Google
Web
This Site


News Feeds











This is our archive forum. It contains posts from 1999 to 2003. If you prefer, you may participate in our current COMBATSIM.COM Forum




  
my profile | register | search | faq | forum home
  next oldest topic   next newest topic
»  COMBATSIM.COM ARCHIVE FORUM   » Game Discussions (Title-specific)   » Jane's USAF   » Is the patch a 'placebo' patch ?...

   
Author Topic: Is the patch a 'placebo' patch ?...
Falkenstein
unregistered

posted 02-06-2000 10:39 AM       Edit/Delete Post   Reply With Quote
... or did you see any improvement ?

I can't wait for USAF 1.08 if it gets as good as Falcon 4 1.08 ...


IP: Logged
ki0jo
Member
Member # 1086

posted 02-07-2000 08:02 AM     Profile for ki0jo   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
I would agree that the patch is placebo. One thing in particular that i've noticed that the patch was supposed to fix but didn't is when changing flights the throttle defaults to 60% just like before.;confused


Posts: 7 | From: Versailles, MO USA | Registered: Nov 1999  |  IP: Logged
Forrest Gump
unregistered

posted 02-07-2000 09:54 AM       Edit/Delete Post   Reply With Quote
Here's what this wonderful patch has done for me:

1) It made it so that when I start a quick mission from the hangar, my wingmen no longer just try to take off straight out of the hangar and crash on the runway. Now they just don't take off at all and leave the entire mission up to me.

2) The excessive roll rates in the F-16, 15, and 22 are fixed now in that they roll slower ONLY TO THE LEFT if I set the gain down using that joysticksetting.exe program. The planes still spin like hummingbirds to the right no matter what I try.

3) The 3D cockpit problem with the flashing clipping graphics on the Voodoo3 3000 was fixed only if you launched the game using the regular USAF.exe program. If I launched it using the Thunderbirds.exe add-on it was problem as usual. Fortunately 3dfx's newest drivers released well after the USAF patch have fixed this.

Having said all that, I will say that I still love this game. It's NOT hardcore but it's FUN. I just wish now that you could get that sense of SPEED when your strafing in at 500 kts on a ground target. Although the airspeed indicator says I'm doing Mach 1 it feels more like I'm flying a Cessna 172 : )


IP: Logged
Murphcat
Member
Member # 1658

posted 02-09-2000 02:29 PM     Profile for Murphcat   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
I didn't notice that much improvement in the flight model especially roll, with the patch. At first I thought I had screwed up and not applied it correctly, but my version # shows the update. I hope that Pixel takes another crack at a proper fix in a future patch. Some people have claimed that it flies better, but not for me. Maybe I did screw up and should try DL'ing it again and reapplying.

Good luck


Posts: 167 | From: Franconia NH | Registered: Jan 2000  |  IP: Logged

All times are MST (US)  

   Close Topic    Move Topic    Delete Topic next oldest topic   next newest topic
Hop To:

Contact Us | COMBATSIM.COM Home

© COMBATSIM.COM, INC. All Rights Reserved.

Powered by Infopop Corporation
Ultimate Bulletin Board 6.04b



Home of the VMF-124 Death's Head Virtual Marine Squadron
Home of the VMF-124 Death's Head Squad