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»  COMBATSIM.COM ARCHIVE FORUM   » Game Discussions (Title-specific)   » Jane's USAF   » Letter to Electronic Arts Support for USAF

   
Author Topic: Letter to Electronic Arts Support for USAF
Wired
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Member # 3457

posted 03-23-2000 11:50 PM     Profile for Wired   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
I have sent the following letter to the USAF Support Staff. I will let you know what they say in reply to it or if they send no reply.

"Is USAF still being supported by Electronic Arts? If so, why haven't we heard or seen any response, from Pixel or EA, to the many posts on forum sites, regarding new patches to fix User Mission Editor? It is impossible to place airfields, firebases, troops, and other necessary components to make a convincing, challenging and surprising mission. There are far too few options in the User Mission Editor to make it worthwhile to use. There were far more options in Jane's Fighters Anthology Mission Builder than in this products. For me and many others this is a step backwards for Jane's.

There are also discrepancies in the flight model of the planes. The roll rates are almost impossible to control. The turn rates are also incorrect and the gun cannons never miss. The first USAF patch did very little to correct the deficiencies in this product. Therefore, will we see further patches that will make USAF the best multiplane Simulation ever?

The Graphics and flight recorder, in USAF, are simply the best that anyone has ever seen up to this point. But the inability to use the User Mission Editor to make solid missions and discrepencies in other areas of this product are real concerns for us who purchased it.

At the present time, EA has a credibility problem with us who have purchased USAF, with the understanding, that it would be fully supported. Without further patch support, USAF is much less than what I and others expected from Jane's/EA. And without further patch support, EA's reputation will be greatly tarnished.

I and others will not continue to purchase products from a software company that does not stand behind its products.

I will look forward to your reply."


Posts: 47 | From: Quakertown, PA USA | Registered: Feb 2000  |  IP: Logged
gember
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Member # 1560

posted 03-24-2000 12:36 AM     Profile for gember   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
Certainly can't hurt to ask! Good letter.
I would be interested in their reply also.
What address did you send it to?
If they made a good patch I would pay, say, $20. for it. Damn good graphics!!!!

gember@syix.com


Posts: 51 | From: Yuba City, CA USA | Registered: Dec 1999  |  IP: Logged
Wired
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Member # 3457

posted 03-24-2000 12:46 AM     Profile for Wired   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
To gember,

The letter was sent to: support1@ea.com

Over and Out
Wired


Posts: 47 | From: Quakertown, PA USA | Registered: Feb 2000  |  IP: Logged
Marvin
unregistered

posted 03-24-2000 07:49 AM       Edit/Delete Post   Reply With Quote
I put a post under site feedback asking the combatsim editors to contact Pixel and find out what was going on with the patch (piece of junk) and support.

Douglas Helmer responded that he would contact Pixel. So far no response from combatsim on this issue.

Thanks for sending the letter to EA. The support of USAF is horrible and their product
needs a lot of work.


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Admin
Administrator
Member # 1

posted 03-24-2000 04:36 PM     Profile for Admin   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
Marvin,

Actually, I was trying to get in touch with the Jane's folks first---but no luck so far.

People are disappearing off their corporate voice mail database pretty fast these days. Pixel is in Israel, so I have to give them a call at about 4 AM here, which I will do on Monday.

------------------
Douglas Helmer
Forum Administrator
publisher@combatsim.com


Posts: 2792 | From: COMBATSIM.COM | Registered: Sep 99  |  IP: Logged
Toto
unregistered

posted 03-24-2000 08:59 PM       Edit/Delete Post   Reply With Quote
"Wired" wrote:

> There are also discrepancies in the flight model of the planes. The roll rates are almost impossible to control. The turn rates are also incorrect and the gun cannons never miss.

I wanted to ask somebody about this. Quite often, I find that trying to make small corrections in altitude (elevators) or heading (rudder) results in "rubber-banding" - that is, the plane swings like a bloody pendulum. This means it is difficult for me to make a decent landing or a smooth bombing/strafing run. Is that realistic?

Another thing: should turn rates be higher or lower?

Finally, how accurate should cannon be? In the last training mission, I use up all of a Phantom's 1200-round gun pod trying to clean up the SAM/Roland threat.


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Wired
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posted 03-24-2000 09:03 PM     Profile for Wired   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
Hi All,

Here is the response that I received in regard to my letter to EA Support for USAF, see below. It is not good news.

"I apologize, we here at Electronic Arts cannot support any type of editors since we don't test them. We include editors as an unsupported feature for you the customer to experiment and have fun with. I hope you understand because due to the sophisticated architecture of editing it would be very
difficult to troubleshoot any type of editor that we include with our games.

We would like to thank you for the enthusiasm and interest you have expressed toward our products as well as for the time you have taken to let us know the kind of software we can make for you. This input is valuable in helping us make better products, not to mention that we simply enjoy hearing
your views and suggestions.

We appreciate having you as a customer and thank you for your thoughtfulness in sending us your comments. All of us at Electronic Arts share your interest in making the finest products that we can."

Thank you,

Erik

I take it from Erik's reply that there will be no additional support in the way of a patch or upgrade to improve USAF. This is what all of us have been fearing. We have been abandond by Electronic Arts.

I, for one, do not believe I can trust them to support any of their products. They may tell us they will, but what is to keep them from doing again, what they have done to us with USAF.

Over and Out
Wired


Posts: 47 | From: Quakertown, PA USA | Registered: Feb 2000  |  IP: Logged
loadtoad
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Member # 2306

posted 03-24-2000 10:05 PM     Profile for loadtoad   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
Gentlemen for lack of a better word the company Pixel has been broken up into a couple different entities. 1 is called pixel broadband and has partnered with Take 2 games to make console games for the internet. The other is called simgen and will be making sims for the military and commercial avation. Now as far as world war goes I would not expect to see it. It seems business interests have shifted sorry to tell you this I would also not expect another patch from pixel.

John


Posts: 134 | From: | Registered: Jan 2000  |  IP: Logged
ral
Member
Member # 2748

posted 03-26-2000 10:11 AM     Profile for ral   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
Wired.

Could I post your letter and EA's response thereto on my site (http://fly.to/dogfight.com).

I am very dissapointed to hear that a new patch is not forthcoming. I have uninstalled USAF already waiting for a new patch before playing it again. Sigh.


Posts: 868 | From: Quezon City, Metro Manila, Philippines | Registered: Jan 2000  |  IP: Logged
Wired
Member
Member # 3457

posted 03-26-2000 11:37 AM     Profile for Wired   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
To RAL,

You and anyone who wishes to, may post my letter and EA's response.

I too am greatly disappointed. I was hoping USAF would be one of Jane's best products. But without a real patch or upgrade, Jane's should be embarressed to have their name associated with it.

Over and Out
Wired


Posts: 47 | From: Quakertown, PA USA | Registered: Feb 2000  |  IP: Logged
ral
Member
Member # 2748

posted 03-26-2000 04:51 PM     Profile for ral   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
Thank's wired. I am very of dissapointed too.
Posts: 868 | From: Quezon City, Metro Manila, Philippines | Registered: Jan 2000  |  IP: Logged
skooter
Member
Member # 3170

posted 03-26-2000 06:43 PM     Profile for skooter   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
See guys....USAF is a scrap in the first place.....hey RAL from the philippines? me and my friends here in Cebu are into flanker 2...do you have friends that are also into this unique hobby of ours? maybe we could play online w/ my friends here...
just mail me if your are interested ok...
techguy13@hotmail.com

Posts: 154 | From: Dearborn,MI.USA | Registered: Feb 2000  |  IP: Logged

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