registered: Nov 1999  |  IP: Logged
splatterpunk
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Member # 2641

posted 05-20-2000 02:41 PM     Profile for splatterpunk   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
Hostile: Great minds think alike. I just sent Shanya the Hosting info. and all Session Parameter info. to her E-Mail (Heads-Up Shanya). I figured since she is the newest to EAW and she has a Cable internet connection, that she could set parameters and Host the game. I will ICQ her shortly to have her check her E-Mail.

As far as RW hosting, I'll be glad to. How does that work again? I know you told me how, and I don't remember it being difficult, I have just forgotten.

See you soon
Splatt


Posts: 387 | From: Southern U.S.A. | Registered: Jan 2000  |  IP: Logged
Hostile
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Member # 915

posted 05-20-2000 07:14 PM     Profile for Hostile   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
Sorry I couldn't join in the fun today. Every time the game was launched, my machine either froze or I got the "blue screen of death". Had to reboot and waited for the next game; only to have the same thing happened. I wonder if we were pushing the limit of the game. I know the manual said we can have up to 8 players in a game, but the most we had in a successful games was 4.
Posts: 415 | From: Topeka Kansas USA | Registered: Nov 1999  |  IP: Logged
splatterpunk
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Member # 2641

posted 05-20-2000 08:47 PM     Profile for splatterpunk   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
Well......that was interesting.

Hostile, no, I am sorry for you and me, and Dave and Phil, and the rest of us that started having probs. I got locked out of the game too shortly after we heard from you last. I believe Shanya suggested that the time of day and the day-of-the-week was contributing to our on-line woes. Your server is crowded most of the time, and mine I know gets really busy at about 6:00PM EDST most nights, especially on the weekend. As far as the software limitations goes, I don't recall anyone commenting on this at the EAW forum before.

But, anyway, I have posted our experience over at the EAW forum at the link below. Let's see what kind of responses and suggestions we get. http://www.combatsim.com/ubb/Forum24/HTML/005816.html

Phil: Be sure to put some burn cream on those wrists of yours. Gonna be hard to play the guitar with those crispy fingers. That should teach you to reach into Shanya's cockpit to help her out of her top....er, uh,.....I mean, her harness when the engine is shooting flames back over the canopy.

Shanya: Not much retract time yet, eh? GUMPS check on final. NO!, NOT FORREST GUMP CHECK!! Leave THAT check to me. Gas, Under-carriage, Mixtures, Props, Seatbelts......Might make that landing smoother next time...hehehe

Dave: Is Phil this crazy out in public too? Does he know any number other than 6? Good thing you know some of the local law men.

Yoda: So you are mainly a jet jock, a Cajun and Cajun cook, a musician, and share the distinction of being named the best name out there with me. I knew I liked you for some reason. By the way, good shootin' there cowboy.

Tomorrow? What's the plan?
Had a great time everyone, see you soon.
Splatt


Posts: 387 | From: Southern U.S.A. | Registered: Jan 2000  |  IP: Logged
Yoda
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Member # 2024

posted 05-20-2000 09:00 PM     Profile for Yoda   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
Picnic update...... a pleasant suprise. Elk salami and Moose chile. And more other stuff than I will try to list.
I can say from a lot of MSFS online that sometimes the net gets horrible. That was probably our problem. For every time we have trouble we should have many more that are great. And we'll surely get some hints that will help.

Posts: 124 | From: Valley Springs,CA,USA | Registered: Jan 2000  |  IP: Logged
Davbaron
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Member # 1998

posted 05-21-2000 03:38 AM     Profile for Davbaron   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
Well, all in all, that was great fun. Pity about the lock ups which we all experienced at one time oranother - except Shanya I think. Women get all the luck see lol.
I was wondering if the fact that we had the gme and RW on the same IP address contributed to our problems. perhaps next week ( time ?) we should either fly the zone, so having only one use for teh IP adress ( RW ) or having two IP addresses, for game and RW.
What do you guys think.
Phil, as a wingman for Shanya you'd make a good drummer! lol There's no doubt you'd always have her in sight ( well, certain parts ! ) but you'd never see the bandit coming for her!
Pity Hostile and Yoda had such problems as they did - lets hope we can overcome them.
Personally I enjoy the interdiction missions. They give a fair mix of easy ground targets and the more difficult air to air. I had a problem with the rockets not firing though, and I think it is a matter of teh joystick configuration- the mapping of buttons . I'll check and report back.
The potential for fun with this online flying is amazing. When we get itright I think we'll have a ball.
later - dave

Posts: 86 | From: Poole, Dorset, England | Registered: Jan 2000  |  IP: Logged
Davbaron
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Member # 1998

posted 05-21-2000 04:03 AM     Profile for Davbaron   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
About the rocket firing- I found when selecting rockets that when pressing the joystick button 2 in my MSFF joystick, that the rockets or bombs didn’t fire. My solution, which you may find suits you, is as follows.
In the EAW menu go to configure game; then to Control, then to advanced; then to weapon. Click on “Fire selected weapon”. You are invited to press a keyboard button to allocate. Press Numpad enter, ie the extreme bottom right button of the keyboard. This button will now fire your rockets.
See you- Dav

Posts: 86 | From: Poole, Dorset, England | Registered: Jan 2000  |  IP: Logged

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